1. 20 2月, 2013 12 次提交
  2. 31 1月, 2013 6 次提交
  3. 28 1月, 2013 2 次提交
  4. 27 1月, 2013 3 次提交
  5. 23 1月, 2013 2 次提交
  6. 22 1月, 2013 3 次提交
  7. 21 1月, 2013 2 次提交
    • D
      drm: don't hold crtc mutexes for connector ->detect callbacks · 7b24056b
      Daniel Vetter 提交于
      The coup de grace of the entire journey. No more dropped frames every
      10s on my testbox!
      
      I've tried to audit all ->detect and ->get_modes callbacks, but things
      became a bit fuzzy after trying to piece together the umpteenth
      implemenation. Afaict most drivers just have bog-standard output
      register frobbing with a notch of i2c edid reading, nothing which
      could potentially race with the newly concurrent pageflip/set_cursor
      code. The big exception is load-detection code which requires a
      running pipe, but radeon/nouveau seem to to this without touching any
      state which can be observed from page_flip (e.g. disabled crtcs
      temporarily getting enabled and so a pageflip succeeding).
      
      The only special case I could find is the i915 load detect code. That
      uses the normal modeset interface to enable the load-detect crtc, and
      so userspace could try to squeeze in a pageflip on the load-detect
      pipe. So we need to grab the relevant crtc mutex in there, to avoid
      the temporary crtc enabling to sneak out and be visible to userspace.
      
      Note that the sysfs files already stopped grabbing the per-crtc locks,
      since I didn't want to bother with doing a interruptible
      modeset_lock_all. But since there's very little in-between breakage
      (essentially just the ability for userspace to pageflip on load-detect
      crtcs when it shouldn't on the i915 driver) I figured I don't need to
      bother.
      Reviewed-by: NRob Clark <rob@ti.com>
      Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
      7b24056b
    • D
      drm: revamp framebuffer cleanup interfaces · 36206361
      Daniel Vetter 提交于
      We have two classes of framebuffer
      - Created by the driver (atm only for fbdev), and the driver holds
        onto the last reference count until destruction.
      - Created by userspace and associated with a given fd. These
        framebuffers will be reaped when their assoiciated fb is closed.
      
      Now these two cases are set up differently, the framebuffers are on
      different lists and hence destruction needs to clean up different
      things. Also, for userspace framebuffers we remove them from any
      current usage, whereas for internal framebuffers it is assumed that
      the driver has done this already.
      
      Long story short, we need two different ways to cleanup such drivers.
      Three functions are involved in total:
      - drm_framebuffer_remove: Convenience function which removes the fb
        from all active usage and then drops the passed-in reference.
      - drm_framebuffer_unregister_private: Will remove driver-private
        framebuffers from relevant lists and drop the corresponding
        references. Should be called for driver-private framebuffers before
        dropping the last reference (or like for a lot of the drivers where
        the fbdev is embedded someplace else, before doing the cleanup
        manually).
      - drm_framebuffer_cleanup: Final cleanup for both classes of fbs,
        should be called by the driver's ->destroy callback once the last
        reference is gone.
      
      This patch just rolls out the new interfaces and updates all drivers
      (by adding calls to drm_framebuffer_unregister_private at all the
      right places)- no functional changes yet. Follow-on patches will move
      drm core code around and update the lifetime management for
      framebuffers, so that we are no longer required to keep framebuffers
      alive by locking mode_config.mutex.
      
      I've also updated the kerneldoc already.
      
      vmwgfx seems to again be a bit special, at least I haven't figured out
      how the fbdev support in that driver works. It smells like it's
      external though.
      
      v2: The i915 driver creates another private framebuffer in the
      load-detect code. Adjust its cleanup code, too.
      Reviewed-by: NRob Clark <rob@ti.com>
      Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
      36206361
  8. 20 1月, 2013 4 次提交
    • D
      drm/<drivers>: reorder framebuffer init sequence · c7d73f6a
      Daniel Vetter 提交于
      With more fine-grained locking we can no longer rely on the big
      mode_config lock to prevent concurrent access to mode resources
      like framebuffers. Instead a framebuffer becomes accessible to
      other threads as soon as it is added to the relevant lookup
      structures. Hence it needs to be fully set up by the time drivers
      call drm_framebuffer_init.
      
      This patch here is the drivers part of that reorg. Nothing really fancy
      going on safe for three special cases.
      
      - exynos needs to be careful to properly unref all handles.
      - nouveau gets a resource leak fixed for free: one of the error
        cases didn't cleanup the framebuffer, which is now moot since
        the framebuffer is only registered once it is fully set up.
      - vmwgfx requires a slight reordering of operations, I'm hoping I didn't
        break anything (but it's refcount management only, so should be safe).
      
      v2: Split out exynos, since it's a bit more hairy than expected.
      
      v3: Drop bogus cirrus hunk noticed by Richard Wilbur.
      
      v4: Split out vmwgfx since there's a small change in return values.
      
      Reviewed-by: Rob Clark <rob@ti.com> (core + omapdrm)
      Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
      c7d73f6a
    • D
      drm/i915: clear up wedged transitions · 1f83fee0
      Daniel Vetter 提交于
      We have two important transitions of the wedged state in the current
      code:
      
      - 0 -> 1: This means a hang has been detected, and signals to everyone
        that they please get of any locks, so that the reset work item can
        do its job.
      
      - 1 -> 0: The reset handler has completed.
      
      Now the last transition mixes up two states: "Reset completed and
      successful" and "Reset failed". To distinguish these two we do some
      tricks with the reset completion, but I simply could not convince
      myself that this doesn't race under odd circumstances.
      
      Hence split this up, and add a new terminal state indicating that the
      hw is gone for good.
      
      Also add explicit #defines for both states, update comments.
      
      v2: Split out the reset handling bugfix for the throttle ioctl.
      
      v3: s/tmp/wedged/ sugested by Chris Wilson. Also fixup up a rebase
      error which prevented this patch from actually compiling.
      
      v4: To unify the wedged state with the reset counter, keep the
      reset-in-progress state just as a flag. The terminally-wedged state is
      now denoted with a big number.
      
      v5: Add a comment to the reset_counter special values explaining that
      WEDGED & RESET_IN_PROGRESS needs to be true for the code to be
      correct.
      
      v6: Fixup logic errors introduced with the wedged+reset_counter
      unification. Since WEDGED implies reset-in-progress (in a way we're
      terminally stuck in the dead-but-reset-not-completed state), we need
      ensure that we check for this everywhere. The specific bug was in
      wait_for_error, which would simply have timed out.
      
      v7: Extract an inline i915_reset_in_progress helper to make the code
      more readable. Also annote the reset-in-progress case with an
      unlikely, to help the compiler optimize the fastpath. Do the same for
      the terminally wedged case with i915_terminally_wedged.
      Reviewed-by: NDamien Lespiau <damien.lespiau@intel.com>
      Signed-Off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
      1f83fee0
    • D
      drm/i915: move wedged to the other gpu error handling stuff · 33196ded
      Daniel Vetter 提交于
      And to make Ben Widawsky happier, use the gpu_error instead of
      the entire device as the argument in some functions.
      
      Drop the outdated comment on ->wedged for now, a follow-up patch will
      change the semantics and add a proper comment again.
      Reviewed-by: NDamien Lespiau <damien.lespiau@intel.com>
      Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
      33196ded
    • V
      drm/i915: Fix RGB color range property for PCH platforms · 3685a8f3
      Ville Syrjälä 提交于
      The RGB color range select bit on the DP/SDVO/HDMI registers
      disappeared when PCH was introduced, and instead a new PIPECONF bit
      was added that performs the same function.
      
      Add a new INTEL_MODE_LIMITED_COLOR_RANGE private mode flag, and set
      it in the encoder mode_fixup if limited color range is requested.
      Set the the PIPECONF bit 13 based on the flag.
      
      Experimentation showed that simply toggling the bit while the pipe is
      active doesn't work. We need to restart the pipe, which luckily already
      happens.
      
      The DP/SDVO/HDMI bit 8 is marked MBZ in the docs, so avoid setting it,
      although it doesn't seem to do any harm in practice.
      
      TODO:
      - the PIPECONF bit too seems to have disappeared from HSW. Need a
        volunteer to test if it's just a documentation issue or if it's really
        gone. If the bit is gone and no easy replacement is found, then I suppose
        we may need to use the pipe CSC unit to perform the range compression.
      
      v2: Use mode private_flags instead of intel_encoder virtual functions
      v3: Moved the intel_dp color_range handling after bpc check to help
          later patches
      
      Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=46800Reviewed-by: NPaulo Zanoni <paulo.r.zanoni@intel.com>
      Signed-off-by: NVille Syrjälä <ville.syrjala@linux.intel.com>
      Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
      3685a8f3
  9. 18 1月, 2013 2 次提交
    • B
      drm/i915: Create a gtt structure · 5d4545ae
      Ben Widawsky 提交于
      The purpose of the gtt structure is to help isolate our gtt specific
      properties from the rest of the code (in doing so it help us finish the
      isolation from the AGP connection).
      
      The following members are pulled out (and renamed):
      gtt_start
      gtt_total
      gtt_mappable_end
      gtt_mappable
      gtt_base_addr
      gsm
      
      The gtt structure will serve as a nice place to put gen specific gtt
      routines in upcoming patches. As far as what else I feel belongs in this
      structure: it is meant to encapsulate the GTT's physical properties.
      This is why I've not added fields which track various drm_mm properties,
      or things like gtt_mtrr (which is itself a pretty transient field).
      Reviewed-by: NRodrigo Vivi <rodrigo.vivi@gmail.com>
      [Ben modified commit messages]
      Signed-off-by: NBen Widawsky <ben@bwidawsk.net>
      Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
      5d4545ae
    • D
      drm/i915: wake up all pageflip waiters · 2c10d571
      Daniel Vetter 提交于
      Otherwise it seems like we can get stuck with concurrent waiters.
      Right now this /shouldn't/ be a problem, since all pending pageflip
      waiters are serialized by the one mode_config.mutex, so there's at
      most on waiter. But better paranoid than sorry, since this is tricky
      code.
      
      v2: WARN_ON(waitqueue_active) before waiting, as suggested by Chris
      Wilson.
      Acked-by: NChris Wilson <chris@chris-wilson.co.uk>
      Signed-off-by: NDaniel Vetter <daniel.vetter@ffwll.ch>
      2c10d571
  10. 09 1月, 2013 1 次提交
  11. 08 1月, 2013 1 次提交
  12. 21 12月, 2012 1 次提交
  13. 19 12月, 2012 1 次提交