- 25 10月, 2019 2 次提交
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由 mvandervoord 提交于
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由 Mark VanderVoord 提交于
Convert RUN_TEST() to a function
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- 23 10月, 2019 3 次提交
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由 John Lindgren 提交于
Converting RUN_TEST() from a macro to a function significantly reduces the size of the compiled binary. On amd64, the largest test runner in the test suite (testsample_DefaultsThroughCommandLine_runner.o) was reduced from 3.4 kB to 2.4 kB (stripped).
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由 John Lindgren 提交于
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由 John Lindgren 提交于
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- 22 10月, 2019 8 次提交
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由 Mark VanderVoord 提交于
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由 Mark VanderVoord 提交于
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由 Mark VanderVoord 提交于
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由 Mark VanderVoord 提交于
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由 Mark VanderVoord 提交于
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由 Mark VanderVoord 提交于
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由 Mark VanderVoord 提交于
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由 Mark VanderVoord 提交于
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- 21 10月, 2019 4 次提交
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由 Mark VanderVoord 提交于
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由 Mark VanderVoord 提交于
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由 Mark VanderVoord 提交于
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由 Mark VanderVoord 提交于
Meson support upgrade to version 0.52.0.
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- 12 10月, 2019 3 次提交
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由 Michael Brockus 提交于
Adding basic ignore entry for example and main build directories.
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由 Michael Brockus 提交于
Adding Meson build script into hit attributes as text.
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由 Michael Brockus 提交于
This is because Meson now has better support for static libraries.
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- 03 10月, 2019 2 次提交
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由 Mark VanderVoord 提交于
Update CMakeLists.txt minimum version
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由 richardhob 提交于
Update the CMAKE minimum version from `3` to `3.0` to fix error in Windows 10 x64 with CMAKE 3.15.4: cmake_minimum_required could not parse VERSION "3".
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- 30 9月, 2019 7 次提交
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由 Mark VanderVoord 提交于
Fix "rake scripts" when running on Windows.
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由 Mark VanderVoord 提交于
Fix Meson build system support.
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由 Mark VanderVoord 提交于
Update CMake support.
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由 Mark VanderVoord 提交于
Fix malloc alignment (Thanks @alecoding )
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由 Alessio Centazzo 提交于
Fix compiler complaint about declaration after statement
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由 Alessio Centazzo 提交于
The realloc was not taking in account extra bytes needed for the the pointer proper alignment
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由 Alessio Centazzo 提交于
Make sure the malloc alignment is always aligned to the architecture's pointer size
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- 22 9月, 2019 1 次提交
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由 Michael Brockus 提交于
Fixed a simple mistake.
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- 18 9月, 2019 9 次提交
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由 Michael Brockus 提交于
Removed Unity version number from Meson build scripts so there is one less thing to change when doing updates to this script.
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由 Michael Brockus 提交于
Added new CMakeLists.txt here in the src dir, moved add library method from root script to sub script.
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由 Michael Brockus 提交于
Moved the add library method into sub dir. Also made this CMakeLists.txt script compatible for versions os CMake starting from 3.x and up.
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由 Michael Brockus 提交于
Put source in an array, cleaned up script and fixed comment.
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由 Michael Brockus 提交于
Removed newlines and fixed comment.
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由 Michael Brockus 提交于
Added foreach loop to avoid DRY, Put source files in map structors, fixed comment.
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由 Michael Brockus 提交于
Moved example dir variable into source meson.build script, fixed comment.
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由 Michael Brockus 提交于
Removed 'unity_src' variable because Unity only one source file, changed library method to static only because there was some issues with using Unity as a shared library, cleaned sub meson.build script and fixed comment in sub source root.
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由 Michael Brockus 提交于
Cleaned up compiler flags in root meson.build, renamed a variable and removed 'c_std=<standard version>' because Meson sets C standard flag to C11 by default.
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- 14 9月, 2019 1 次提交
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由 John Lindgren 提交于
cmd.exe does not recognize backslash as an escape character, leading to errors like the following: error: stray '\' in program note: in definition of macro 'UNITY_OUTPUT_CHAR_HEADER_DECLARATION' It does, however, recognize double quotes, so we can use those as a portable method of escaping special characters on both Windows and UNIX.
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