- 04 9月, 2016 10 次提交
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由 nah 提交于
Merge build branch.
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由 nah 提交于
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由 nah 提交于
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由 nah 提交于
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由 nah 提交于
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由 nah 提交于
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由 nah 提交于
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由 nah 提交于
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由 nah 提交于
Switch to C language so we can specify operating systems. We have to install ruby 2.1 via rvm because the ruby interpreter on travis ci crashes when running rake ci, however that same version of ruby works fine on my local machine. This work around adds about 6 Minutes to the build and should be replaced as soon as possible to speed up builds.
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由 nah 提交于
Add check for linux and move initial CFLAG settings inside linux check. Add CFLAGS specific to osx and clang to the existing osx/darwin check. Ignore clang warning about default on covered enum switch, look at pull #217 and pull #177 for more info about why that warning is ignored on clang. Ignore unknown clang options so that I don't have to change CFLAG settings elsewhere in the file, clang should just ignore options it dosen't know about.
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- 02 9月, 2016 1 次提交
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由 Mark VanderVoord 提交于
Suppress output of FAIL messages that are expected during testing Unity itself. (This one makes me so happy! Thanks!)
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- 01 9月, 2016 1 次提交
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由 jsalling 提交于
Works when using the putcharSpy, transparent without it
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- 31 8月, 2016 3 次提交
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由 Mark VanderVoord 提交于
Make testunity.c failure output uniform
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由 Mark VanderVoord 提交于
Fixture C89 comments
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由 jsalling 提交于
Remove stdint.h from the C89 build due to -pedantic warnings from type 'long long' and constants like UINTPTR_MAX = 18446744073709551615ULL
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- 27 8月, 2016 1 次提交
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由 Mark VanderVoord 提交于
Int width detection without sizeof
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- 26 8月, 2016 2 次提交
- 25 8月, 2016 3 次提交
- 24 8月, 2016 1 次提交
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由 jsalling 提交于
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- 23 8月, 2016 1 次提交
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由 Mark VanderVoord 提交于
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- 22 8月, 2016 4 次提交
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由 Mark VanderVoord 提交于
Cleanup fixture memory testing
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由 jsalling 提交于
Make it more clear that each test of the internal heap implementation should free in LIFO order. Without this check, memory can be stranded but still pass.
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由 jsalling 提交于
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由 jsalling 提交于
The internal malloc must free in LIFO order
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- 12 8月, 2016 1 次提交
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由 Mark VanderVoord 提交于
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- 09 8月, 2016 1 次提交
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- 03 8月, 2016 2 次提交
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由 Mark VanderVoord 提交于
Update unity_fixture.c (Thanks, Bryon!)
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由 Mark VanderVoord 提交于
Update unity_fixture_Test.c (Thanks Bryon!)
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- 29 7月, 2016 1 次提交
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由 Bryon Gloden, CISSP® 提交于
I believe if realloc() returns a pointer to a different location, the old location is freed. However, the pointer 'n1' is not freed if realloc fails to obtain a large enough block of memory and returns NULL. (more details on [StackOverflow](http://stackoverflow.com/a/16676964)).
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- 27 7月, 2016 4 次提交
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由 Bryon Gloden, CISSP® 提交于
Sorry @mvandervoord -- not your code, your repository
😁 Regarding the double free, cppcheck has a check for that too (just saying)👍 -
由 Bryon Gloden, CISSP® 提交于
Free guard if UNITY_EXCLUDE_STDLIB_MALLOC is not defined.
👍 Thanks @ for the hint. -
由 Bryon Gloden, CISSP® 提交于
[../Unity-master/extras/fixture/test/unity_fixture_Test.c:530]: (error) Deallocating a deallocated pointer: n1 This solution from Daniel Fischer was helpful in fixing the error because if realloc returns a pointer to a different location, the old location is freed. Found by https://github.com/bryongloden/cppcheck
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由 Bryon Gloden, CISSP® 提交于
[../Unity-master/extras/fixture/src/unity_fixture.c:210]: (error) Memory leak: guard Found by https://github.com/bryongloden/cppcheck
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- 18 7月, 2016 1 次提交
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由 Mark VanderVoord 提交于
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- 13 7月, 2016 3 次提交
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由 Mark VanderVoord 提交于
Weak attribute fix for TMS470 Compilers.
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由 Mark VanderVoord 提交于
Escape backslashes for windows paths, fixes #137.
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由 Daniel Murdin 提交于
Change-Id: I901bf192d3c06457d67c6d3a64bdb9aea22c53c2
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