- 11 2月, 2018 1 次提交
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由 Jeremy Hannon 提交于
parameter names should match between declaration and definition. (MISRA 2004 rule 16.4)
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- 24 12月, 2016 1 次提交
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由 jsalling 提交于
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- 29 11月, 2016 1 次提交
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由 Mark VanderVoord 提交于
Revised internal type naming scheme to better sandbox Unity away from everything else. Sure, short was nice, but not at the expense of naming collisions.
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- 26 9月, 2016 1 次提交
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由 Max Payne 提交于
Mangling issues, as always.
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- 24 8月, 2016 1 次提交
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由 jsalling 提交于
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- 27 2月, 2016 1 次提交
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由 jsalling 提交于
Add extern UnityFixture in internals header. Add C89 target in Makefile clang will show these warnings but can suppress "//" with -Wno-comment.
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- 18 2月, 2016 1 次提交
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由 jsalling 提交于
Turn on -Wconversion in Makefile, fix all warnings
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- 10 2月, 2016 1 次提交
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由 jsalling 提交于
These wrapper functions should be in Unity core if warranted. Use the Unity struct directly for access, or consider macro functions
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- 09 2月, 2016 2 次提交
- 20 1月, 2016 2 次提交
- 15 7月, 2015 2 次提交
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由 Nimrod Zimerman 提交于
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由 Nimrod Zimerman 提交于
Ignored tests are now correctly skipped if not selected by test name or by group name.
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- 18 1月, 2015 1 次提交
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由 nimrodz 提交于
Primarily - * Added "static" to static functions. * Added proper signature with "void" to functions without arguments. * Marked unused arguments with "(void)". * Removed entirely unused static functions. * Added "const" to preserve const-correctness. * Added function prototypes for external functions.
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- 22 4月, 2014 1 次提交
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由 Mark VanderVoord 提交于
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- 22 12月, 2012 1 次提交
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由 Dennis Lambe Jr 提交于
More details here: http://forums.pragprog.com/forums/123/topics/10126
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- 09 3月, 2011 1 次提交
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由 mvandervoord 提交于
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@124 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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- 30 11月, 2010 1 次提交
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由 mvandervoord 提交于
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@106 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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