- 17 7月, 2013 4 次提交
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由 Warwick Stone 提交于
* Added example that uses unity test fixture
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由 Warwick Stone 提交于
* Simple makefile example, extracted from existing example
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由 Warwick Stone 提交于
* Moved existing example to its own directory, with the intention of adding more examples * Existing example uses its own .yml file instead of one of the files in targets/.
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由 Warwick Stone 提交于
* Make would fail due to missing build directory. Now it doesn't try to delete build/
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- 15 7月, 2013 1 次提交
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由 Mark VanderVoord 提交于
Fixed examples build error (rake)
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- 14 7月, 2013 1 次提交
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由 Warwick Stone 提交于
* Build directory created if it doesn't exist. This fixes a gcc "no such file or directory" error when running rake
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- 28 6月, 2013 4 次提交
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由 Mark VanderVoord 提交于
Fix tests testing TEST_ASSERT_EQUAL_MEMORY_ARRAY on 16-bit platforms. (Thanks Antony!)
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由 Mark VanderVoord 提交于
Fix TEST_ASSERT_EQUAL_INT_ARRAY for int sizes other than 32 bits (Thanks Canton7)
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由 Antony Male 提交于
The tests which exercise TEST_ASSERT_EQUAL_MEMORY_ARRAY use int arrays, and hard-code the size of each element as 4 bytes. This is of course untrue on 16-bit platforms. Replace this hard-coded value with sizeof(int).
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由 Antony Male 提交于
This patch fixes testEqualIntArrays in the unity test suite on 16-bit architectures. TEST_ASSERT_EQUAL_INT_ARRAY calls UnityAssertEqualIntArray with 'style' set to UNITY_DISPLAY_STYLE_INT. UNITY_DISPLAY_STYLE_INT is defined as UNITY_DISPLAY_STYLE_AUTO + UNITY_DISPLAY_STYLE_INT{16,32,64} (depending on the int width). However, the switch statement in UnityAssertEqualIntArray has special cases for the width-specific display styles, but these comparisons are carried out without clearing the UNITY_DISPLAY_STYLE_AUTO flag. This means that if 'style' is UNITY_DISPLAY_STYLE_INT, and the int width is, say, 16, bits, the default case will be hit, and elements compared as if they were 32 bits wide. Unsurprisingly this causes a failure in the test named above.
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- 25 3月, 2013 2 次提交
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由 John Van Enk 提交于
fix bug in target execsion in example makefile
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由 Weihong.Guan 提交于
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- 14 2月, 2013 5 次提交
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由 Job Vranish 提交于
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由 Job Vranish 提交于
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由 Job Vranish 提交于
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由 Job Vranish 提交于
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由 Job Vranish 提交于
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- 07 2月, 2013 4 次提交
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由 Mark VanderVoord 提交于
Fix missing #define when UNITY_EXCLUDE_FLOAT is used
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由 Mark VanderVoord 提交于
Fixing wrong index on string array inequality.
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由 Mark VanderVoord 提交于
Added gcc 64-bit for rake
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由 Mark VanderVoord 提交于
The `build` directory is not created when running make, which yields an error.
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- 06 2月, 2013 1 次提交
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由 James Hood 提交于
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- 05 2月, 2013 1 次提交
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由 Alex Rodriguez 提交于
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- 01 2月, 2013 1 次提交
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由 Chris Dew 提交于
The `build` directory is not created when running make, which yields an error.
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- 19 1月, 2013 1 次提交
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由 Alex Rodriguez 提交于
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- 17 1月, 2013 1 次提交
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由 Alexander Klauer 提交于
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- 15 1月, 2013 1 次提交
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由 Job Vranish 提交于
fixed makefile to testunity.out in root directory
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- 12 1月, 2013 2 次提交
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由 John Van Enk 提交于
C89 patch for MS Visual Studio 2008 Express Edition
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由 Bryan A. Jones 提交于
Likewise, place all function prototypes before statements. These changes support Microsoft Visual Studio 2008 Express Edition, which follows C89-style rules.
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- 10 1月, 2013 1 次提交
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由 John Van Enk 提交于
Fix: Corrected type of size in GuardBytes to be size_t, not int.
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- 09 1月, 2013 3 次提交
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由 Bryan A. Jones 提交于
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由 Mark VanderVoord 提交于
Updates to make Fixture more useful (thanks malsyned! It's nice that someone is helping out with the Fixtures extension!)
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由 Mark VanderVoord 提交于
Thanks, Bryan. It's nice to have better documentation (Int config options, in this case)
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- 22 12月, 2012 4 次提交
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由 Dennis Lambe Jr 提交于
More details here: http://forums.pragprog.com/forums/123/topics/10126
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由 Dennis Lambe Jr 提交于
More details here: http://forums.pragprog.com/forums/123/topics/10126
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由 Dennis Lambe Jr 提交于
More details here: http://forums.pragprog.com/forums/123/topics/10901
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由 Dennis Lambe Jr 提交于
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- 04 12月, 2012 1 次提交
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由 Bryan A. Jones 提交于
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- 30 11月, 2012 2 次提交
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由 Mark VanderVoord 提交于
I love it when things are made clean! Bryan A Jones smooths out some wrinkles in WIDTH detection.
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由 Bryan A. Jones 提交于
Document failing approach (sizeof).
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