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317f3655
编写于
10月 02, 2013
作者:
J
jp9000
浏览文件
操作
浏览文件
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电子邮件补丁
差异文件
add files to project and change projects to static CRT
上级
b97da198
变更
7
隐藏空白更改
内联
并排
Showing
7 changed file
with
44 addition
and
12 deletion
+44
-12
vs/2010/libobs-d3d11/libobs-d3d11.vcxproj
vs/2010/libobs-d3d11/libobs-d3d11.vcxproj
+4
-0
vs/2010/libobs-opengl/libobs-opengl.vcxproj
vs/2010/libobs-opengl/libobs-opengl.vcxproj
+18
-12
vs/2010/libobs-opengl/libobs-opengl.vcxproj.filters
vs/2010/libobs-opengl/libobs-opengl.vcxproj.filters
+6
-0
vs/2010/libobs/libobs.vcxproj
vs/2010/libobs/libobs.vcxproj
+4
-0
vs/2010/pthreads/pthreads.vcxproj
vs/2010/pthreads/pthreads.vcxproj
+4
-0
vs/2010/test-input/test-input.vcxproj
vs/2010/test-input/test-input.vcxproj
+4
-0
vs/2010/wintest/wintest.vcxproj
vs/2010/wintest/wintest.vcxproj
+4
-0
未找到文件。
vs/2010/libobs-d3d11/libobs-d3d11.vcxproj
浏览文件 @
317f3655
...
...
@@ -90,6 +90,7 @@
<Optimization>
Disabled
</Optimization>
<PreprocessorDefinitions>
WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBOBSD3D11_EXPORTS;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
../../../libobs
</AdditionalIncludeDirectories>
<RuntimeLibrary>
MultiThreadedDebug
</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
...
...
@@ -106,6 +107,7 @@
<Optimization>
Disabled
</Optimization>
<PreprocessorDefinitions>
WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBOBSD3D11_EXPORTS;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
../../../libobs
</AdditionalIncludeDirectories>
<RuntimeLibrary>
MultiThreadedDebug
</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
...
...
@@ -124,6 +126,7 @@
<IntrinsicFunctions>
true
</IntrinsicFunctions>
<PreprocessorDefinitions>
WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBOBSD3D11_EXPORTS;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
../../../libobs
</AdditionalIncludeDirectories>
<RuntimeLibrary>
MultiThreaded
</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
...
...
@@ -144,6 +147,7 @@
<IntrinsicFunctions>
true
</IntrinsicFunctions>
<PreprocessorDefinitions>
WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBOBSD3D11_EXPORTS;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
../../../libobs
</AdditionalIncludeDirectories>
<RuntimeLibrary>
MultiThreaded
</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
...
...
vs/2010/libobs-opengl/libobs-opengl.vcxproj
浏览文件 @
317f3655
...
...
@@ -80,14 +80,15 @@
</PrecompiledHeader>
<WarningLevel>
Level3
</WarningLevel>
<Optimization>
Disabled
</Optimization>
<PreprocessorDefinitions>
WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBOBSOPENGL_EXPORTS;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<PreprocessorDefinitions>
WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBOBSOPENGL_EXPORTS;
GLEW_STATIC;
%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
../../../libobs
</AdditionalIncludeDirectories>
<RuntimeLibrary>
MultiThreadedDebug
</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
<GenerateDebugInformation>
true
</GenerateDebugInformation>
<AdditionalLibraryDirectories>
$(OutDir);%(AdditionalLibraryDirectories)
</AdditionalLibraryDirectories>
<AdditionalDependencies>
opengl32.lib;libobs.lib;%(AdditionalDependencies)
</AdditionalDependencies>
<AdditionalLibraryDirectories>
../../../libobs-opengl/glew/lib/Debug/Win32/;
$(OutDir);%(AdditionalLibraryDirectories)
</AdditionalLibraryDirectories>
<AdditionalDependencies>
glew32sd.lib;
opengl32.lib;libobs.lib;%(AdditionalDependencies)
</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup
Condition=
"'$(Configuration)|$(Platform)'=='Debug|x64'"
>
...
...
@@ -96,14 +97,15 @@
</PrecompiledHeader>
<WarningLevel>
Level3
</WarningLevel>
<Optimization>
Disabled
</Optimization>
<PreprocessorDefinitions>
WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBOBSOPENGL_EXPORTS;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<PreprocessorDefinitions>
WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBOBSOPENGL_EXPORTS;
GLEW_STATIC;
%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
../../../libobs
</AdditionalIncludeDirectories>
<RuntimeLibrary>
MultiThreadedDebug
</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
<GenerateDebugInformation>
true
</GenerateDebugInformation>
<AdditionalLibraryDirectories>
$(OutDir);%(AdditionalLibraryDirectories)
</AdditionalLibraryDirectories>
<AdditionalDependencies>
opengl32.lib;libobs.lib;%(AdditionalDependencies)
</AdditionalDependencies>
<AdditionalLibraryDirectories>
../../../libobs-opengl/glew/lib/Debug/x64/;
$(OutDir);%(AdditionalLibraryDirectories)
</AdditionalLibraryDirectories>
<AdditionalDependencies>
glew32sd.lib;
opengl32.lib;libobs.lib;%(AdditionalDependencies)
</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
>
...
...
@@ -114,16 +116,17 @@
<Optimization>
MaxSpeed
</Optimization>
<FunctionLevelLinking>
true
</FunctionLevelLinking>
<IntrinsicFunctions>
true
</IntrinsicFunctions>
<PreprocessorDefinitions>
WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBOBSOPENGL_EXPORTS;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<PreprocessorDefinitions>
WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBOBSOPENGL_EXPORTS;
GLEW_STATIC;
%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
../../../libobs
</AdditionalIncludeDirectories>
<RuntimeLibrary>
MultiThreaded
</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
<GenerateDebugInformation>
true
</GenerateDebugInformation>
<EnableCOMDATFolding>
true
</EnableCOMDATFolding>
<OptimizeReferences>
true
</OptimizeReferences>
<AdditionalLibraryDirectories>
$(OutDir);%(AdditionalLibraryDirectories)
</AdditionalLibraryDirectories>
<AdditionalDependencies>
opengl32.lib;libobs.lib;%(AdditionalDependencies)
</AdditionalDependencies>
<AdditionalLibraryDirectories>
../../../libobs-opengl/glew/lib/Release/Win32/;
$(OutDir);%(AdditionalLibraryDirectories)
</AdditionalLibraryDirectories>
<AdditionalDependencies>
glew32s.lib;
opengl32.lib;libobs.lib;%(AdditionalDependencies)
</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup
Condition=
"'$(Configuration)|$(Platform)'=='Release|x64'"
>
...
...
@@ -134,23 +137,26 @@
<Optimization>
MaxSpeed
</Optimization>
<FunctionLevelLinking>
true
</FunctionLevelLinking>
<IntrinsicFunctions>
true
</IntrinsicFunctions>
<PreprocessorDefinitions>
WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBOBSOPENGL_EXPORTS;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<PreprocessorDefinitions>
WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBOBSOPENGL_EXPORTS;
GLEW_STATIC;
%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
../../../libobs
</AdditionalIncludeDirectories>
<RuntimeLibrary>
MultiThreaded
</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
<GenerateDebugInformation>
true
</GenerateDebugInformation>
<EnableCOMDATFolding>
true
</EnableCOMDATFolding>
<OptimizeReferences>
true
</OptimizeReferences>
<AdditionalLibraryDirectories>
$(OutDir);%(AdditionalLibraryDirectories)
</AdditionalLibraryDirectories>
<AdditionalDependencies>
opengl32.lib;libobs.lib;%(AdditionalDependencies)
</AdditionalDependencies>
<AdditionalLibraryDirectories>
../../../libobs-opengl/glew/lib/Release/x64/;
$(OutDir);%(AdditionalLibraryDirectories)
</AdditionalLibraryDirectories>
<AdditionalDependencies>
glew32s.lib;
opengl32.lib;libobs.lib;%(AdditionalDependencies)
</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude
Include=
"..\..\..\libobs-opengl\gl-exports.h"
/>
<ClInclude
Include=
"..\..\..\libobs-opengl\gl-subsystem.h"
/>
</ItemGroup>
<ItemGroup>
<ClCompile
Include=
"..\..\..\libobs-opengl\gl-subsystem.c"
/>
<ClCompile
Include=
"..\..\..\libobs-opengl\gl-windows.c"
/>
</ItemGroup>
<Import
Project=
"$(VCTargetsPath)\Microsoft.Cpp.targets"
/>
<ImportGroup
Label=
"ExtensionTargets"
>
...
...
vs/2010/libobs-opengl/libobs-opengl.vcxproj.filters
浏览文件 @
317f3655
...
...
@@ -18,10 +18,16 @@
<ClInclude
Include=
"..\..\..\libobs-opengl\gl-subsystem.h"
>
<Filter>
Header Files
</Filter>
</ClInclude>
<ClInclude
Include=
"..\..\..\libobs-opengl\gl-exports.h"
>
<Filter>
Header Files
</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile
Include=
"..\..\..\libobs-opengl\gl-subsystem.c"
>
<Filter>
Source Files
</Filter>
</ClCompile>
<ClCompile
Include=
"..\..\..\libobs-opengl\gl-windows.c"
>
<Filter>
Source Files
</Filter>
</ClCompile>
</ItemGroup>
</Project>
\ No newline at end of file
vs/2010/libobs/libobs.vcxproj
浏览文件 @
317f3655
...
...
@@ -165,6 +165,7 @@
<Optimization>
Disabled
</Optimization>
<PreprocessorDefinitions>
WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBOBS_EXPORTS;PTW32_STATIC_LIB;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<ExceptionHandling>
false
</ExceptionHandling>
<RuntimeLibrary>
MultiThreadedDebug
</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
...
...
@@ -181,6 +182,7 @@
<Optimization>
Disabled
</Optimization>
<PreprocessorDefinitions>
WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBOBS_EXPORTS;PTW32_STATIC_LIB;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<ExceptionHandling>
false
</ExceptionHandling>
<RuntimeLibrary>
MultiThreadedDebug
</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
...
...
@@ -199,6 +201,7 @@
<IntrinsicFunctions>
true
</IntrinsicFunctions>
<PreprocessorDefinitions>
WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBOBS_EXPORTS;PTW32_STATIC_LIB;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<ExceptionHandling>
false
</ExceptionHandling>
<RuntimeLibrary>
MultiThreaded
</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
...
...
@@ -219,6 +222,7 @@
<IntrinsicFunctions>
true
</IntrinsicFunctions>
<PreprocessorDefinitions>
WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBOBS_EXPORTS;PTW32_STATIC_LIB;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<ExceptionHandling>
false
</ExceptionHandling>
<RuntimeLibrary>
MultiThreaded
</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
...
...
vs/2010/pthreads/pthreads.vcxproj
浏览文件 @
317f3655
...
...
@@ -71,6 +71,7 @@
<Optimization>
Disabled
</Optimization>
<PreprocessorDefinitions>
__CLEANUP_C;WIN32;_DEBUG;_WINDOWS;_LIB;PTW32_BUILD;PTW32_STATIC_LIB;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<ExceptionHandling>
false
</ExceptionHandling>
<RuntimeLibrary>
MultiThreadedDebug
</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
...
...
@@ -85,6 +86,7 @@
<Optimization>
Disabled
</Optimization>
<PreprocessorDefinitions>
__CLEANUP_C;WIN32;_DEBUG;_WINDOWS;_LIB;PTW32_BUILD;PTW32_STATIC_LIB;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<ExceptionHandling>
false
</ExceptionHandling>
<RuntimeLibrary>
MultiThreadedDebug
</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
...
...
@@ -101,6 +103,7 @@
<IntrinsicFunctions>
true
</IntrinsicFunctions>
<PreprocessorDefinitions>
__CLEANUP_C;WIN32;NDEBUG;_WINDOWS;_LIB;PTW32_BUILD;PTW32_STATIC_LIB;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<ExceptionHandling>
false
</ExceptionHandling>
<RuntimeLibrary>
MultiThreaded
</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
...
...
@@ -119,6 +122,7 @@
<IntrinsicFunctions>
true
</IntrinsicFunctions>
<PreprocessorDefinitions>
__CLEANUP_C;WIN32;NDEBUG;_WINDOWS;_LIB;PTW32_BUILD;PTW32_STATIC_LIB;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<ExceptionHandling>
false
</ExceptionHandling>
<RuntimeLibrary>
MultiThreaded
</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
...
...
vs/2010/test-input/test-input.vcxproj
浏览文件 @
317f3655
...
...
@@ -92,6 +92,7 @@
<Optimization>
Disabled
</Optimization>
<PreprocessorDefinitions>
WIN32;_DEBUG;_WINDOWS;_USRDLL;TESTINPUT_EXPORTS;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
../../../libobs
</AdditionalIncludeDirectories>
<RuntimeLibrary>
MultiThreadedDebug
</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
...
...
@@ -108,6 +109,7 @@
<Optimization>
Disabled
</Optimization>
<PreprocessorDefinitions>
WIN32;_DEBUG;_WINDOWS;_USRDLL;TESTINPUT_EXPORTS;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
../../../libobs
</AdditionalIncludeDirectories>
<RuntimeLibrary>
MultiThreadedDebug
</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
...
...
@@ -126,6 +128,7 @@
<IntrinsicFunctions>
true
</IntrinsicFunctions>
<PreprocessorDefinitions>
WIN32;NDEBUG;_WINDOWS;_USRDLL;TESTINPUT_EXPORTS;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
../../../libobs
</AdditionalIncludeDirectories>
<RuntimeLibrary>
MultiThreaded
</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
...
...
@@ -146,6 +149,7 @@
<IntrinsicFunctions>
true
</IntrinsicFunctions>
<PreprocessorDefinitions>
WIN32;NDEBUG;_WINDOWS;_USRDLL;TESTINPUT_EXPORTS;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
../../../libobs
</AdditionalIncludeDirectories>
<RuntimeLibrary>
MultiThreaded
</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
...
...
vs/2010/wintest/wintest.vcxproj
浏览文件 @
317f3655
...
...
@@ -85,6 +85,7 @@
<Optimization>
Disabled
</Optimization>
<PreprocessorDefinitions>
WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
../../../libobs
</AdditionalIncludeDirectories>
<RuntimeLibrary>
MultiThreadedDebug
</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
...
...
@@ -101,6 +102,7 @@
<Optimization>
Disabled
</Optimization>
<PreprocessorDefinitions>
WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
../../../libobs
</AdditionalIncludeDirectories>
<RuntimeLibrary>
MultiThreadedDebug
</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
...
...
@@ -119,6 +121,7 @@
<IntrinsicFunctions>
true
</IntrinsicFunctions>
<PreprocessorDefinitions>
WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
../../../libobs
</AdditionalIncludeDirectories>
<RuntimeLibrary>
MultiThreaded
</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
...
...
@@ -139,6 +142,7 @@
<IntrinsicFunctions>
true
</IntrinsicFunctions>
<PreprocessorDefinitions>
WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<AdditionalIncludeDirectories>
../../../libobs
</AdditionalIncludeDirectories>
<RuntimeLibrary>
MultiThreaded
</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>
Windows
</SubSystem>
...
...
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