1. 21 1月, 2021 1 次提交
    • M
      Update from book source. · c04e27d7
      Matt Pharr 提交于
      Small cleanups in EqualAreaSquareToSphere():
      - use std::sin/std::cos rather than approximations
      - replace FlipSign() with with std::copysign
      c04e27d7
  2. 19 1月, 2021 1 次提交
  3. 15 1月, 2021 1 次提交
  4. 05 1月, 2021 3 次提交
  5. 21 11月, 2020 1 次提交
  6. 08 11月, 2020 1 次提交
  7. 16 10月, 2020 1 次提交
  8. 13 10月, 2020 2 次提交
  9. 12 10月, 2020 1 次提交
  10. 10 10月, 2020 2 次提交
    • M
      Ongoing interval arithmetic cleanups. · 5c367054
      Matt Pharr 提交于
      The rounded floating-point math intrinsics are used on the GPU now, which
      gives tighter bounds thanks to less unnecessary conservative rounding.
      5c367054
    • M
      Update from book source. · 33308ca6
      Matt Pharr 提交于
      No change to functionality, but the Interval class is no longer templated
      on the Float type. This added a whole bunch of complexity that wasn't
      actually being used.
      33308ca6
  11. 24 9月, 2020 2 次提交
  12. 18 9月, 2020 1 次提交
  13. 16 9月, 2020 1 次提交
  14. 10 9月, 2020 1 次提交
    • M
      Update from book source. · 3e389bd8
      Matt Pharr 提交于
      Note: the Film's "scale" parameter has been removed, as it is redundant given "iso" now.
      3e389bd8
  15. 09 9月, 2020 1 次提交
  16. 08 9月, 2020 1 次提交
  17. 06 9月, 2020 1 次提交
  18. 29 8月, 2020 1 次提交
  19. 27 8月, 2020 1 次提交
  20. 18 8月, 2020 1 次提交