- 15 5月, 2016 1 次提交
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由 Andrzej Bieniek 提交于
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- 06 5月, 2016 1 次提交
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由 Mark VanderVoord 提交于
add UNITY_OUTPUT_FLUSH to make sure we get the output we need on aborted tests and whatnot.
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- 04 5月, 2016 7 次提交
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由 jsalling 提交于
Add test for failure count and UnityEnd return value Cover printing escape codes with length parameter Full statement coverage
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由 jsalling 提交于
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由 jsalling 提交于
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由 jsalling 提交于
More statement coverage on NULL input feature
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由 jsalling 提交于
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由 jsalling 提交于
Get test coverage on this feature for int, float, & double
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由 jsalling 提交于
Add config flag for 64-bit, max covered lines even with 32-bit compilers Always print uncovered lines, delete separate make target
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- 26 4月, 2016 1 次提交
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由 Jerry Jacobs 提交于
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- 25 4月, 2016 1 次提交
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由 jsalling 提交于
These were aimed at preventing the internals header from declaring a prototype for 'int UNITY_OUTPUT_CHAR(int);'. The second part fixed an omitted declaration in the tests caused by the first commit. Will replace the default behavior & add an option for this in next commit
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- 13 4月, 2016 2 次提交
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由 Jerry Jacobs 提交于
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由 Jerry Jacobs 提交于
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- 03 3月, 2016 1 次提交
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由 jsalling 提交于
Revert the previous commit. Add tests for extended enum cases. Fix crash due to accessing 'trait_names' array out of bounds. Adding an extra invalid value to the end of an enum causes '-Wswitch' flag to warn unless there is a switch default case - also enabled by '-Wall'.
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- 02 3月, 2016 1 次提交
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由 jsalling 提交于
Unity is at 92% coverage now Run 'make -s' to see coverage information for unity.c Run 'make uncovered' to get missing lines output
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- 26 2月, 2016 2 次提交
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由 Mark VanderVoord 提交于
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由 jsalling 提交于
This fixes #168. See that github.com issue for more discussion. Allows the tests to build when putchar() is defined as a macro with parenthesis around it, as in the ARM embedded gcc compiler.
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- 25 2月, 2016 1 次提交
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由 Mark VanderVoord 提交于
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- 13 2月, 2016 1 次提交
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由 jsalling 提交于
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- 20 1月, 2016 1 次提交
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- 08 1月, 2016 1 次提交
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由 Mark VanderVoord 提交于
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- 07 1月, 2016 2 次提交
- 22 12月, 2015 1 次提交
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由 jsalling 提交于
Updated clang and gcc targets. Fixed spelling of LIMITS, which breaks the gcc_auto_sizeof.yml build. Commented -Wunreachable-code, Unity won't build on OSX clang with it, error in unity.c:769 & 932: 'default: break;' case.
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- 21 12月, 2015 1 次提交
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由 jsalling 提交于
If Unity core is compiled with UNITY_OUTPUT_CHAR = putcharSpy, these tests will run, otherwise they are ignored and print a message Includes an implementation of putcharSpy, which allows checking the I/O from Unity during a test. Follows closely from the Fixture spy Tricky macros determine if putcharSpy is injected
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- 11 12月, 2015 2 次提交
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由 Mark VanderVoord 提交于
- Fixed a big ugly error in the fancy RUN_TEST handler
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由 Mark VanderVoord 提交于
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- 13 11月, 2015 1 次提交
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由 Mark VanderVoord 提交于
We're going to use the C99 isinf() and isnan() macros wherever possible now. If your compiler doesn't support this, define UNITY_EXCLUDE_MATH_H and it will go back to the old method
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- 22 7月, 2015 1 次提交
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由 Mark VanderVoord 提交于
the test runner generator now has the ability to also output a header file for the tests, which can get pulled into the test itself if desired.
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- 21 7月, 2015 1 次提交
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由 Mark VanderVoord 提交于
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- 15 7月, 2015 1 次提交
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由 Nimrod Zimerman 提交于
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- 24 4月, 2015 1 次提交
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由 Eivind Tagseth 提交于
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- 23 4月, 2015 1 次提交
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由 Eivind Tagseth 提交于
Compares two strings until maximum n bytes (i.e. strncmp()).
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- 12 3月, 2015 1 次提交
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由 Greg Williams 提交于
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- 18 1月, 2015 1 次提交
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由 nimrodz 提交于
Primarily - * Added "static" to static functions. * Added proper signature with "void" to functions without arguments. * Marked unused arguments with "(void)". * Removed entirely unused static functions. * Added "const" to preserve const-correctness. * Added function prototypes for external functions.
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- 06 11月, 2014 1 次提交
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由 Greg Williams 提交于
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- 30 10月, 2014 1 次提交
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由 Mark McCrum 提交于
- Modified rakefile to look in correct directory for script unit tests - Updated paths in script unit tests - Updated 'expectdata' files to match latest version of generated code - Fixed bug which prevented generate_test_runner from loading config from yaml file.
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- 02 9月, 2014 1 次提交
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由 Mark VanderVoord 提交于
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- 31 7月, 2014 1 次提交
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由 Mark VanderVoord 提交于
support tests named spec as well. clean up UnityBegin to make us not have to dig inside it to inject the filename. Add UNITY_OUTPUT_START() and UNITY_OUTPUT_COMPLETE() for future use.
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- 30 7月, 2014 1 次提交
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由 Mark VanderVoord 提交于
rearranged project to centralize all self-test stuff under test directory. only pull in includes when required.
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