- 18 1月, 2017 1 次提交
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由 Simon Fels 提交于
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- 15 1月, 2017 4 次提交
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由 Simon Fels 提交于
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由 Simon Fels 提交于
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由 Simon Fels 提交于
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由 Simon Fels 提交于
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- 12 1月, 2017 1 次提交
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由 Simon Fels 提交于
Audio playback still has a delay about 1-2 seconds but it's usable. This also moves the platform policy class into its own namespace to be not specific to just window management.
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- 09 1月, 2017 3 次提交
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由 Simon Fels 提交于
We import all code here so we can customize and keep in sync with what we do on the host side more easily.
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由 Simon Fels 提交于
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由 Simon Fels 提交于
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- 07 1月, 2017 1 次提交
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由 Simon Fels 提交于
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- 05 1月, 2017 3 次提交
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由 Simon Fels 提交于
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由 Simon Fels 提交于
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由 Simon Fels 提交于
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- 03 1月, 2017 7 次提交
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由 Simon Fels 提交于
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由 Simon Fels 提交于
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由 Simon Fels 提交于
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由 Simon Fels 提交于
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由 Simon Fels 提交于
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由 Simon Fels 提交于
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由 Simon Fels 提交于
On the Android side this requires no change with the current setup.
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- 23 12月, 2016 4 次提交
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由 Simon Fels 提交于
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由 Simon Fels 提交于
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由 Simon Fels 提交于
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由 Simon Fels 提交于
As a window can be built out of multiple layers we need to take one as the primary one which covers the entire window area. As it is not guranteed that the layer size will match the actual window size cause of synchronizaton delays with the Android side window manager we take the layer as primary which covers the largest screen area. This should solve most issues.
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- 22 12月, 2016 1 次提交
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由 Simon Fels 提交于
This leads to incorrect calculations of the layer position calculation inside the window.
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- 21 12月, 2016 7 次提交
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由 Simon Fels 提交于
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由 Simon Fels 提交于
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由 Simon Fels 提交于
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由 Simon Fels 提交于
This prevents certain client applications in the container to work.
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由 Simon Fels 提交于
This gets us rid of one unneeded socket based communication point which we kept around for historic reasons (from Android QEMU) but don't really need in our case. This allows a simplication of our setup and improves performance.
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由 Simon Fels 提交于
Allow clients to specify the launch bounds of a new activity
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由 Simon Fels 提交于
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- 19 12月, 2016 5 次提交
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由 Simon Fels 提交于
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由 Simon Fels 提交于
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由 Simon Fels 提交于
The hwcomposer module for Android doesn't support multi-monitor well enough for our use case yet so we give Android a large enough primary display. This may have negative effects performance wise for the until we disabled all non freeform stack and wallpaper related rendering on the Android side so that only visible windows are drawn to not waste any GPU cycles on things we don't render anyway.
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由 Simon Fels 提交于
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由 Simon Fels 提交于
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- 15 12月, 2016 3 次提交
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由 Simon Fels 提交于
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由 Simon Fels 提交于
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由 Simon Fels 提交于
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