data_set.cc 31.4 KB
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/* Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 *     Unless required by applicable law or agreed to in writing, software
 *     distributed under the License is distributed on an "AS IS" BASIS,
 *     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *     See the License for the specific language governing permissions and
 *     limitations under the License. */

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#include "paddle/fluid/framework/data_set.h"
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#include <algorithm>
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#include <random>
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#include <unordered_map>
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#include <unordered_set>
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#include "google/protobuf/io/zero_copy_stream_impl.h"
#include "google/protobuf/message.h"
#include "google/protobuf/text_format.h"
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#include "paddle/fluid/framework/data_feed_factory.h"
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#include "paddle/fluid/framework/fleet/fleet_wrapper.h"
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#include "paddle/fluid/framework/io/fs.h"
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#include "paddle/fluid/platform/timer.h"
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#include "xxhash.h"  // NOLINT
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#if defined _WIN32 || defined __APPLE__
#else
#define _LINUX
#endif

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namespace paddle {
namespace framework {

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// constructor
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template <typename T>
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DatasetImpl<T>::DatasetImpl() {
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  VLOG(3) << "DatasetImpl<T>::DatasetImpl() constructor";
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  thread_num_ = 1;
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  trainer_num_ = 1;
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  channel_num_ = 1;
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  file_idx_ = 0;
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  cur_channel_ = 0;
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  fleet_send_batch_size_ = 1024;
  fleet_send_sleep_seconds_ = 0;
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  merge_by_insid_ = false;
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  merge_size_ = 2;
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  parse_ins_id_ = false;
  parse_content_ = false;
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  preload_thread_num_ = 0;
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  global_index_ = 0;
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}
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// set filelist, file_idx_ will reset to zero.
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template <typename T>
void DatasetImpl<T>::SetFileList(const std::vector<std::string>& filelist) {
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  VLOG(3) << "filelist size: " << filelist.size();
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  filelist_ = filelist;
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  file_idx_ = 0;
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}

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// set expect thread num. actually it may change
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template <typename T>
void DatasetImpl<T>::SetThreadNum(int thread_num) {
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  VLOG(3) << "SetThreadNum thread_num=" << thread_num;
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  thread_num_ = thread_num;
}

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// if you run distributed, and want to do global shuffle,
// set this before global shuffle.
// be sure you call CreateReaders before SetTrainerNum
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template <typename T>
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void DatasetImpl<T>::SetTrainerNum(int trainer_num) {
  trainer_num_ = trainer_num;
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}

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// if you run distributed, and want to do global shuffle,
// set this before global shuffle.
// be sure you call CreateReaders before SetFleetSendBatchSize
template <typename T>
void DatasetImpl<T>::SetFleetSendBatchSize(int64_t size) {
  fleet_send_batch_size_ = size;
}

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template <typename T>
void DatasetImpl<T>::SetHdfsConfig(const std::string& fs_name,
                                   const std::string& fs_ugi) {
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  fs_name_ = fs_name;
  fs_ugi_ = fs_ugi;
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  std::string cmd = std::string("hadoop fs");
  cmd += " -D fs.default.name=" + fs_name;
  cmd += " -D hadoop.job.ugi=" + fs_ugi;
  paddle::framework::hdfs_set_command(cmd);
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}
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template <typename T>
void DatasetImpl<T>::SetDataFeedDesc(const std::string& data_feed_desc_str) {
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  google::protobuf::TextFormat::ParseFromString(data_feed_desc_str,
                                                &data_feed_desc_);
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}

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template <typename T>
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void DatasetImpl<T>::SetChannelNum(int channel_num) {
  channel_num_ = channel_num;
}

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template <typename T>
void DatasetImpl<T>::SetParseInsId(bool parse_ins_id) {
  parse_ins_id_ = parse_ins_id;
}

template <typename T>
void DatasetImpl<T>::SetParseContent(bool parse_content) {
  parse_content_ = parse_content;
}

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template <typename T>
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void DatasetImpl<T>::SetMergeByInsId(int merge_size) {
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  merge_by_insid_ = true;
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  parse_ins_id_ = true;
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  merge_size_ = merge_size;
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}

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template <typename T>
void DatasetImpl<T>::SetFeaEval(bool fea_eval, int record_candidate_size) {
  slots_shuffle_fea_eval_ = fea_eval;
  slots_shuffle_rclist_.ReSize(record_candidate_size);
  VLOG(3) << "SetFeaEval fea eval mode: " << fea_eval
          << " with record candidate size: " << record_candidate_size;
}

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template <typename T>
std::vector<paddle::framework::DataFeed*> DatasetImpl<T>::GetReaders() {
  std::vector<paddle::framework::DataFeed*> ret;
  ret.reserve(readers_.size());
  for (auto i : readers_) {
    ret.push_back(i.get());
  }
  return ret;
}

template <typename T>
void DatasetImpl<T>::CreateChannel() {
  if (input_channel_ == nullptr) {
    input_channel_ = paddle::framework::MakeChannel<T>();
  }
  if (multi_output_channel_.size() == 0) {
    multi_output_channel_.reserve(channel_num_);
    for (int i = 0; i < channel_num_; ++i) {
      multi_output_channel_.push_back(paddle::framework::MakeChannel<T>());
    }
  }
  if (multi_consume_channel_.size() == 0) {
    multi_consume_channel_.reserve(channel_num_);
    for (int i = 0; i < channel_num_; ++i) {
      multi_consume_channel_.push_back(paddle::framework::MakeChannel<T>());
    }
  }
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}

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// if sent message between workers, should first call this function
template <typename T>
void DatasetImpl<T>::RegisterClientToClientMsgHandler() {
  auto fleet_ptr = FleetWrapper::GetInstance();
  VLOG(3) << "RegisterClientToClientMsgHandler";
  fleet_ptr->RegisterClientToClientMsgHandler(
      0, [this](int msg_type, int client_id, const std::string& msg) -> int {
        return this->ReceiveFromClient(msg_type, client_id, msg);
      });
  VLOG(3) << "RegisterClientToClientMsgHandler done";
}

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// load data into memory, Dataset hold this memory,
// which will later be fed into readers' channel
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template <typename T>
void DatasetImpl<T>::LoadIntoMemory() {
  VLOG(3) << "DatasetImpl<T>::LoadIntoMemory() begin";
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  platform::Timer timeline;
  timeline.Start();
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  std::vector<std::thread> load_threads;
  for (int64_t i = 0; i < thread_num_; ++i) {
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    load_threads.push_back(std::thread(
        &paddle::framework::DataFeed::LoadIntoMemory, readers_[i].get()));
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  }
  for (std::thread& t : load_threads) {
    t.join();
  }
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  input_channel_->Close();
  int64_t in_chan_size = input_channel_->Size();
  input_channel_->SetBlockSize(in_chan_size / thread_num_ + 1);
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  timeline.Pause();
  VLOG(3) << "DatasetImpl<T>::LoadIntoMemory() end"
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          << ", memory data size=" << input_channel_->Size()
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          << ", cost time=" << timeline.ElapsedSec() << " seconds";
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}

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template <typename T>
void DatasetImpl<T>::PreLoadIntoMemory() {
  VLOG(3) << "DatasetImpl<T>::PreLoadIntoMemory() begin";
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  if (preload_thread_num_ != 0) {
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    CHECK(static_cast<size_t>(preload_thread_num_) == preload_readers_.size());
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    preload_threads_.clear();
    for (int64_t i = 0; i < preload_thread_num_; ++i) {
      preload_threads_.push_back(
          std::thread(&paddle::framework::DataFeed::LoadIntoMemory,
                      preload_readers_[i].get()));
    }
  } else {
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    CHECK(static_cast<size_t>(thread_num_) == readers_.size());
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    preload_threads_.clear();
    for (int64_t i = 0; i < thread_num_; ++i) {
      preload_threads_.push_back(std::thread(
          &paddle::framework::DataFeed::LoadIntoMemory, readers_[i].get()));
    }
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  }
  VLOG(3) << "DatasetImpl<T>::PreLoadIntoMemory() end";
}

template <typename T>
void DatasetImpl<T>::WaitPreLoadDone() {
  VLOG(3) << "DatasetImpl<T>::WaitPreLoadDone() begin";
  for (std::thread& t : preload_threads_) {
    t.join();
  }
  input_channel_->Close();
  int64_t in_chan_size = input_channel_->Size();
  input_channel_->SetBlockSize(in_chan_size / thread_num_ + 1);
  VLOG(3) << "DatasetImpl<T>::WaitPreLoadDone() end";
}

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// release memory data
template <typename T>
void DatasetImpl<T>::ReleaseMemory() {
  VLOG(3) << "DatasetImpl<T>::ReleaseMemory() begin";
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  if (input_channel_) {
    input_channel_->Clear();
    input_channel_ = nullptr;
  }
  for (size_t i = 0; i < multi_output_channel_.size(); ++i) {
    if (!multi_output_channel_[i]) {
      continue;
    }
    multi_output_channel_[i]->Clear();
    multi_output_channel_[i] = nullptr;
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  }
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  std::vector<paddle::framework::Channel<T>>().swap(multi_output_channel_);
  for (size_t i = 0; i < multi_consume_channel_.size(); ++i) {
    if (!multi_consume_channel_[i]) {
      continue;
    }
    multi_consume_channel_[i]->Clear();
    multi_consume_channel_[i] = nullptr;
  }
  std::vector<paddle::framework::Channel<T>>().swap(multi_consume_channel_);
  std::vector<std::shared_ptr<paddle::framework::DataFeed>>().swap(readers_);
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  VLOG(3) << "DatasetImpl<T>::ReleaseMemory() end";
}

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// do local shuffle
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template <typename T>
void DatasetImpl<T>::LocalShuffle() {
  VLOG(3) << "DatasetImpl<T>::LocalShuffle() begin";
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  platform::Timer timeline;
  timeline.Start();
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  if (!input_channel_ || input_channel_->Size() == 0) {
    VLOG(3) << "DatasetImpl<T>::LocalShuffle() end, no data to shuffle";
    return;
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  }
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  auto fleet_ptr = FleetWrapper::GetInstance();
  input_channel_->Close();
  std::vector<T> data;
  input_channel_->ReadAll(data);
  std::shuffle(data.begin(), data.end(), fleet_ptr->LocalRandomEngine());
  input_channel_->Open();
  input_channel_->Write(std::move(data));
  data.clear();
  data.shrink_to_fit();
  input_channel_->Close();

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  timeline.Pause();
  VLOG(3) << "DatasetImpl<T>::LocalShuffle() end, cost time="
          << timeline.ElapsedSec() << " seconds";
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}

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template <typename T>
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void DatasetImpl<T>::GlobalShuffle(int thread_num) {
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  VLOG(3) << "DatasetImpl<T>::GlobalShuffle() begin";
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  platform::Timer timeline;
  timeline.Start();
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  auto fleet_ptr = FleetWrapper::GetInstance();
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  if (!input_channel_ || input_channel_->Size() == 0) {
    VLOG(3) << "DatasetImpl<T>::GlobalShuffle() end, no data to shuffle";
    return;
  }

  // local shuffle
  input_channel_->Close();
  std::vector<T> data;
  input_channel_->ReadAll(data);
  std::shuffle(data.begin(), data.end(), fleet_ptr->LocalRandomEngine());
  input_channel_->Open();
  input_channel_->Write(std::move(data));
  data.clear();
  data.shrink_to_fit();

  input_channel_->Close();
  input_channel_->SetBlockSize(fleet_send_batch_size_);
  VLOG(3) << "DatasetImpl<T>::GlobalShuffle() input_channel_ size "
          << input_channel_->Size();

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  auto get_client_id = [this, fleet_ptr](const T& data) -> size_t {
    if (!this->merge_by_insid_) {
      return fleet_ptr->LocalRandomEngine()() % this->trainer_num_;
    } else {
      return XXH64(data.ins_id_.data(), data.ins_id_.length(), 0) %
             this->trainer_num_;
    }
  };

  auto global_shuffle_func = [this, get_client_id]() {
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    auto fleet_ptr = FleetWrapper::GetInstance();
    std::vector<T> data;
    while (this->input_channel_->Read(data)) {
      std::vector<paddle::framework::BinaryArchive> ars(this->trainer_num_);
      for (auto& t : data) {
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        auto client_id = get_client_id(t);
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        ars[client_id] << t;
      }
      std::vector<std::future<int32_t>> total_status;
      std::vector<int> send_index(this->trainer_num_);
      for (int i = 0; i < this->trainer_num_; ++i) {
        send_index[i] = i;
      }
      std::shuffle(send_index.begin(), send_index.end(),
                   fleet_ptr->LocalRandomEngine());
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      for (int index = 0; index < this->trainer_num_; ++index) {
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        int i = send_index[index];
        if (ars[i].Length() == 0) {
          continue;
        }
        std::string msg(ars[i].Buffer(), ars[i].Length());
        auto ret = fleet_ptr->SendClientToClientMsg(0, i, msg);
        total_status.push_back(std::move(ret));
      }
      for (auto& t : total_status) {
        t.wait();
      }
      ars.clear();
      ars.shrink_to_fit();
      data.clear();
      data.shrink_to_fit();
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      // currently we find bottleneck is server not able to handle large data
      // in time, so we can remove this sleep and set fleet_send_batch_size to
      // 1024, and set server thread to 24.
      if (fleet_send_sleep_seconds_ != 0) {
        sleep(this->fleet_send_sleep_seconds_);
      }
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    }
  };

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  std::vector<std::thread> global_shuffle_threads;
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  if (thread_num == -1) {
    thread_num = thread_num_;
  }
  VLOG(3) << "start global shuffle threads, num = " << thread_num;
  for (int i = 0; i < thread_num; ++i) {
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    global_shuffle_threads.push_back(std::thread(global_shuffle_func));
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  }
  for (std::thread& t : global_shuffle_threads) {
    t.join();
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  }
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  global_shuffle_threads.clear();
  global_shuffle_threads.shrink_to_fit();
  input_channel_->Clear();
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  timeline.Pause();
  VLOG(3) << "DatasetImpl<T>::GlobalShuffle() end, cost time="
          << timeline.ElapsedSec() << " seconds";
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}

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template <typename T>
void DatasetImpl<T>::DynamicAdjustChannelNum(int channel_num) {
  if (channel_num_ == channel_num) {
    VLOG(3) << "DatasetImpl<T>::DynamicAdjustChannelNum channel_num_="
            << channel_num_ << ", channel_num_=channel_num, no need to adjust";
    return;
  }
  VLOG(3) << "adjust channel num from " << channel_num_ << " to "
          << channel_num;
  channel_num_ = channel_num;
  std::vector<paddle::framework::Channel<T>>* origin_channels = nullptr;
  std::vector<paddle::framework::Channel<T>>* other_channels = nullptr;
  // find out which channel (output or consume) has data
  int cur_channel = 0;
  uint64_t output_channels_data_size = 0;
  uint64_t consume_channels_data_size = 0;
  CHECK(multi_output_channel_.size() == multi_consume_channel_.size());
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  for (size_t i = 0; i < multi_output_channel_.size(); ++i) {
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    output_channels_data_size += multi_output_channel_[i]->Size();
    consume_channels_data_size += multi_consume_channel_[i]->Size();
  }
  if (output_channels_data_size != 0) {
    CHECK(consume_channels_data_size == 0);  // NOLINT
    cur_channel = 0;
  } else {
    CHECK(output_channels_data_size == 0);  // NOLINT
    cur_channel = 1;
  }
  if (cur_channel == 0) {
    origin_channels = &multi_output_channel_;
    other_channels = &multi_consume_channel_;
  } else {
    origin_channels = &multi_consume_channel_;
    other_channels = &multi_output_channel_;
  }
  CHECK(origin_channels != nullptr);  // NOLINT
  CHECK(other_channels != nullptr);   // NOLINT

  paddle::framework::Channel<T> total_data_channel =
      paddle::framework::MakeChannel<T>();
  std::vector<paddle::framework::Channel<T>> new_channels;
  std::vector<paddle::framework::Channel<T>> new_other_channels;
  std::vector<T> local_vec;
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  for (size_t i = 0; i < origin_channels->size(); ++i) {
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    local_vec.clear();
    (*origin_channels)[i]->Close();
    (*origin_channels)[i]->ReadAll(local_vec);
    total_data_channel->Write(std::move(local_vec));
  }
  total_data_channel->Close();
  total_data_channel->SetBlockSize(total_data_channel->Size() / channel_num +
                                   1);

  for (int i = 0; i < channel_num; ++i) {
    local_vec.clear();
    total_data_channel->Read(local_vec);
    new_other_channels.push_back(paddle::framework::MakeChannel<T>());
    new_channels.push_back(paddle::framework::MakeChannel<T>());
    new_channels[i]->Write(std::move(local_vec));
  }

  total_data_channel->Clear();
  origin_channels->clear();
  other_channels->clear();
  *origin_channels = new_channels;
  *other_channels = new_other_channels;

  new_channels.clear();
  new_other_channels.clear();
  std::vector<paddle::framework::Channel<T>>().swap(new_channels);
  std::vector<paddle::framework::Channel<T>>().swap(new_other_channels);
  local_vec.clear();
  std::vector<T>().swap(local_vec);
  VLOG(3) << "adjust channel num done";
}

template <typename T>
void DatasetImpl<T>::DynamicAdjustReadersNum(int thread_num) {
  if (thread_num_ == thread_num) {
    VLOG(3) << "DatasetImpl<T>::DynamicAdjustReadersNum thread_num_="
            << thread_num_ << ", thread_num_=thread_num, no need to adjust";
    return;
  }
  VLOG(3) << "adjust readers num from " << thread_num_ << " to " << thread_num;
  thread_num_ = thread_num;
  std::vector<std::shared_ptr<paddle::framework::DataFeed>>().swap(readers_);
  CreateReaders();
  VLOG(3) << "adjust readers num done";
}

template <typename T>
void DatasetImpl<T>::SetFleetSendSleepSeconds(int seconds) {
  fleet_send_sleep_seconds_ = seconds;
}

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template <typename T>
void DatasetImpl<T>::CreateReaders() {
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  VLOG(3) << "Calling CreateReaders()";
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  VLOG(3) << "thread num in Dataset: " << thread_num_;
  VLOG(3) << "Filelist size in Dataset: " << filelist_.size();
  VLOG(3) << "channel num in Dataset: " << channel_num_;
  CHECK(thread_num_ > 0) << "thread num should > 0";
  CHECK(channel_num_ > 0) << "channel num should > 0";
  CHECK(channel_num_ <= thread_num_) << "channel num should <= thread num";
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  VLOG(3) << "readers size: " << readers_.size();
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  if (readers_.size() != 0) {
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    VLOG(3) << "readers_.size() = " << readers_.size()
            << ", will not create again";
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    return;
  }
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  VLOG(3) << "data feed class name: " << data_feed_desc_.name();
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  int channel_idx = 0;
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  for (int i = 0; i < thread_num_; ++i) {
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    readers_.push_back(DataFeedFactory::CreateDataFeed(data_feed_desc_.name()));
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    readers_[i]->Init(data_feed_desc_);
    readers_[i]->SetThreadId(i);
    readers_[i]->SetThreadNum(thread_num_);
    readers_[i]->SetFileListMutex(&mutex_for_pick_file_);
    readers_[i]->SetFileListIndex(&file_idx_);
    readers_[i]->SetFileList(filelist_);
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    readers_[i]->SetParseInsId(parse_ins_id_);
    readers_[i]->SetParseContent(parse_content_);
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    if (input_channel_ != nullptr) {
      readers_[i]->SetInputChannel(input_channel_.get());
    }
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    if (cur_channel_ == 0 &&
        static_cast<size_t>(channel_idx) < multi_output_channel_.size()) {
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      readers_[i]->SetOutputChannel(multi_output_channel_[channel_idx].get());
      readers_[i]->SetConsumeChannel(multi_consume_channel_[channel_idx].get());
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    } else if (static_cast<size_t>(channel_idx) <
               multi_output_channel_.size()) {
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      readers_[i]->SetOutputChannel(multi_consume_channel_[channel_idx].get());
      readers_[i]->SetConsumeChannel(multi_output_channel_[channel_idx].get());
    }
    ++channel_idx;
    if (channel_idx >= channel_num_) {
      channel_idx = 0;
    }
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  }
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  VLOG(3) << "readers size: " << readers_.size();
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}

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template <typename T>
void DatasetImpl<T>::DestroyReaders() {
  VLOG(3) << "Calling DestroyReaders()";
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  VLOG(3) << "readers size1: " << readers_.size();
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  std::vector<std::shared_ptr<paddle::framework::DataFeed>>().swap(readers_);
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  VLOG(3) << "readers size: " << readers_.size();
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  file_idx_ = 0;
  cur_channel_ = 1 - cur_channel_;
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}

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template <typename T>
void DatasetImpl<T>::SetPreLoadThreadNum(int thread_num) {
  preload_thread_num_ = thread_num;
}

template <typename T>
void DatasetImpl<T>::CreatePreLoadReaders() {
  VLOG(3) << "Begin CreatePreLoadReaders";
  if (preload_thread_num_ == 0) {
    preload_thread_num_ = thread_num_;
  }
  CHECK(preload_thread_num_ > 0) << "thread num should > 0";
  CHECK(input_channel_ != nullptr);
  preload_readers_.clear();
  for (int i = 0; i < preload_thread_num_; ++i) {
    preload_readers_.push_back(
        DataFeedFactory::CreateDataFeed(data_feed_desc_.name()));
    preload_readers_[i]->Init(data_feed_desc_);
    preload_readers_[i]->SetThreadId(i);
    preload_readers_[i]->SetThreadNum(preload_thread_num_);
    preload_readers_[i]->SetFileListMutex(&mutex_for_pick_file_);
    preload_readers_[i]->SetFileListIndex(&file_idx_);
    preload_readers_[i]->SetFileList(filelist_);
    preload_readers_[i]->SetParseInsId(parse_ins_id_);
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    preload_readers_[i]->SetParseContent(parse_content_);
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    preload_readers_[i]->SetInputChannel(input_channel_.get());
    preload_readers_[i]->SetOutputChannel(nullptr);
    preload_readers_[i]->SetConsumeChannel(nullptr);
  }
  VLOG(3) << "End CreatePreLoadReaders";
}

template <typename T>
void DatasetImpl<T>::DestroyPreLoadReaders() {
  VLOG(3) << "Begin DestroyPreLoadReaders";
  preload_readers_.clear();
  std::vector<std::shared_ptr<paddle::framework::DataFeed>>().swap(
      preload_readers_);
  file_idx_ = 0;
  VLOG(3) << "End DestroyPreLoadReaders";
}

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template <typename T>
int64_t DatasetImpl<T>::GetMemoryDataSize() {
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  return input_channel_->Size();
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}

template <typename T>
int64_t DatasetImpl<T>::GetShuffleDataSize() {
  int64_t sum = 0;
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  for (size_t i = 0; i < multi_output_channel_.size(); ++i) {
    sum += multi_output_channel_[i]->Size() + multi_consume_channel_[i]->Size();
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  }
  return sum;
}

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template <typename T>
int DatasetImpl<T>::ReceiveFromClient(int msg_type, int client_id,
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                                      const std::string& msg) {
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#ifdef _LINUX
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  VLOG(3) << "ReceiveFromClient msg_type=" << msg_type
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          << ", client_id=" << client_id << ", msg length=" << msg.length();
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  if (msg.length() == 0) {
    return 0;
  }
  paddle::framework::BinaryArchive ar;
  ar.SetReadBuffer(const_cast<char*>(msg.c_str()), msg.length(), nullptr);
  if (ar.Cursor() == ar.Finish()) {
    return 0;
  }
  std::vector<T> data;
  while (ar.Cursor() < ar.Finish()) {
    data.push_back(ar.Get<T>());
  }
  CHECK(ar.Cursor() == ar.Finish());

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  auto fleet_ptr = FleetWrapper::GetInstance();
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  // not use random because it doesn't perform well here.
  // to make sure each channel get data equally, we just put data to
  // channel one by one.
  // int64_t index = fleet_ptr->LocalRandomEngine()() % channel_num_;
  int64_t index = 0;
  {
    std::unique_lock<std::mutex> lk(global_index_mutex_);
    index = global_index_++;
  }
  index = index % channel_num_;
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  VLOG(3) << "ramdom index=" << index;
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  multi_output_channel_[index]->Write(std::move(data));

  data.clear();
  data.shrink_to_fit();
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#endif
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  return 0;
}

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// explicit instantiation
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template class DatasetImpl<Record>;
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void MultiSlotDataset::MergeByInsId() {
  VLOG(3) << "MultiSlotDataset::MergeByInsId begin";
  if (!merge_by_insid_) {
    VLOG(3) << "merge_by_insid=false, will not MergeByInsId";
    return;
  }
  auto multi_slot_desc = data_feed_desc_.multi_slot_desc();
  std::vector<std::string> use_slots;
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  for (int i = 0; i < multi_slot_desc.slots_size(); ++i) {
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    const auto& slot = multi_slot_desc.slots(i);
    if (slot.is_used()) {
      use_slots.push_back(slot.name());
    }
  }
  CHECK(multi_output_channel_.size() != 0);  // NOLINT
  auto channel_data = paddle::framework::MakeChannel<Record>();
  VLOG(3) << "multi_output_channel_.size() " << multi_output_channel_.size();
  for (size_t i = 0; i < multi_output_channel_.size(); ++i) {
    std::vector<Record> vec_data;
    multi_output_channel_[i]->Close();
    multi_output_channel_[i]->ReadAll(vec_data);
    channel_data->Write(std::move(vec_data));
    vec_data.clear();
    vec_data.shrink_to_fit();
    multi_output_channel_[i]->Clear();
  }
  channel_data->Close();
  std::vector<Record> recs;
  recs.reserve(channel_data->Size());
  channel_data->ReadAll(recs);
  channel_data->Clear();
  std::sort(recs.begin(), recs.end(), [](const Record& a, const Record& b) {
    return a.ins_id_ < b.ins_id_;
  });

  std::vector<Record> results;
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  uint64_t drop_ins_num = 0;
  std::unordered_set<uint16_t> all_int64;
  std::unordered_set<uint16_t> all_float;
  std::unordered_set<uint16_t> local_uint64;
  std::unordered_set<uint16_t> local_float;

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  VLOG(3) << "recs.size() " << recs.size();
  for (size_t i = 0; i < recs.size();) {
    size_t j = i + 1;
    while (j < recs.size() && recs[j].ins_id_ == recs[i].ins_id_) {
      j++;
    }
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    if (merge_size_ > 0 && j - i != merge_size_) {
      drop_ins_num += j - i;
      LOG(WARNING) << "drop ins " << recs[i].ins_id_ << " size=" << j - i
                   << ", because merge_size=" << merge_size_;
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      i = j;
      continue;
    }

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    all_int64.clear();
    all_float.clear();
    bool has_conflict_slot = false;
    uint16_t conflict_slot = 0;

    Record rec;
    rec.ins_id_ = recs[i].ins_id_;
    rec.content_ = recs[i].content_;
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    for (size_t k = i; k < j; k++) {
      local_uint64.clear();
      local_float.clear();
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      for (auto& feature : recs[k].uint64_feasigns_) {
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        uint16_t slot = feature.slot();
        if (all_int64.find(slot) != all_int64.end()) {
          has_conflict_slot = true;
          conflict_slot = slot;
          break;
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        }
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        local_uint64.insert(slot);
        rec.uint64_feasigns_.push_back(std::move(feature));
      }
      if (has_conflict_slot) {
        break;
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      }
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      all_int64.insert(local_uint64.begin(), local_uint64.end());

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      for (auto& feature : recs[k].float_feasigns_) {
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        uint16_t slot = feature.slot();
        if (all_float.find(slot) != all_float.end()) {
          has_conflict_slot = true;
          conflict_slot = slot;
          break;
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        }
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        local_float.insert(slot);
        rec.float_feasigns_.push_back(std::move(feature));
      }
      if (has_conflict_slot) {
        break;
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      }
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      all_float.insert(local_float.begin(), local_float.end());
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    }

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    if (has_conflict_slot) {
      LOG(WARNING) << "drop ins " << recs[i].ins_id_ << " size=" << j - i
                   << ", because conflict_slot=" << use_slots[conflict_slot];
      drop_ins_num += j - i;
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    } else {
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      results.push_back(std::move(rec));
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    }
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    i = j;
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  }
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  std::vector<Record>().swap(recs);
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  VLOG(3) << "results size " << results.size();
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  LOG(WARNING) << "total drop ins num: " << drop_ins_num;
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  results.shrink_to_fit();

  auto fleet_ptr = FleetWrapper::GetInstance();
  std::shuffle(results.begin(), results.end(), fleet_ptr->LocalRandomEngine());
  channel_data->Open();
  channel_data->Write(std::move(results));
  channel_data->Close();
  results.clear();
  results.shrink_to_fit();
  VLOG(3) << "channel data size " << channel_data->Size();
  channel_data->SetBlockSize(channel_data->Size() / channel_num_ + 1);
  VLOG(3) << "channel data block size " << channel_data->BlockSize();
  for (size_t i = 0; i < multi_output_channel_.size(); ++i) {
    std::vector<Record> vec_data;
    channel_data->Read(vec_data);
    multi_output_channel_[i]->Open();
    multi_output_channel_[i]->Write(std::move(vec_data));
    vec_data.clear();
    vec_data.shrink_to_fit();
  }
  CHECK(channel_data->Size() == 0);  // NOLINT
  channel_data->Clear();
  VLOG(3) << "MultiSlotDataset::MergeByInsId end";
}

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void MultiSlotDataset::GetRandomData(const std::set<uint16_t>& slots_to_replace,
                                     std::vector<Record>* result) {
  int debug_erase_cnt = 0;
  int debug_push_cnt = 0;
  auto multi_slot_desc = data_feed_desc_.multi_slot_desc();
  slots_shuffle_rclist_.ReInit();
  for (const auto& rec : slots_shuffle_original_data_) {
    RecordCandidate rand_rec;
    Record new_rec = rec;
    slots_shuffle_rclist_.AddAndGet(rec, &rand_rec);
    for (auto it = new_rec.uint64_feasigns_.begin();
         it != new_rec.uint64_feasigns_.end();) {
      if (slots_to_replace.find(it->slot()) != slots_to_replace.end()) {
        it = new_rec.uint64_feasigns_.erase(it);
        debug_erase_cnt += 1;
      } else {
        ++it;
      }
    }
    for (auto slot : slots_to_replace) {
      auto range = rand_rec.feas.equal_range(slot);
      for (auto it = range.first; it != range.second; ++it) {
        new_rec.uint64_feasigns_.push_back({it->second, it->first});
        debug_push_cnt += 1;
      }
    }
    result->push_back(std::move(new_rec));
  }
  VLOG(2) << "erase feasign num: " << debug_erase_cnt
          << " repush feasign num: " << debug_push_cnt;
}

// slots shuffle to input_channel_ with needed-shuffle slots
void MultiSlotDataset::SlotsShuffle(
    const std::set<std::string>& slots_to_replace) {
  int out_channel_size = 0;
  if (cur_channel_ == 0) {
    for (size_t i = 0; i < multi_output_channel_.size(); ++i) {
      out_channel_size += multi_output_channel_[i]->Size();
    }
  } else {
    for (size_t i = 0; i < multi_consume_channel_.size(); ++i) {
      out_channel_size += multi_consume_channel_[i]->Size();
    }
  }
  VLOG(2) << "DatasetImpl<T>::SlotsShuffle() begin with input channel size: "
          << input_channel_->Size()
          << " output channel size: " << out_channel_size;
  if (!slots_shuffle_fea_eval_) {
    VLOG(3) << "DatasetImpl<T>::SlotsShuffle() end,"
               "fea eval mode off, need to set on for slots shuffle";
    return;
  }
  if ((!input_channel_ || input_channel_->Size() == 0) &&
      slots_shuffle_original_data_.size() == 0 && out_channel_size == 0) {
    VLOG(3) << "DatasetImpl<T>::SlotsShuffle() end, no data to slots shuffle";
    return;
  }
  platform::Timer timeline;
  timeline.Start();
  auto multi_slot_desc = data_feed_desc_.multi_slot_desc();
  std::set<uint16_t> index_slots;
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  for (int i = 0; i < multi_slot_desc.slots_size(); ++i) {
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    std::string cur_slot = multi_slot_desc.slots(i).name();
    if (slots_to_replace.find(cur_slot) != slots_to_replace.end()) {
      index_slots.insert(i);
    }
  }
  if (slots_shuffle_original_data_.size() == 0) {
    // before first slots shuffle, instances could be in
    // input_channel, oupput_channel or consume_channel
    if (input_channel_ && input_channel_->Size() != 0) {
      slots_shuffle_original_data_.reserve(input_channel_->Size());
      input_channel_->Close();
      input_channel_->ReadAll(slots_shuffle_original_data_);
    } else {
      CHECK(out_channel_size > 0);  // NOLINT
      if (cur_channel_ == 0) {
        for (size_t i = 0; i < multi_output_channel_.size(); ++i) {
          std::vector<Record> vec_data;
          multi_output_channel_[i]->Close();
          multi_output_channel_[i]->ReadAll(vec_data);
          slots_shuffle_original_data_.reserve(
              slots_shuffle_original_data_.size() + vec_data.size());
          slots_shuffle_original_data_.insert(
              slots_shuffle_original_data_.end(),
              std::make_move_iterator(vec_data.begin()),
              std::make_move_iterator(vec_data.end()));
          vec_data.clear();
          vec_data.shrink_to_fit();
          multi_output_channel_[i]->Clear();
        }
      } else {
        for (size_t i = 0; i < multi_consume_channel_.size(); ++i) {
          std::vector<Record> vec_data;
          multi_consume_channel_[i]->Close();
          multi_consume_channel_[i]->ReadAll(vec_data);
          slots_shuffle_original_data_.reserve(
              slots_shuffle_original_data_.size() + vec_data.size());
          slots_shuffle_original_data_.insert(
              slots_shuffle_original_data_.end(),
              std::make_move_iterator(vec_data.begin()),
              std::make_move_iterator(vec_data.end()));
          vec_data.clear();
          vec_data.shrink_to_fit();
          multi_consume_channel_[i]->Clear();
        }
      }
    }
  } else {
    // if already have original data for slots shuffle, clear channel
    input_channel_->Clear();
    if (cur_channel_ == 0) {
      for (size_t i = 0; i < multi_output_channel_.size(); ++i) {
        if (!multi_output_channel_[i]) {
          continue;
        }
        multi_output_channel_[i]->Clear();
      }
    } else {
      for (size_t i = 0; i < multi_consume_channel_.size(); ++i) {
        if (!multi_consume_channel_[i]) {
          continue;
        }
        multi_consume_channel_[i]->Clear();
      }
    }
  }
  int end_size = 0;
  if (cur_channel_ == 0) {
    for (size_t i = 0; i < multi_output_channel_.size(); ++i) {
      if (!multi_output_channel_[i]) {
        continue;
      }
      end_size += multi_output_channel_[i]->Size();
    }
  } else {
    for (size_t i = 0; i < multi_consume_channel_.size(); ++i) {
      if (!multi_consume_channel_[i]) {
        continue;
      }
      end_size += multi_consume_channel_[i]->Size();
    }
  }
  CHECK(input_channel_->Size() == 0)
      << "input channel should be empty before slots shuffle";
  std::vector<Record> random_data;
  random_data.clear();
  // get slots shuffled random_data
  GetRandomData(index_slots, &random_data);
  input_channel_->Open();
  input_channel_->Write(std::move(random_data));
  random_data.clear();
  random_data.shrink_to_fit();
  input_channel_->Close();

  timeline.Pause();
  VLOG(2) << "DatasetImpl<T>::SlotsShuffle() end"
          << ", memory data size for slots shuffle=" << input_channel_->Size()
          << ", cost time=" << timeline.ElapsedSec() << " seconds";
}

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}  // end namespace framework
}  // end namespace paddle