Rework client renderer setup
This gets us rid of one unneeded socket based communication point which we kept around for historic reasons (from Android QEMU) but don't really need in our case. This allows a simplication of our setup and improves performance.
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src/anbox/common/small_vector.h
0 → 100644
src/anbox/common/type_traits.h
0 → 100644
src/anbox/graphics/buffer_queue.h
0 → 100644
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