- 03 10月, 2013 3 次提交
- 02 10月, 2013 6 次提交
- 01 10月, 2013 8 次提交
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the cleanup code I was going to add isn't necessary in this function, so just make gl_platform_init function return false
fixed some more alignment issues for SSE usage (maybe I should cut donw the size of the align function)