bitmap.c 39.3 KB
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// SPDX-License-Identifier: GPL-2.0-only
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/*
 * lib/bitmap.c
 * Helper functions for bitmap.h.
 */
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#include <linux/bitmap.h>
#include <linux/bitops.h>
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#include <linux/bug.h>
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#include <linux/ctype.h>
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#include <linux/device.h>
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#include <linux/errno.h>
#include <linux/export.h>
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#include <linux/kernel.h>
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#include <linux/mm.h>
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#include <linux/slab.h>
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#include <linux/string.h>
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#include <linux/thread_info.h>
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#include <linux/uaccess.h>
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#include <asm/page.h>
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#include "kstrtox.h"

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/**
 * DOC: bitmap introduction
 *
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 * bitmaps provide an array of bits, implemented using an
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 * array of unsigned longs.  The number of valid bits in a
 * given bitmap does _not_ need to be an exact multiple of
 * BITS_PER_LONG.
 *
 * The possible unused bits in the last, partially used word
 * of a bitmap are 'don't care'.  The implementation makes
 * no particular effort to keep them zero.  It ensures that
 * their value will not affect the results of any operation.
 * The bitmap operations that return Boolean (bitmap_empty,
 * for example) or scalar (bitmap_weight, for example) results
 * carefully filter out these unused bits from impacting their
 * results.
 *
 * The byte ordering of bitmaps is more natural on little
 * endian architectures.  See the big-endian headers
 * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
 * for the best explanations of this ordering.
 */

int __bitmap_equal(const unsigned long *bitmap1,
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		const unsigned long *bitmap2, unsigned int bits)
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{
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	unsigned int k, lim = bits/BITS_PER_LONG;
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	for (k = 0; k < lim; ++k)
		if (bitmap1[k] != bitmap2[k])
			return 0;

	if (bits % BITS_PER_LONG)
		if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
			return 0;

	return 1;
}
EXPORT_SYMBOL(__bitmap_equal);

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bool __bitmap_or_equal(const unsigned long *bitmap1,
		       const unsigned long *bitmap2,
		       const unsigned long *bitmap3,
		       unsigned int bits)
{
	unsigned int k, lim = bits / BITS_PER_LONG;
	unsigned long tmp;

	for (k = 0; k < lim; ++k) {
		if ((bitmap1[k] | bitmap2[k]) != bitmap3[k])
			return false;
	}

	if (!(bits % BITS_PER_LONG))
		return true;

	tmp = (bitmap1[k] | bitmap2[k]) ^ bitmap3[k];
	return (tmp & BITMAP_LAST_WORD_MASK(bits)) == 0;
}

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void __bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int bits)
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{
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	unsigned int k, lim = BITS_TO_LONGS(bits);
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	for (k = 0; k < lim; ++k)
		dst[k] = ~src[k];
}
EXPORT_SYMBOL(__bitmap_complement);

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/**
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 * __bitmap_shift_right - logical right shift of the bits in a bitmap
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 *   @dst : destination bitmap
 *   @src : source bitmap
 *   @shift : shift by this many bits
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 *   @nbits : bitmap size, in bits
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 *
 * Shifting right (dividing) means moving bits in the MS -> LS bit
 * direction.  Zeros are fed into the vacated MS positions and the
 * LS bits shifted off the bottom are lost.
 */
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void __bitmap_shift_right(unsigned long *dst, const unsigned long *src,
			unsigned shift, unsigned nbits)
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{
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	unsigned k, lim = BITS_TO_LONGS(nbits);
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	unsigned off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
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	unsigned long mask = BITMAP_LAST_WORD_MASK(nbits);
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	for (k = 0; off + k < lim; ++k) {
		unsigned long upper, lower;

		/*
		 * If shift is not word aligned, take lower rem bits of
		 * word above and make them the top rem bits of result.
		 */
		if (!rem || off + k + 1 >= lim)
			upper = 0;
		else {
			upper = src[off + k + 1];
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			if (off + k + 1 == lim - 1)
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				upper &= mask;
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			upper <<= (BITS_PER_LONG - rem);
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		}
		lower = src[off + k];
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		if (off + k == lim - 1)
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			lower &= mask;
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		lower >>= rem;
		dst[k] = lower | upper;
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	}
	if (off)
		memset(&dst[lim - off], 0, off*sizeof(unsigned long));
}
EXPORT_SYMBOL(__bitmap_shift_right);


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/**
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 * __bitmap_shift_left - logical left shift of the bits in a bitmap
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 *   @dst : destination bitmap
 *   @src : source bitmap
 *   @shift : shift by this many bits
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 *   @nbits : bitmap size, in bits
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 *
 * Shifting left (multiplying) means moving bits in the LS -> MS
 * direction.  Zeros are fed into the vacated LS bit positions
 * and those MS bits shifted off the top are lost.
 */

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void __bitmap_shift_left(unsigned long *dst, const unsigned long *src,
			unsigned int shift, unsigned int nbits)
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{
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	int k;
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	unsigned int lim = BITS_TO_LONGS(nbits);
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	unsigned int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
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	for (k = lim - off - 1; k >= 0; --k) {
		unsigned long upper, lower;

		/*
		 * If shift is not word aligned, take upper rem bits of
		 * word below and make them the bottom rem bits of result.
		 */
		if (rem && k > 0)
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			lower = src[k - 1] >> (BITS_PER_LONG - rem);
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		else
			lower = 0;
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		upper = src[k] << rem;
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		dst[k + off] = lower | upper;
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	}
	if (off)
		memset(dst, 0, off*sizeof(unsigned long));
}
EXPORT_SYMBOL(__bitmap_shift_left);

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/**
 * bitmap_cut() - remove bit region from bitmap and right shift remaining bits
 * @dst: destination bitmap, might overlap with src
 * @src: source bitmap
 * @first: start bit of region to be removed
 * @cut: number of bits to remove
 * @nbits: bitmap size, in bits
 *
 * Set the n-th bit of @dst iff the n-th bit of @src is set and
 * n is less than @first, or the m-th bit of @src is set for any
 * m such that @first <= n < nbits, and m = n + @cut.
 *
 * In pictures, example for a big-endian 32-bit architecture:
 *
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 * The @src bitmap is::
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 *
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 *   31                                   63
 *   |                                    |
 *   10000000 11000001 11110010 00010101  10000000 11000001 01110010 00010101
 *                   |  |              |                                    |
 *                  16  14             0                                   32
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 *
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 * if @cut is 3, and @first is 14, bits 14-16 in @src are cut and @dst is::
 *
 *   31                                   63
 *   |                                    |
 *   10110000 00011000 00110010 00010101  00010000 00011000 00101110 01000010
 *                      |              |                                    |
 *                      14 (bit 17     0                                   32
 *                          from @src)
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 *
 * Note that @dst and @src might overlap partially or entirely.
 *
 * This is implemented in the obvious way, with a shift and carry
 * step for each moved bit. Optimisation is left as an exercise
 * for the compiler.
 */
void bitmap_cut(unsigned long *dst, const unsigned long *src,
		unsigned int first, unsigned int cut, unsigned int nbits)
{
	unsigned int len = BITS_TO_LONGS(nbits);
	unsigned long keep = 0, carry;
	int i;

	if (first % BITS_PER_LONG) {
		keep = src[first / BITS_PER_LONG] &
		       (~0UL >> (BITS_PER_LONG - first % BITS_PER_LONG));
	}

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	memmove(dst, src, len * sizeof(*dst));

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	while (cut--) {
		for (i = first / BITS_PER_LONG; i < len; i++) {
			if (i < len - 1)
				carry = dst[i + 1] & 1UL;
			else
				carry = 0;

			dst[i] = (dst[i] >> 1) | (carry << (BITS_PER_LONG - 1));
		}
	}

	dst[first / BITS_PER_LONG] &= ~0UL << (first % BITS_PER_LONG);
	dst[first / BITS_PER_LONG] |= keep;
}
EXPORT_SYMBOL(bitmap_cut);

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int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
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				const unsigned long *bitmap2, unsigned int bits)
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{
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	unsigned int k;
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	unsigned int lim = bits/BITS_PER_LONG;
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	unsigned long result = 0;
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	for (k = 0; k < lim; k++)
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		result |= (dst[k] = bitmap1[k] & bitmap2[k]);
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	if (bits % BITS_PER_LONG)
		result |= (dst[k] = bitmap1[k] & bitmap2[k] &
			   BITMAP_LAST_WORD_MASK(bits));
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	return result != 0;
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}
EXPORT_SYMBOL(__bitmap_and);

void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
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				const unsigned long *bitmap2, unsigned int bits)
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{
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	unsigned int k;
	unsigned int nr = BITS_TO_LONGS(bits);
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	for (k = 0; k < nr; k++)
		dst[k] = bitmap1[k] | bitmap2[k];
}
EXPORT_SYMBOL(__bitmap_or);

void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
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				const unsigned long *bitmap2, unsigned int bits)
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{
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	unsigned int k;
	unsigned int nr = BITS_TO_LONGS(bits);
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	for (k = 0; k < nr; k++)
		dst[k] = bitmap1[k] ^ bitmap2[k];
}
EXPORT_SYMBOL(__bitmap_xor);

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int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
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				const unsigned long *bitmap2, unsigned int bits)
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{
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	unsigned int k;
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	unsigned int lim = bits/BITS_PER_LONG;
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	unsigned long result = 0;
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	for (k = 0; k < lim; k++)
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		result |= (dst[k] = bitmap1[k] & ~bitmap2[k]);
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	if (bits % BITS_PER_LONG)
		result |= (dst[k] = bitmap1[k] & ~bitmap2[k] &
			   BITMAP_LAST_WORD_MASK(bits));
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	return result != 0;
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}
EXPORT_SYMBOL(__bitmap_andnot);

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void __bitmap_replace(unsigned long *dst,
		      const unsigned long *old, const unsigned long *new,
		      const unsigned long *mask, unsigned int nbits)
{
	unsigned int k;
	unsigned int nr = BITS_TO_LONGS(nbits);

	for (k = 0; k < nr; k++)
		dst[k] = (old[k] & ~mask[k]) | (new[k] & mask[k]);
}
EXPORT_SYMBOL(__bitmap_replace);

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int __bitmap_intersects(const unsigned long *bitmap1,
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			const unsigned long *bitmap2, unsigned int bits)
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{
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	unsigned int k, lim = bits/BITS_PER_LONG;
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	for (k = 0; k < lim; ++k)
		if (bitmap1[k] & bitmap2[k])
			return 1;

	if (bits % BITS_PER_LONG)
		if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
			return 1;
	return 0;
}
EXPORT_SYMBOL(__bitmap_intersects);

int __bitmap_subset(const unsigned long *bitmap1,
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		    const unsigned long *bitmap2, unsigned int bits)
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{
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	unsigned int k, lim = bits/BITS_PER_LONG;
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	for (k = 0; k < lim; ++k)
		if (bitmap1[k] & ~bitmap2[k])
			return 0;

	if (bits % BITS_PER_LONG)
		if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
			return 0;
	return 1;
}
EXPORT_SYMBOL(__bitmap_subset);

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int __bitmap_weight(const unsigned long *bitmap, unsigned int bits)
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{
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	unsigned int k, lim = bits/BITS_PER_LONG;
	int w = 0;
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	for (k = 0; k < lim; k++)
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		w += hweight_long(bitmap[k]);
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	if (bits % BITS_PER_LONG)
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		w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));
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	return w;
}
EXPORT_SYMBOL(__bitmap_weight);

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void __bitmap_set(unsigned long *map, unsigned int start, int len)
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{
	unsigned long *p = map + BIT_WORD(start);
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	const unsigned int size = start + len;
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	int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG);
	unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start);

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	while (len - bits_to_set >= 0) {
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		*p |= mask_to_set;
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		len -= bits_to_set;
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		bits_to_set = BITS_PER_LONG;
		mask_to_set = ~0UL;
		p++;
	}
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	if (len) {
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		mask_to_set &= BITMAP_LAST_WORD_MASK(size);
		*p |= mask_to_set;
	}
}
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EXPORT_SYMBOL(__bitmap_set);
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void __bitmap_clear(unsigned long *map, unsigned int start, int len)
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{
	unsigned long *p = map + BIT_WORD(start);
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	const unsigned int size = start + len;
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	int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG);
	unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start);

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	while (len - bits_to_clear >= 0) {
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		*p &= ~mask_to_clear;
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		len -= bits_to_clear;
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		bits_to_clear = BITS_PER_LONG;
		mask_to_clear = ~0UL;
		p++;
	}
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	if (len) {
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		mask_to_clear &= BITMAP_LAST_WORD_MASK(size);
		*p &= ~mask_to_clear;
	}
}
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EXPORT_SYMBOL(__bitmap_clear);
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/**
 * bitmap_find_next_zero_area_off - find a contiguous aligned zero area
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 * @map: The address to base the search on
 * @size: The bitmap size in bits
 * @start: The bitnumber to start searching at
 * @nr: The number of zeroed bits we're looking for
 * @align_mask: Alignment mask for zero area
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 * @align_offset: Alignment offset for zero area.
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 *
 * The @align_mask should be one less than a power of 2; the effect is that
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 * the bit offset of all zero areas this function finds plus @align_offset
 * is multiple of that power of 2.
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 */
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unsigned long bitmap_find_next_zero_area_off(unsigned long *map,
					     unsigned long size,
					     unsigned long start,
					     unsigned int nr,
					     unsigned long align_mask,
					     unsigned long align_offset)
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{
	unsigned long index, end, i;
again:
	index = find_next_zero_bit(map, size, start);

	/* Align allocation */
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	index = __ALIGN_MASK(index + align_offset, align_mask) - align_offset;
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	end = index + nr;
	if (end > size)
		return end;
	i = find_next_bit(map, end, index);
	if (i < end) {
		start = i + 1;
		goto again;
	}
	return index;
}
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EXPORT_SYMBOL(bitmap_find_next_zero_area_off);
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/*
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 * Bitmap printing & parsing functions: first version by Nadia Yvette Chambers,
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 * second version by Paul Jackson, third by Joe Korty.
 */

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/**
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 * bitmap_parse_user - convert an ASCII hex string in a user buffer into a bitmap
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 *
 * @ubuf: pointer to user buffer containing string.
 * @ulen: buffer size in bytes.  If string is smaller than this
 *    then it must be terminated with a \0.
 * @maskp: pointer to bitmap array that will contain result.
 * @nmaskbits: size of bitmap, in bits.
 */
int bitmap_parse_user(const char __user *ubuf,
			unsigned int ulen, unsigned long *maskp,
			int nmaskbits)
{
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	char *buf;
	int ret;

	buf = memdup_user_nul(ubuf, ulen);
	if (IS_ERR(buf))
		return PTR_ERR(buf);

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	ret = bitmap_parse(buf, UINT_MAX, maskp, nmaskbits);
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	kfree(buf);
	return ret;
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}
EXPORT_SYMBOL(bitmap_parse_user);
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/**
 * bitmap_print_to_pagebuf - convert bitmap to list or hex format ASCII string
 * @list: indicates whether the bitmap must be list
 * @buf: page aligned buffer into which string is placed
 * @maskp: pointer to bitmap to convert
 * @nmaskbits: size of bitmap, in bits
 *
 * Output format is a comma-separated list of decimal numbers and
 * ranges if list is specified or hex digits grouped into comma-separated
 * sets of 8 digits/set. Returns the number of characters written to buf.
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 *
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 * It is assumed that @buf is a pointer into a PAGE_SIZE, page-aligned
 * area and that sufficient storage remains at @buf to accommodate the
 * bitmap_print_to_pagebuf() output. Returns the number of characters
 * actually printed to @buf, excluding terminating '\0'.
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 */
int bitmap_print_to_pagebuf(bool list, char *buf, const unsigned long *maskp,
			    int nmaskbits)
{
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	ptrdiff_t len = PAGE_SIZE - offset_in_page(buf);
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	return list ? scnprintf(buf, len, "%*pbl\n", nmaskbits, maskp) :
		      scnprintf(buf, len, "%*pb\n", nmaskbits, maskp);
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}
EXPORT_SYMBOL(bitmap_print_to_pagebuf);

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/*
 * Region 9-38:4/10 describes the following bitmap structure:
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 * 0	   9  12    18			38	     N
 * .........****......****......****..................
 *	    ^  ^     ^			 ^	     ^
 *      start  off   group_len	       end	 nbits
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 */
struct region {
	unsigned int start;
	unsigned int off;
	unsigned int group_len;
	unsigned int end;
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	unsigned int nbits;
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};

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static void bitmap_set_region(const struct region *r, unsigned long *bitmap)
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{
	unsigned int start;

	for (start = r->start; start <= r->end; start += r->group_len)
		bitmap_set(bitmap, start, min(r->end - start + 1, r->off));
}

static int bitmap_check_region(const struct region *r)
{
	if (r->start > r->end || r->group_len == 0 || r->off > r->group_len)
		return -EINVAL;

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	if (r->end >= r->nbits)
		return -ERANGE;

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	return 0;
}

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static const char *bitmap_getnum(const char *str, unsigned int *num,
				 unsigned int lastbit)
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{
	unsigned long long n;
	unsigned int len;

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	if (str[0] == 'N') {
		*num = lastbit;
		return str + 1;
	}

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	len = _parse_integer(str, 10, &n);
	if (!len)
		return ERR_PTR(-EINVAL);
	if (len & KSTRTOX_OVERFLOW || n != (unsigned int)n)
		return ERR_PTR(-EOVERFLOW);

	*num = n;
	return str + len;
}

static inline bool end_of_str(char c)
{
	return c == '\0' || c == '\n';
}

static inline bool __end_of_region(char c)
{
	return isspace(c) || c == ',';
}

static inline bool end_of_region(char c)
{
	return __end_of_region(c) || end_of_str(c);
}

/*
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 * The format allows commas and whitespaces at the beginning
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 * of the region.
 */
static const char *bitmap_find_region(const char *str)
{
	while (__end_of_region(*str))
		str++;

	return end_of_str(*str) ? NULL : str;
}

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static const char *bitmap_find_region_reverse(const char *start, const char *end)
{
	while (start <= end && __end_of_region(*end))
		end--;

	return end;
}

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static const char *bitmap_parse_region(const char *str, struct region *r)
{
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	unsigned int lastbit = r->nbits - 1;

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	if (!strncasecmp(str, "all", 3)) {
		r->start = 0;
		r->end = lastbit;
		str += 3;

		goto check_pattern;
	}

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	str = bitmap_getnum(str, &r->start, lastbit);
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	if (IS_ERR(str))
		return str;

	if (end_of_region(*str))
		goto no_end;

	if (*str != '-')
		return ERR_PTR(-EINVAL);

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	str = bitmap_getnum(str + 1, &r->end, lastbit);
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	if (IS_ERR(str))
		return str;

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check_pattern:
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	if (end_of_region(*str))
		goto no_pattern;

	if (*str != ':')
		return ERR_PTR(-EINVAL);

613
	str = bitmap_getnum(str + 1, &r->off, lastbit);
Y
Yury Norov 已提交
614 615 616 617 618 619
	if (IS_ERR(str))
		return str;

	if (*str != '/')
		return ERR_PTR(-EINVAL);

620
	return bitmap_getnum(str + 1, &r->group_len, lastbit);
Y
Yury Norov 已提交
621 622 623 624 625 626 627 628 629 630

no_end:
	r->end = r->start;
no_pattern:
	r->off = r->end + 1;
	r->group_len = r->end + 1;

	return end_of_str(*str) ? NULL : str;
}

L
Linus Torvalds 已提交
631
/**
Y
Yury Norov 已提交
632 633 634
 * bitmap_parselist - convert list format ASCII string to bitmap
 * @buf: read user string from this buffer; must be terminated
 *    with a \0 or \n.
635
 * @maskp: write resulting mask here
L
Linus Torvalds 已提交
636 637 638 639 640 641
 * @nmaskbits: number of bits in mask to be written
 *
 * Input format is a comma-separated list of decimal numbers and
 * ranges.  Consecutively set bits are shown as two hyphen-separated
 * decimal numbers, the smallest and largest bit numbers set in
 * the range.
N
Noam Camus 已提交
642 643 644 645 646
 * Optionally each range can be postfixed to denote that only parts of it
 * should be set. The range will divided to groups of specific size.
 * From each group will be used only defined amount of bits.
 * Syntax: range:used_size/group_size
 * Example: 0-1023:2/256 ==> 0,1,256,257,512,513,768,769
647 648 649 650
 * The value 'N' can be used as a dynamically substituted token for the
 * maximum allowed value; i.e (nmaskbits - 1).  Keep in mind that it is
 * dynamic, so if system changes cause the bitmap width to change, such
 * as more cores in a CPU list, then any ranges using N will also change.
L
Linus Torvalds 已提交
651
 *
652 653
 * Returns: 0 on success, -errno on invalid input strings. Error values:
 *
Y
Yury Norov 已提交
654
 *   - ``-EINVAL``: wrong region format
655 656
 *   - ``-EINVAL``: invalid character in string
 *   - ``-ERANGE``: bit number specified too large for mask
Y
Yury Norov 已提交
657
 *   - ``-EOVERFLOW``: integer overflow in the input parameters
L
Linus Torvalds 已提交
658
 */
Y
Yury Norov 已提交
659
int bitmap_parselist(const char *buf, unsigned long *maskp, int nmaskbits)
L
Linus Torvalds 已提交
660
{
Y
Yury Norov 已提交
661 662
	struct region r;
	long ret;
L
Linus Torvalds 已提交
663

664 665
	r.nbits = nmaskbits;
	bitmap_zero(maskp, r.nbits);
666

Y
Yury Norov 已提交
667 668 669 670
	while (buf) {
		buf = bitmap_find_region(buf);
		if (buf == NULL)
			return 0;
N
Noam Camus 已提交
671

Y
Yury Norov 已提交
672 673 674
		buf = bitmap_parse_region(buf, &r);
		if (IS_ERR(buf))
			return PTR_ERR(buf);
N
Noam Camus 已提交
675

Y
Yury Norov 已提交
676 677 678
		ret = bitmap_check_region(&r);
		if (ret)
			return ret;
679

680
		bitmap_set_region(&r, maskp);
Y
Yury Norov 已提交
681
	}
682

L
Linus Torvalds 已提交
683 684 685 686
	return 0;
}
EXPORT_SYMBOL(bitmap_parselist);

687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702

/**
 * bitmap_parselist_user()
 *
 * @ubuf: pointer to user buffer containing string.
 * @ulen: buffer size in bytes.  If string is smaller than this
 *    then it must be terminated with a \0.
 * @maskp: pointer to bitmap array that will contain result.
 * @nmaskbits: size of bitmap, in bits.
 *
 * Wrapper for bitmap_parselist(), providing it with user buffer.
 */
int bitmap_parselist_user(const char __user *ubuf,
			unsigned int ulen, unsigned long *maskp,
			int nmaskbits)
{
703 704 705 706 707 708 709 710 711 712 713
	char *buf;
	int ret;

	buf = memdup_user_nul(ubuf, ulen);
	if (IS_ERR(buf))
		return PTR_ERR(buf);

	ret = bitmap_parselist(buf, maskp, nmaskbits);

	kfree(buf);
	return ret;
714 715 716
}
EXPORT_SYMBOL(bitmap_parselist_user);

Y
Yury Norov 已提交
717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763
static const char *bitmap_get_x32_reverse(const char *start,
					const char *end, u32 *num)
{
	u32 ret = 0;
	int c, i;

	for (i = 0; i < 32; i += 4) {
		c = hex_to_bin(*end--);
		if (c < 0)
			return ERR_PTR(-EINVAL);

		ret |= c << i;

		if (start > end || __end_of_region(*end))
			goto out;
	}

	if (hex_to_bin(*end--) >= 0)
		return ERR_PTR(-EOVERFLOW);
out:
	*num = ret;
	return end;
}

/**
 * bitmap_parse - convert an ASCII hex string into a bitmap.
 * @start: pointer to buffer containing string.
 * @buflen: buffer size in bytes.  If string is smaller than this
 *    then it must be terminated with a \0 or \n. In that case,
 *    UINT_MAX may be provided instead of string length.
 * @maskp: pointer to bitmap array that will contain result.
 * @nmaskbits: size of bitmap, in bits.
 *
 * Commas group hex digits into chunks.  Each chunk defines exactly 32
 * bits of the resultant bitmask.  No chunk may specify a value larger
 * than 32 bits (%-EOVERFLOW), and if a chunk specifies a smaller value
 * then leading 0-bits are prepended.  %-EINVAL is returned for illegal
 * characters. Grouping such as "1,,5", ",44", "," or "" is allowed.
 * Leading, embedded and trailing whitespace accepted.
 */
int bitmap_parse(const char *start, unsigned int buflen,
		unsigned long *maskp, int nmaskbits)
{
	const char *end = strnchrnul(start, buflen, '\n') - 1;
	int chunks = BITS_TO_U32(nmaskbits);
	u32 *bitmap = (u32 *)maskp;
	int unset_bit;
764
	int chunk;
Y
Yury Norov 已提交
765

766
	for (chunk = 0; ; chunk++) {
Y
Yury Norov 已提交
767 768 769 770 771 772 773
		end = bitmap_find_region_reverse(start, end);
		if (start > end)
			break;

		if (!chunks--)
			return -EOVERFLOW;

774 775 776 777 778
#if defined(CONFIG_64BIT) && defined(__BIG_ENDIAN)
		end = bitmap_get_x32_reverse(start, end, &bitmap[chunk ^ 1]);
#else
		end = bitmap_get_x32_reverse(start, end, &bitmap[chunk]);
#endif
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Yury Norov 已提交
779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795
		if (IS_ERR(end))
			return PTR_ERR(end);
	}

	unset_bit = (BITS_TO_U32(nmaskbits) - chunks) * 32;
	if (unset_bit < nmaskbits) {
		bitmap_clear(maskp, unset_bit, nmaskbits - unset_bit);
		return 0;
	}

	if (find_next_bit(maskp, unset_bit, nmaskbits) != unset_bit)
		return -EOVERFLOW;

	return 0;
}
EXPORT_SYMBOL(bitmap_parse);

796

797
#ifdef CONFIG_NUMA
798
/**
799
 * bitmap_pos_to_ord - find ordinal of set bit at given position in bitmap
800
 *	@buf: pointer to a bitmap
801 802
 *	@pos: a bit position in @buf (0 <= @pos < @nbits)
 *	@nbits: number of valid bit positions in @buf
803
 *
804
 * Map the bit at position @pos in @buf (of length @nbits) to the
805
 * ordinal of which set bit it is.  If it is not set or if @pos
806
 * is not a valid bit position, map to -1.
807 808 809
 *
 * If for example, just bits 4 through 7 are set in @buf, then @pos
 * values 4 through 7 will get mapped to 0 through 3, respectively,
810
 * and other @pos values will get mapped to -1.  When @pos value 7
811 812 813 814 815
 * gets mapped to (returns) @ord value 3 in this example, that means
 * that bit 7 is the 3rd (starting with 0th) set bit in @buf.
 *
 * The bit positions 0 through @bits are valid positions in @buf.
 */
816
static int bitmap_pos_to_ord(const unsigned long *buf, unsigned int pos, unsigned int nbits)
817
{
818
	if (pos >= nbits || !test_bit(pos, buf))
819
		return -1;
820

821
	return __bitmap_weight(buf, pos);
822 823 824
}

/**
825
 * bitmap_ord_to_pos - find position of n-th set bit in bitmap
826 827
 *	@buf: pointer to bitmap
 *	@ord: ordinal bit position (n-th set bit, n >= 0)
828
 *	@nbits: number of valid bit positions in @buf
829 830
 *
 * Map the ordinal offset of bit @ord in @buf to its position in @buf.
831 832
 * Value of @ord should be in range 0 <= @ord < weight(buf). If @ord
 * >= weight(buf), returns @nbits.
833 834 835
 *
 * If for example, just bits 4 through 7 are set in @buf, then @ord
 * values 0 through 3 will get mapped to 4 through 7, respectively,
836
 * and all other @ord values returns @nbits.  When @ord value 3
837 838 839
 * gets mapped to (returns) @pos value 7 in this example, that means
 * that the 3rd set bit (starting with 0th) is at position 7 in @buf.
 *
840
 * The bit positions 0 through @nbits-1 are valid positions in @buf.
841
 */
842
unsigned int bitmap_ord_to_pos(const unsigned long *buf, unsigned int ord, unsigned int nbits)
843
{
844
	unsigned int pos;
845

846 847 848 849
	for (pos = find_first_bit(buf, nbits);
	     pos < nbits && ord;
	     pos = find_next_bit(buf, nbits, pos + 1))
		ord--;
850 851 852 853 854 855 856

	return pos;
}

/**
 * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap
 *	@dst: remapped result
857
 *	@src: subset to be remapped
858 859
 *	@old: defines domain of map
 *	@new: defines range of map
860
 *	@nbits: number of bits in each of these bitmaps
861 862 863 864 865 866 867 868
 *
 * Let @old and @new define a mapping of bit positions, such that
 * whatever position is held by the n-th set bit in @old is mapped
 * to the n-th set bit in @new.  In the more general case, allowing
 * for the possibility that the weight 'w' of @new is less than the
 * weight of @old, map the position of the n-th set bit in @old to
 * the position of the m-th set bit in @new, where m == n % w.
 *
869 870 871
 * If either of the @old and @new bitmaps are empty, or if @src and
 * @dst point to the same location, then this routine copies @src
 * to @dst.
872
 *
873 874
 * The positions of unset bits in @old are mapped to themselves
 * (the identify map).
875 876 877 878 879 880 881
 *
 * Apply the above specified mapping to @src, placing the result in
 * @dst, clearing any bits previously set in @dst.
 *
 * For example, lets say that @old has bits 4 through 7 set, and
 * @new has bits 12 through 15 set.  This defines the mapping of bit
 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
882 883 884
 * bit positions unchanged.  So if say @src comes into this routine
 * with bits 1, 5 and 7 set, then @dst should leave with bits 1,
 * 13 and 15 set.
885 886 887
 */
void bitmap_remap(unsigned long *dst, const unsigned long *src,
		const unsigned long *old, const unsigned long *new,
888
		unsigned int nbits)
889
{
890
	unsigned int oldbit, w;
891 892 893

	if (dst == src)		/* following doesn't handle inplace remaps */
		return;
894
	bitmap_zero(dst, nbits);
895

896 897 898
	w = bitmap_weight(new, nbits);
	for_each_set_bit(oldbit, src, nbits) {
		int n = bitmap_pos_to_ord(old, oldbit, nbits);
A
Akinobu Mita 已提交
899

900 901 902
		if (n < 0 || w == 0)
			set_bit(oldbit, dst);	/* identity map */
		else
903
			set_bit(bitmap_ord_to_pos(new, n % w, nbits), dst);
904 905 906 907 908
	}
}

/**
 * bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit
909 910 911 912
 *	@oldbit: bit position to be mapped
 *	@old: defines domain of map
 *	@new: defines range of map
 *	@bits: number of bits in each of these bitmaps
913 914 915 916 917 918 919 920
 *
 * Let @old and @new define a mapping of bit positions, such that
 * whatever position is held by the n-th set bit in @old is mapped
 * to the n-th set bit in @new.  In the more general case, allowing
 * for the possibility that the weight 'w' of @new is less than the
 * weight of @old, map the position of the n-th set bit in @old to
 * the position of the m-th set bit in @new, where m == n % w.
 *
921 922
 * The positions of unset bits in @old are mapped to themselves
 * (the identify map).
923 924 925 926 927 928 929
 *
 * Apply the above specified mapping to bit position @oldbit, returning
 * the new bit position.
 *
 * For example, lets say that @old has bits 4 through 7 set, and
 * @new has bits 12 through 15 set.  This defines the mapping of bit
 * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
930 931
 * bit positions unchanged.  So if say @oldbit is 5, then this routine
 * returns 13.
932 933 934 935
 */
int bitmap_bitremap(int oldbit, const unsigned long *old,
				const unsigned long *new, int bits)
{
936 937 938 939 940 941
	int w = bitmap_weight(new, bits);
	int n = bitmap_pos_to_ord(old, oldbit, bits);
	if (n < 0 || w == 0)
		return oldbit;
	else
		return bitmap_ord_to_pos(new, n % w, bits);
942 943
}

944 945 946 947 948 949 950 951 952 953 954 955 956 957
/**
 * bitmap_onto - translate one bitmap relative to another
 *	@dst: resulting translated bitmap
 * 	@orig: original untranslated bitmap
 * 	@relmap: bitmap relative to which translated
 *	@bits: number of bits in each of these bitmaps
 *
 * Set the n-th bit of @dst iff there exists some m such that the
 * n-th bit of @relmap is set, the m-th bit of @orig is set, and
 * the n-th bit of @relmap is also the m-th _set_ bit of @relmap.
 * (If you understood the previous sentence the first time your
 * read it, you're overqualified for your current job.)
 *
 * In other words, @orig is mapped onto (surjectively) @dst,
958
 * using the map { <n, m> | the n-th bit of @relmap is the
959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992
 * m-th set bit of @relmap }.
 *
 * Any set bits in @orig above bit number W, where W is the
 * weight of (number of set bits in) @relmap are mapped nowhere.
 * In particular, if for all bits m set in @orig, m >= W, then
 * @dst will end up empty.  In situations where the possibility
 * of such an empty result is not desired, one way to avoid it is
 * to use the bitmap_fold() operator, below, to first fold the
 * @orig bitmap over itself so that all its set bits x are in the
 * range 0 <= x < W.  The bitmap_fold() operator does this by
 * setting the bit (m % W) in @dst, for each bit (m) set in @orig.
 *
 * Example [1] for bitmap_onto():
 *  Let's say @relmap has bits 30-39 set, and @orig has bits
 *  1, 3, 5, 7, 9 and 11 set.  Then on return from this routine,
 *  @dst will have bits 31, 33, 35, 37 and 39 set.
 *
 *  When bit 0 is set in @orig, it means turn on the bit in
 *  @dst corresponding to whatever is the first bit (if any)
 *  that is turned on in @relmap.  Since bit 0 was off in the
 *  above example, we leave off that bit (bit 30) in @dst.
 *
 *  When bit 1 is set in @orig (as in the above example), it
 *  means turn on the bit in @dst corresponding to whatever
 *  is the second bit that is turned on in @relmap.  The second
 *  bit in @relmap that was turned on in the above example was
 *  bit 31, so we turned on bit 31 in @dst.
 *
 *  Similarly, we turned on bits 33, 35, 37 and 39 in @dst,
 *  because they were the 4th, 6th, 8th and 10th set bits
 *  set in @relmap, and the 4th, 6th, 8th and 10th bits of
 *  @orig (i.e. bits 3, 5, 7 and 9) were also set.
 *
 *  When bit 11 is set in @orig, it means turn on the bit in
L
Lucas De Marchi 已提交
993
 *  @dst corresponding to whatever is the twelfth bit that is
994 995 996 997 998
 *  turned on in @relmap.  In the above example, there were
 *  only ten bits turned on in @relmap (30..39), so that bit
 *  11 was set in @orig had no affect on @dst.
 *
 * Example [2] for bitmap_fold() + bitmap_onto():
999 1000
 *  Let's say @relmap has these ten bits set::
 *
1001
 *		40 41 42 43 45 48 53 61 74 95
1002
 *
1003 1004 1005 1006 1007
 *  (for the curious, that's 40 plus the first ten terms of the
 *  Fibonacci sequence.)
 *
 *  Further lets say we use the following code, invoking
 *  bitmap_fold() then bitmap_onto, as suggested above to
1008
 *  avoid the possibility of an empty @dst result::
1009 1010 1011 1012 1013 1014 1015 1016 1017 1018
 *
 *	unsigned long *tmp;	// a temporary bitmap's bits
 *
 *	bitmap_fold(tmp, orig, bitmap_weight(relmap, bits), bits);
 *	bitmap_onto(dst, tmp, relmap, bits);
 *
 *  Then this table shows what various values of @dst would be, for
 *  various @orig's.  I list the zero-based positions of each set bit.
 *  The tmp column shows the intermediate result, as computed by
 *  using bitmap_fold() to fold the @orig bitmap modulo ten
1019
 *  (the weight of @relmap):
1020
 *
1021
 *      =============== ============== =================
1022 1023 1024 1025
 *      @orig           tmp            @dst
 *      0                0             40
 *      1                1             41
 *      9                9             95
1026
 *      10               0             40 [#f1]_
1027 1028 1029 1030 1031 1032
 *      1 3 5 7          1 3 5 7       41 43 48 61
 *      0 1 2 3 4        0 1 2 3 4     40 41 42 43 45
 *      0 9 18 27        0 9 8 7       40 61 74 95
 *      0 10 20 30       0             40
 *      0 11 22 33       0 1 2 3       40 41 42 43
 *      0 12 24 36       0 2 4 6       40 42 45 53
1033 1034 1035 1036
 *      78 102 211       1 2 8         41 42 74 [#f1]_
 *      =============== ============== =================
 *
 * .. [#f1]
1037
 *
1038
 *     For these marked lines, if we hadn't first done bitmap_fold()
1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050
 *     into tmp, then the @dst result would have been empty.
 *
 * If either of @orig or @relmap is empty (no set bits), then @dst
 * will be returned empty.
 *
 * If (as explained above) the only set bits in @orig are in positions
 * m where m >= W, (where W is the weight of @relmap) then @dst will
 * once again be returned empty.
 *
 * All bits in @dst not set by the above rule are cleared.
 */
void bitmap_onto(unsigned long *dst, const unsigned long *orig,
1051
			const unsigned long *relmap, unsigned int bits)
1052
{
1053
	unsigned int n, m;	/* same meaning as in above comment */
1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069

	if (dst == orig)	/* following doesn't handle inplace mappings */
		return;
	bitmap_zero(dst, bits);

	/*
	 * The following code is a more efficient, but less
	 * obvious, equivalent to the loop:
	 *	for (m = 0; m < bitmap_weight(relmap, bits); m++) {
	 *		n = bitmap_ord_to_pos(orig, m, bits);
	 *		if (test_bit(m, orig))
	 *			set_bit(n, dst);
	 *	}
	 */

	m = 0;
A
Akinobu Mita 已提交
1070
	for_each_set_bit(n, relmap, bits) {
1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082
		/* m == bitmap_pos_to_ord(relmap, n, bits) */
		if (test_bit(m, orig))
			set_bit(n, dst);
		m++;
	}
}

/**
 * bitmap_fold - fold larger bitmap into smaller, modulo specified size
 *	@dst: resulting smaller bitmap
 *	@orig: original larger bitmap
 *	@sz: specified size
1083
 *	@nbits: number of bits in each of these bitmaps
1084 1085 1086 1087 1088 1089
 *
 * For each bit oldbit in @orig, set bit oldbit mod @sz in @dst.
 * Clear all other bits in @dst.  See further the comment and
 * Example [2] for bitmap_onto() for why and how to use this.
 */
void bitmap_fold(unsigned long *dst, const unsigned long *orig,
1090
			unsigned int sz, unsigned int nbits)
1091
{
1092
	unsigned int oldbit;
1093 1094 1095

	if (dst == orig)	/* following doesn't handle inplace mappings */
		return;
1096
	bitmap_zero(dst, nbits);
1097

1098
	for_each_set_bit(oldbit, orig, nbits)
1099 1100
		set_bit(oldbit % sz, dst);
}
1101
#endif /* CONFIG_NUMA */
1102

1103 1104 1105 1106 1107 1108
/*
 * Common code for bitmap_*_region() routines.
 *	bitmap: array of unsigned longs corresponding to the bitmap
 *	pos: the beginning of the region
 *	order: region size (log base 2 of number of bits)
 *	reg_op: operation(s) to perform on that region of bitmap
L
Linus Torvalds 已提交
1109
 *
1110 1111
 * Can set, verify and/or release a region of bits in a bitmap,
 * depending on which combination of REG_OP_* flag bits is set.
L
Linus Torvalds 已提交
1112
 *
1113 1114 1115 1116 1117 1118
 * A region of a bitmap is a sequence of bits in the bitmap, of
 * some size '1 << order' (a power of two), aligned to that same
 * '1 << order' power of two.
 *
 * Returns 1 if REG_OP_ISFREE succeeds (region is all zero bits).
 * Returns 0 in all other cases and reg_ops.
L
Linus Torvalds 已提交
1119
 */
1120 1121 1122 1123 1124 1125 1126

enum {
	REG_OP_ISFREE,		/* true if region is all zero bits */
	REG_OP_ALLOC,		/* set all bits in region */
	REG_OP_RELEASE,		/* clear all bits in region */
};

1127
static int __reg_op(unsigned long *bitmap, unsigned int pos, int order, int reg_op)
L
Linus Torvalds 已提交
1128
{
1129 1130 1131 1132
	int nbits_reg;		/* number of bits in region */
	int index;		/* index first long of region in bitmap */
	int offset;		/* bit offset region in bitmap[index] */
	int nlongs_reg;		/* num longs spanned by region in bitmap */
1133
	int nbitsinlong;	/* num bits of region in each spanned long */
1134
	unsigned long mask;	/* bitmask for one long of region */
1135
	int i;			/* scans bitmap by longs */
1136
	int ret = 0;		/* return value */
1137

1138 1139 1140 1141 1142 1143 1144 1145 1146
	/*
	 * Either nlongs_reg == 1 (for small orders that fit in one long)
	 * or (offset == 0 && mask == ~0UL) (for larger multiword orders.)
	 */
	nbits_reg = 1 << order;
	index = pos / BITS_PER_LONG;
	offset = pos - (index * BITS_PER_LONG);
	nlongs_reg = BITS_TO_LONGS(nbits_reg);
	nbitsinlong = min(nbits_reg,  BITS_PER_LONG);
L
Linus Torvalds 已提交
1147

1148 1149 1150 1151
	/*
	 * Can't do "mask = (1UL << nbitsinlong) - 1", as that
	 * overflows if nbitsinlong == BITS_PER_LONG.
	 */
1152
	mask = (1UL << (nbitsinlong - 1));
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	mask += mask - 1;
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	mask <<= offset;
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	switch (reg_op) {
	case REG_OP_ISFREE:
		for (i = 0; i < nlongs_reg; i++) {
			if (bitmap[index + i] & mask)
				goto done;
		}
		ret = 1;	/* all bits in region free (zero) */
		break;

	case REG_OP_ALLOC:
		for (i = 0; i < nlongs_reg; i++)
			bitmap[index + i] |= mask;
		break;

	case REG_OP_RELEASE:
		for (i = 0; i < nlongs_reg; i++)
			bitmap[index + i] &= ~mask;
		break;
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	}
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done:
	return ret;
}

/**
 * bitmap_find_free_region - find a contiguous aligned mem region
 *	@bitmap: array of unsigned longs corresponding to the bitmap
 *	@bits: number of bits in the bitmap
 *	@order: region size (log base 2 of number of bits) to find
 *
 * Find a region of free (zero) bits in a @bitmap of @bits bits and
 * allocate them (set them to one).  Only consider regions of length
 * a power (@order) of two, aligned to that power of two, which
 * makes the search algorithm much faster.
 *
 * Return the bit offset in bitmap of the allocated region,
 * or -errno on failure.
 */
1193
int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order)
1194
{
1195
	unsigned int pos, end;		/* scans bitmap by regions of size order */
1196

1197
	for (pos = 0 ; (end = pos + (1U << order)) <= bits; pos = end) {
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		if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
			continue;
		__reg_op(bitmap, pos, order, REG_OP_ALLOC);
		return pos;
	}
	return -ENOMEM;
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}
EXPORT_SYMBOL(bitmap_find_free_region);

/**
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 * bitmap_release_region - release allocated bitmap region
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 *	@bitmap: array of unsigned longs corresponding to the bitmap
 *	@pos: beginning of bit region to release
 *	@order: region size (log base 2 of number of bits) to release
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 *
1213
 * This is the complement to __bitmap_find_free_region() and releases
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 * the found region (by clearing it in the bitmap).
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 *
 * No return value.
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 */
1218
void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order)
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{
1220
	__reg_op(bitmap, pos, order, REG_OP_RELEASE);
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}
EXPORT_SYMBOL(bitmap_release_region);

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/**
 * bitmap_allocate_region - allocate bitmap region
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 *	@bitmap: array of unsigned longs corresponding to the bitmap
 *	@pos: beginning of bit region to allocate
 *	@order: region size (log base 2 of number of bits) to allocate
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 *
 * Allocate (set bits in) a specified region of a bitmap.
1231
 *
1232
 * Return 0 on success, or %-EBUSY if specified region wasn't
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 * free (not all bits were zero).
 */
1235
int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order)
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{
1237 1238
	if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
		return -EBUSY;
1239
	return __reg_op(bitmap, pos, order, REG_OP_ALLOC);
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}
EXPORT_SYMBOL(bitmap_allocate_region);
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/**
 * bitmap_copy_le - copy a bitmap, putting the bits into little-endian order.
 * @dst:   destination buffer
 * @src:   bitmap to copy
 * @nbits: number of bits in the bitmap
 *
 * Require nbits % BITS_PER_LONG == 0.
 */
1251
#ifdef __BIG_ENDIAN
1252
void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits)
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David Vrabel 已提交
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{
1254
	unsigned int i;
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	for (i = 0; i < nbits/BITS_PER_LONG; i++) {
		if (BITS_PER_LONG == 64)
1258
			dst[i] = cpu_to_le64(src[i]);
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		else
1260
			dst[i] = cpu_to_le32(src[i]);
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	}
}
EXPORT_SYMBOL(bitmap_copy_le);
1264
#endif
1265

1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284
unsigned long *bitmap_alloc(unsigned int nbits, gfp_t flags)
{
	return kmalloc_array(BITS_TO_LONGS(nbits), sizeof(unsigned long),
			     flags);
}
EXPORT_SYMBOL(bitmap_alloc);

unsigned long *bitmap_zalloc(unsigned int nbits, gfp_t flags)
{
	return bitmap_alloc(nbits, flags | __GFP_ZERO);
}
EXPORT_SYMBOL(bitmap_zalloc);

void bitmap_free(const unsigned long *bitmap)
{
	kfree(bitmap);
}
EXPORT_SYMBOL(bitmap_free);

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static void devm_bitmap_free(void *data)
{
	unsigned long *bitmap = data;

	bitmap_free(bitmap);
}

unsigned long *devm_bitmap_alloc(struct device *dev,
				 unsigned int nbits, gfp_t flags)
{
	unsigned long *bitmap;
	int ret;

	bitmap = bitmap_alloc(nbits, flags);
	if (!bitmap)
		return NULL;

	ret = devm_add_action_or_reset(dev, devm_bitmap_free, bitmap);
	if (ret)
		return NULL;

	return bitmap;
}
EXPORT_SYMBOL_GPL(devm_bitmap_alloc);

unsigned long *devm_bitmap_zalloc(struct device *dev,
				  unsigned int nbits, gfp_t flags)
{
	return devm_bitmap_alloc(dev, nbits, flags | __GFP_ZERO);
}
EXPORT_SYMBOL_GPL(devm_bitmap_zalloc);

1317 1318 1319 1320 1321 1322 1323
#if BITS_PER_LONG == 64
/**
 * bitmap_from_arr32 - copy the contents of u32 array of bits to bitmap
 *	@bitmap: array of unsigned longs, the destination bitmap
 *	@buf: array of u32 (in host byte order), the source bitmap
 *	@nbits: number of bits in @bitmap
 */
1324
void bitmap_from_arr32(unsigned long *bitmap, const u32 *buf, unsigned int nbits)
1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364
{
	unsigned int i, halfwords;

	halfwords = DIV_ROUND_UP(nbits, 32);
	for (i = 0; i < halfwords; i++) {
		bitmap[i/2] = (unsigned long) buf[i];
		if (++i < halfwords)
			bitmap[i/2] |= ((unsigned long) buf[i]) << 32;
	}

	/* Clear tail bits in last word beyond nbits. */
	if (nbits % BITS_PER_LONG)
		bitmap[(halfwords - 1) / 2] &= BITMAP_LAST_WORD_MASK(nbits);
}
EXPORT_SYMBOL(bitmap_from_arr32);

/**
 * bitmap_to_arr32 - copy the contents of bitmap to a u32 array of bits
 *	@buf: array of u32 (in host byte order), the dest bitmap
 *	@bitmap: array of unsigned longs, the source bitmap
 *	@nbits: number of bits in @bitmap
 */
void bitmap_to_arr32(u32 *buf, const unsigned long *bitmap, unsigned int nbits)
{
	unsigned int i, halfwords;

	halfwords = DIV_ROUND_UP(nbits, 32);
	for (i = 0; i < halfwords; i++) {
		buf[i] = (u32) (bitmap[i/2] & UINT_MAX);
		if (++i < halfwords)
			buf[i] = (u32) (bitmap[i/2] >> 32);
	}

	/* Clear tail bits in last element of array beyond nbits. */
	if (nbits % BITS_PER_LONG)
		buf[halfwords - 1] &= (u32) (UINT_MAX >> ((-nbits) & 31));
}
EXPORT_SYMBOL(bitmap_to_arr32);

#endif