1. 14 9月, 2021 7 次提交
  2. 13 9月, 2021 2 次提交
  3. 07 9月, 2021 1 次提交
  4. 05 9月, 2021 1 次提交
  5. 03 9月, 2021 3 次提交
  6. 01 9月, 2021 6 次提交
  7. 31 8月, 2021 5 次提交
  8. 30 8月, 2021 2 次提交
  9. 29 8月, 2021 3 次提交
  10. 28 8月, 2021 2 次提交
  11. 27 8月, 2021 6 次提交
  12. 26 8月, 2021 2 次提交
    • M
      Rework object creation in BasicScene · 15a517fe
      Matt Pharr 提交于
      The Camera, Filter, Film, and Sampler are all created using RunAsync() calls as
      soon as their specifications are available. This also cleans things up from the
      caller side as we take care of the dependencies between them (e.g. the Sampler
      needing the Film resolution) once inside BasicScene.
      15a517fe
    • M
      Add BasicScene::GetMedium() method · d690c85e
      Matt Pharr 提交于
      This makes it possible to kick off aysnc jobs for all creating all lights
      as their specifications come in and lets us get rid of the special-case
      handling of lights with associated media.
      d690c85e