scripting.c 40.6 KB
Newer Older
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29
/*
 * Copyright (c) 2009-2012, Salvatore Sanfilippo <antirez at gmail dot com>
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *   * Redistributions of source code must retain the above copyright notice,
 *     this list of conditions and the following disclaimer.
 *   * Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 *   * Neither the name of Redis nor the names of its contributors may be used
 *     to endorse or promote products derived from this software without
 *     specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */

30 31
#include "redis.h"
#include "sha1.h"
32
#include "rand.h"
33 34 35 36

#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
A
antirez 已提交
37
#include <ctype.h>
38
#include <math.h>
39

40 41 42
char *redisProtocolToLuaType_Int(lua_State *lua, char *reply);
char *redisProtocolToLuaType_Bulk(lua_State *lua, char *reply);
char *redisProtocolToLuaType_Status(lua_State *lua, char *reply);
43 44
char *redisProtocolToLuaType_Error(lua_State *lua, char *reply);
char *redisProtocolToLuaType_MultiBulk(lua_State *lua, char *reply);
45 46
int redis_math_random (lua_State *L);
int redis_math_randomseed (lua_State *L);
47
void sha1hex(char *digest, char *script, size_t len);
48 49 50

/* Take a Redis reply in the Redis protocol format and convert it into a
 * Lua type. Thanks to this function, and the introduction of not connected
G
guiquanz 已提交
51
 * clients, it is trivial to implement the redis() lua function.
52 53 54 55 56 57 58 59
 *
 * Basically we take the arguments, execute the Redis command in the context
 * of a non connected client, then take the generated reply and convert it
 * into a suitable Lua type. With this trick the scripting feature does not
 * need the introduction of a full Redis internals API. Basically the script
 * is like a normal client that bypasses all the slow I/O paths.
 *
 * Note: in this function we do not do any sanity check as the reply is
60
 * generated by Redis directly. This allows us to go faster.
G
guiquanz 已提交
61
 * The reply string can be altered during the parsing as it is discarded
62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80
 * after the conversion is completed.
 *
 * Errors are returned as a table with a single 'err' field set to the
 * error string.
 */

char *redisProtocolToLuaType(lua_State *lua, char* reply) {
    char *p = reply;

    switch(*p) {
    case ':':
        p = redisProtocolToLuaType_Int(lua,reply);
        break;
    case '$':
        p = redisProtocolToLuaType_Bulk(lua,reply);
        break;
    case '+':
        p = redisProtocolToLuaType_Status(lua,reply);
        break;
81 82 83 84 85 86
    case '-':
        p = redisProtocolToLuaType_Error(lua,reply);
        break;
    case '*':
        p = redisProtocolToLuaType_MultiBulk(lua,reply);
        break;
87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104
    }
    return p;
}

char *redisProtocolToLuaType_Int(lua_State *lua, char *reply) {
    char *p = strchr(reply+1,'\r');
    long long value;

    string2ll(reply+1,p-reply-1,&value);
    lua_pushnumber(lua,(lua_Number)value);
    return p+2;
}

char *redisProtocolToLuaType_Bulk(lua_State *lua, char *reply) {
    char *p = strchr(reply+1,'\r');
    long long bulklen;

    string2ll(reply+1,p-reply-1,&bulklen);
105
    if (bulklen == -1) {
106
        lua_pushboolean(lua,0);
107 108
        return p+2;
    } else {
H
Henry Rawas 已提交
109
        lua_pushlstring(lua,p+2,(size_t)bulklen);
110 111 112 113 114 115 116
        return p+2+bulklen+2;
    }
}

char *redisProtocolToLuaType_Status(lua_State *lua, char *reply) {
    char *p = strchr(reply+1,'\r');

117 118
    lua_newtable(lua);
    lua_pushstring(lua,"ok");
119
    lua_pushlstring(lua,reply+1,p-reply-1);
120
    lua_settable(lua,-3);
121 122 123
    return p+2;
}

124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141
char *redisProtocolToLuaType_Error(lua_State *lua, char *reply) {
    char *p = strchr(reply+1,'\r');

    lua_newtable(lua);
    lua_pushstring(lua,"err");
    lua_pushlstring(lua,reply+1,p-reply-1);
    lua_settable(lua,-3);
    return p+2;
}

char *redisProtocolToLuaType_MultiBulk(lua_State *lua, char *reply) {
    char *p = strchr(reply+1,'\r');
    long long mbulklen;
    int j = 0;

    string2ll(reply+1,p-reply-1,&mbulklen);
    p += 2;
    if (mbulklen == -1) {
142
        lua_pushboolean(lua,0);
143 144 145 146
        return p;
    }
    lua_newtable(lua);
    for (j = 0; j < mbulklen; j++) {
A
antirez 已提交
147
        lua_pushnumber(lua,j+1);
148 149 150 151 152 153
        p = redisProtocolToLuaType(lua,p);
        lua_settable(lua,-3);
    }
    return p;
}

154
void luaPushError(lua_State *lua, char *error) {
155 156
    lua_Debug dbg;

157 158
    lua_newtable(lua);
    lua_pushstring(lua,"err");
159 160 161 162 163 164 165 166 167 168

    /* Attempt to figure out where this function was called, if possible */
    if(lua_getstack(lua, 1, &dbg) && lua_getinfo(lua, "nSl", &dbg)) {
        sds msg = sdscatprintf(sdsempty(), "%s: %d: %s",
            dbg.source, dbg.currentline, error);
        lua_pushstring(lua, msg);
        sdsfree(msg);
    } else {
        lua_pushstring(lua, error);
    }
169 170 171
    lua_settable(lua,-3);
}

172 173 174 175 176 177 178 179 180 181 182 183
/* Sort the array currently in the stack. We do this to make the output
 * of commands like KEYS or SMEMBERS something deterministic when called
 * from Lua (to play well with AOf/replication).
 *
 * The array is sorted using table.sort itself, and assuming all the
 * list elements are strings. */
void luaSortArray(lua_State *lua) {
    /* Initial Stack: array */
    lua_getglobal(lua,"table");
    lua_pushstring(lua,"sort");
    lua_gettable(lua,-2);       /* Stack: array, table, table.sort */
    lua_pushvalue(lua,-3);      /* Stack: array, table, table.sort, array */
184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199
    if (lua_pcall(lua,1,0,0)) {
        /* Stack: array, table, error */

        /* We are not interested in the error, we assume that the problem is
         * that there are 'false' elements inside the array, so we try
         * again with a slower function but able to handle this case, that
         * is: table.sort(table, __redis__compare_helper) */
        lua_pop(lua,1);             /* Stack: array, table */
        lua_pushstring(lua,"sort"); /* Stack: array, table, sort */
        lua_gettable(lua,-2);       /* Stack: array, table, table.sort */
        lua_pushvalue(lua,-3);      /* Stack: array, table, table.sort, array */
        lua_getglobal(lua,"__redis__compare_helper");
        /* Stack: array, table, table.sort, array, __redis__compare_helper */
        lua_call(lua,2,0);
    }
    /* Stack: array (sorted), table */
200 201 202
    lua_pop(lua,1);             /* Stack: array (sorted) */
}

203 204
#define LUA_CMD_OBJCACHE_SIZE 32
#define LUA_CMD_OBJCACHE_MAX_LEN 64
205
int luaRedisGenericCommand(lua_State *lua, int raise_error) {
206 207 208 209 210
    int j, argc = lua_gettop(lua);
    struct redisCommand *cmd;
    redisClient *c = server.lua_client;
    sds reply;

211 212 213
    /* Cached across calls. */
    static robj **argv = NULL;
    static int argv_size = 0;
214
    static robj *cached_objects[LUA_CMD_OBJCACHE_SIZE];
215
    static size_t cached_objects_len[LUA_CMD_OBJCACHE_SIZE];
216

217 218 219 220 221 222 223
    /* Require at least one argument */
    if (argc == 0) {
        luaPushError(lua,
            "Please specify at least one argument for redis.call()");
        return 1;
    }

224
    /* Build the arguments vector */
225
    if (argv_size < argc) {
226 227 228 229
        argv = zrealloc(argv,sizeof(robj*)*argc);
        argv_size = argc;
    }

230
    for (j = 0; j < argc; j++) {
231 232
        char *obj_s;
        size_t obj_len;
233
        char dbuf[64];
234

235
        if (lua_type(lua,j+1) == LUA_TNUMBER) {
236 237 238 239 240 241 242 243 244 245
            /* We can't use lua_tolstring() for number -> string conversion
             * since Lua uses a format specifier that loses precision. */
            lua_Number num = lua_tonumber(lua,j+1);

            obj_len = snprintf(dbuf,sizeof(dbuf),"%.17g",(double)num);
            obj_s = dbuf;
        } else {
            obj_s = (char*)lua_tolstring(lua,j+1,&obj_len);
            if (obj_s == NULL) break; /* Not a string. */
        }
246 247

        /* Try to use a cached object. */
248 249
        if (j < LUA_CMD_OBJCACHE_SIZE && cached_objects[j] &&
            cached_objects_len[j] >= obj_len)
M
michael-grunder 已提交
250
        {
251 252 253 254 255 256
            char *s = cached_objects[j]->ptr;
            struct sdshdr *sh = (void*)(s-(sizeof(struct sdshdr)));

            argv[j] = cached_objects[j];
            cached_objects[j] = NULL;
            memcpy(s,obj_s,obj_len+1);
257 258
            sh->free += (int)(sh->len - obj_len);
            sh->len = (int)obj_len;
259 260 261
        } else {
            argv[j] = createStringObject(obj_s, obj_len);
        }
262
    }
263

264 265 266 267 268 269 270 271 272 273 274 275 276
    /* Check if one of the arguments passed by the Lua script
     * is not a string or an integer (lua_isstring() return true for
     * integers as well). */
    if (j != argc) {
        j--;
        while (j >= 0) {
            decrRefCount(argv[j]);
            j--;
        }
        luaPushError(lua,
            "Lua redis() command arguments must be strings or integers");
        return 1;
    }
277

278 279 280 281
    /* Setup our fake client for command execution */
    c->argv = argv;
    c->argc = argc;

282 283
    /* Command lookup */
    cmd = lookupCommand(argv[0]->ptr);
284 285 286 287
    if (!cmd || ((cmd->arity > 0 && cmd->arity != argc) ||
                   (argc < -cmd->arity)))
    {
        if (cmd)
288
            luaPushError(lua,
289 290
                "Wrong number of args calling Redis command From Lua script");
        else
291
            luaPushError(lua,"Unknown Redis command called from Lua script");
292
        goto cleanup;
293
    }
294

295
    /* There are commands that are not allowed inside scripts. */
296 297 298 299 300
    if (cmd->flags & REDIS_CMD_NOSCRIPT) {
        luaPushError(lua, "This Redis command is not allowed from scripts");
        goto cleanup;
    }

301 302 303 304 305 306 307 308 309
    /* Write commands are forbidden against read-only slaves, or if a
     * command marked as non-deterministic was already called in the context
     * of this script. */
    if (cmd->flags & REDIS_CMD_WRITE) {
        if (server.lua_random_dirty) {
            luaPushError(lua,
                "Write commands not allowed after non deterministic commands");
            goto cleanup;
        } else if (server.masterhost && server.repl_slave_ro &&
310
                   !server.loading &&
311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334
                   !(server.lua_caller->flags & REDIS_MASTER))
        {
            luaPushError(lua, shared.roslaveerr->ptr);
            goto cleanup;
        } else if (server.stop_writes_on_bgsave_err &&
                   server.saveparamslen > 0 &&
                   server.lastbgsave_status == REDIS_ERR)
        {
            luaPushError(lua, shared.bgsaveerr->ptr);
            goto cleanup;
        }
    }

    /* If we reached the memory limit configured via maxmemory, commands that
     * could enlarge the memory usage are not allowed, but only if this is the
     * first write in the context of this script, otherwise we can't stop
     * in the middle. */
    if (server.maxmemory && server.lua_write_dirty == 0 &&
        (cmd->flags & REDIS_CMD_DENYOOM))
    {
        if (freeMemoryIfNeeded() == REDIS_ERR) {
            luaPushError(lua, shared.oomerr->ptr);
            goto cleanup;
        }
335 336 337
    }

    if (cmd->flags & REDIS_CMD_RANDOM) server.lua_random_dirty = 1;
338
    if (cmd->flags & REDIS_CMD_WRITE) server.lua_write_dirty = 1;
339

340
    /* Run the command */
341 342
    c->cmd = cmd;
    call(c,REDIS_CALL_SLOWLOG | REDIS_CALL_STATS);
343 344 345 346

    /* Convert the result of the Redis command into a suitable Lua type.
     * The first thing we need is to create a single string from the client
     * output buffers. */
347 348 349 350 351 352
    if (listLength(c->reply) == 0 && c->bufpos < REDIS_REPLY_CHUNK_BYTES) {
        /* This is a fast path for the common case of a reply inside the
         * client static buffer. Don't create an SDS string but just use
         * the client buffer directly. */
        c->buf[c->bufpos] = '\0';
        reply = c->buf;
353
        c->bufpos = 0;
354 355 356 357 358
    } else {
        reply = sdsnewlen(c->buf,c->bufpos);
        c->bufpos = 0;
        while(listLength(c->reply)) {
            robj *o = listNodeValue(listFirst(c->reply));
359

360 361 362
            reply = sdscatlen(reply,o->ptr,sdslen(o->ptr));
            listDelNode(c->reply,listFirst(c->reply));
        }
363
    }
364
    if (raise_error && reply[0] != '-') raise_error = 0;
365
    redisProtocolToLuaType(lua,reply);
366 367 368 369
    /* Sort the output array if needed, assuming it is a non-null multi bulk
     * reply as expected. */
    if ((cmd->flags & REDIS_CMD_SORT_FOR_SCRIPT) &&
        (reply[0] == '*' && reply[1] != '-')) {
370
            luaSortArray(lua);
371
    }
372
    if (reply != c->buf) sdsfree(reply);
373
    c->reply_bytes = 0;
374

375
cleanup:
376 377
    /* Clean up. Command code may have changed argv/argc so we use the
     * argv/argc of the client instead of the local variables. */
378 379 380 381 382 383 384 385
    for (j = 0; j < c->argc; j++) {
        robj *o = c->argv[j];

        /* Try to cache the object in the cached_objects array.
         * The object must be small, SDS-encoded, and with refcount = 1
         * (we must be the only owner) for us to cache it. */
        if (j < LUA_CMD_OBJCACHE_SIZE &&
            o->refcount == 1 &&
A
antirez 已提交
386
            o->encoding == REDIS_ENCODING_RAW &&
387 388 389 390 391 392 393 394 395 396 397 398
            sdslen(o->ptr) <= LUA_CMD_OBJCACHE_MAX_LEN)
        {
            struct sdshdr *sh = (void*)(((char*)(o->ptr))-(sizeof(struct sdshdr)));

            if (cached_objects[j]) decrRefCount(cached_objects[j]);
            cached_objects[j] = o;
            cached_objects_len[j] = sh->free + sh->len;
        } else {
            decrRefCount(o);
        }
    }

399 400 401
    if (c->argv != argv) {
        zfree(c->argv);
        argv = NULL;
402
        argv_size = 0;
403
    }
404

405 406 407 408 409 410 411 412
    if (raise_error) {
        /* If we are here we should have an error in the stack, in the
         * form of a table with an "err" field. Extract the string to
         * return the plain error. */
        lua_pushstring(lua,"err");
        lua_gettable(lua,-2);
        return lua_error(lua);
    }
413 414 415
    return 1;
}

416 417 418 419 420 421 422 423
int luaRedisCallCommand(lua_State *lua) {
    return luaRedisGenericCommand(lua,1);
}

int luaRedisPCallCommand(lua_State *lua) {
    return luaRedisGenericCommand(lua,0);
}

424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442
/* This adds redis.sha1hex(string) to Lua scripts using the same hashing
 * function used for sha1ing lua scripts. */
int luaRedisSha1hexCommand(lua_State *lua) {
    int argc = lua_gettop(lua);
    char digest[41];
    size_t len;
    char *s;

    if (argc != 1) {
        luaPushError(lua, "wrong number of arguments");
        return 1;
    }

    s = (char*)lua_tolstring(lua,1,&len);
    sha1hex(digest,s,len);
    lua_pushstring(lua,digest);
    return 1;
}

443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470
/* Returns a table with a single field 'field' set to the string value
 * passed as argument. This helper function is handy when returning
 * a Redis Protocol error or status reply from Lua:
 *
 * return redis.error_reply("ERR Some Error")
 * return redis.status_reply("ERR Some Error")
 */
int luaRedisReturnSingleFieldTable(lua_State *lua, char *field) {
    if (lua_gettop(lua) != 1 || lua_type(lua,-1) != LUA_TSTRING) {
        luaPushError(lua, "wrong number or type of arguments");
        return 1;
    }

    lua_newtable(lua);
    lua_pushstring(lua, field);
    lua_pushvalue(lua, -3);
    lua_settable(lua, -3);
    return 1;
}

int luaRedisErrorReplyCommand(lua_State *lua) {
    return luaRedisReturnSingleFieldTable(lua,"err");
}

int luaRedisStatusReplyCommand(lua_State *lua) {
    return luaRedisReturnSingleFieldTable(lua,"ok");
}

471 472 473 474 475 476 477 478 479
int luaLogCommand(lua_State *lua) {
    int j, argc = lua_gettop(lua);
    int level;
    sds log;

    if (argc < 2) {
        luaPushError(lua, "redis.log() requires two arguments or more.");
        return 1;
    } else if (!lua_isnumber(lua,-argc)) {
480
        luaPushError(lua, "First argument must be a number (log level).");
481 482
        return 1;
    }
H
Henry Rawas 已提交
483
    level = (int)lua_tonumber(lua,-argc);
484
    if (level < REDIS_DEBUG || level > REDIS_WARNING) {
485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505
        luaPushError(lua, "Invalid debug level.");
        return 1;
    }

    /* Glue together all the arguments */
    log = sdsempty();
    for (j = 1; j < argc; j++) {
        size_t len;
        char *s;

        s = (char*)lua_tolstring(lua,(-argc)+j,&len);
        if (s) {
            if (j != 1) log = sdscatlen(log," ",1);
            log = sdscatlen(log,s,len);
        }
    }
    redisLogRaw(level,log);
    sdsfree(log);
    return 0;
}

A
antirez 已提交
506 507 508
void luaMaskCountHook(lua_State *lua, lua_Debug *ar) {
    long long elapsed;
    REDIS_NOTUSED(ar);
509
    REDIS_NOTUSED(lua);
A
antirez 已提交
510

511
    elapsed = mstime() - server.lua_time_start;
512
    if (elapsed >= server.lua_time_limit && server.lua_timedout == 0) {
513
        redisLog(REDIS_WARNING,"Lua slow script detected: still in execution after %lld milliseconds. You can try killing the script using the SCRIPT KILL command.",elapsed);
514
        server.lua_timedout = 1;
515 516 517 518 519 520
        /* Once the script timeouts we reenter the event loop to permit others
         * to call SCRIPT KILL or SHUTDOWN NOSAVE if needed. For this reason
         * we need to mask the client executing the script from the event loop.
         * If we don't do that the client may disconnect and could no longer be
         * here when the EVAL command will return. */
         aeDeleteFileEvent(server.el, server.lua_caller->fd, AE_READABLE);
A
antirez 已提交
521
    }
522
    if (server.lua_timedout) processEventsWhileBlocked();
523 524 525 526 527
    if (server.lua_kill) {
        redisLog(REDIS_WARNING,"Lua script killed by user with SCRIPT KILL.");
        lua_pushstring(lua,"Script killed by user with SCRIPT KILL...");
        lua_error(lua);
    }
A
antirez 已提交
528 529
}

530 531 532 533 534 535
void luaLoadLib(lua_State *lua, const char *libname, lua_CFunction luafunc) {
  lua_pushcfunction(lua, luafunc);
  lua_pushstring(lua, libname);
  lua_call(lua, 1, 0);
}

536
LUALIB_API int (luaopen_cjson) (lua_State *L);
L
lsbardel 已提交
537
LUALIB_API int (luaopen_struct) (lua_State *L);
A
antirez 已提交
538
LUALIB_API int (luaopen_cmsgpack) (lua_State *L);
539

540 541 542 543 544
void luaLoadLibraries(lua_State *lua) {
    luaLoadLib(lua, "", luaopen_base);
    luaLoadLib(lua, LUA_TABLIBNAME, luaopen_table);
    luaLoadLib(lua, LUA_STRLIBNAME, luaopen_string);
    luaLoadLib(lua, LUA_MATHLIBNAME, luaopen_math);
545
    luaLoadLib(lua, LUA_DBLIBNAME, luaopen_debug);
L
lsbardel 已提交
546 547
    luaLoadLib(lua, "cjson", luaopen_cjson);
    luaLoadLib(lua, "struct", luaopen_struct);
A
antirez 已提交
548
    luaLoadLib(lua, "cmsgpack", luaopen_cmsgpack);
549 550 551 552 553 554 555

#if 0 /* Stuff that we don't load currently, for sandboxing concerns. */
    luaLoadLib(lua, LUA_LOADLIBNAME, luaopen_package);
    luaLoadLib(lua, LUA_OSLIBNAME, luaopen_os);
#endif
}

556 557 558 559 560 561 562
/* Remove a functions that we don't want to expose to the Redis scripting
 * environment. */
void luaRemoveUnsupportedFunctions(lua_State *lua) {
    lua_pushnil(lua);
    lua_setglobal(lua,"loadfile");
}

563 564 565 566
/* This function installs metamethods in the global table _G that prevent
 * the creation of globals accidentally.
 *
 * It should be the last to be called in the scripting engine initialization
567
 * sequence, because it may interact with creation of globals. */
568 569
void scriptingEnableGlobalsProtection(lua_State *lua) {
    char *s[32];
570
    sds code = sdsempty();
571
    int j = 0;
572

573 574
    /* strict.lua from: http://metalua.luaforge.net/src/lib/strict.lua.html.
     * Modified to be adapted to Redis. */
575
    s[j++]="local mt = {}\n";
576 577
    s[j++]="setmetatable(_G, mt)\n";
    s[j++]="mt.__newindex = function (t, n, v)\n";
A
antirez 已提交
578
    s[j++]="  if debug.getinfo(2) then\n";
579 580
    s[j++]="    local w = debug.getinfo(2, \"S\").what\n";
    s[j++]="    if w ~= \"main\" and w ~= \"C\" then\n";
581
    s[j++]="      error(\"Script attempted to create global variable '\"..tostring(n)..\"'\", 2)\n";
582 583 584 585 586
    s[j++]="    end\n";
    s[j++]="  end\n";
    s[j++]="  rawset(t, n, v)\n";
    s[j++]="end\n";
    s[j++]="mt.__index = function (t, n)\n";
A
antirez 已提交
587
    s[j++]="  if debug.getinfo(2) and debug.getinfo(2, \"S\").what ~= \"C\" then\n";
588
    s[j++]="    error(\"Script attempted to access unexisting global variable '\"..tostring(n)..\"'\", 2)\n";
589 590 591 592 593 594
    s[j++]="  end\n";
    s[j++]="  return rawget(t, n)\n";
    s[j++]="end\n";
    s[j++]=NULL;

    for (j = 0; s[j] != NULL; j++) code = sdscatlen(code,s[j],strlen(s[j]));
A
antirez 已提交
595
    luaL_loadbuffer(lua,code,sdslen(code),"@enable_strict_lua");
596 597 598 599
    lua_pcall(lua,0,0,0);
    sdsfree(code);
}

600 601 602 603
/* Initialize the scripting environment.
 * It is possible to call this function to reset the scripting environment
 * assuming that we call scriptingRelease() before.
 * See scriptingReset() for more information. */
604 605
void scriptingInit(void) {
    lua_State *lua = lua_open();
606

607
    luaLoadLibraries(lua);
608
    luaRemoveUnsupportedFunctions(lua);
609

610 611 612
    /* Initialize a dictionary we use to map SHAs to scripts.
     * This is useful for replication, as we need to replicate EVALSHA
     * as EVAL, so we need to remember the associated script. */
A
antirez 已提交
613
    server.lua_scripts = dictCreate(&shaScriptObjectDictType,NULL);
614

615 616 617 618 619
    /* Register the redis commands table and fields */
    lua_newtable(lua);

    /* redis.call */
    lua_pushstring(lua,"call");
620 621 622 623 624 625
    lua_pushcfunction(lua,luaRedisCallCommand);
    lua_settable(lua,-3);

    /* redis.pcall */
    lua_pushstring(lua,"pcall");
    lua_pushcfunction(lua,luaRedisPCallCommand);
626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648
    lua_settable(lua,-3);

    /* redis.log and log levels. */
    lua_pushstring(lua,"log");
    lua_pushcfunction(lua,luaLogCommand);
    lua_settable(lua,-3);

    lua_pushstring(lua,"LOG_DEBUG");
    lua_pushnumber(lua,REDIS_DEBUG);
    lua_settable(lua,-3);

    lua_pushstring(lua,"LOG_VERBOSE");
    lua_pushnumber(lua,REDIS_VERBOSE);
    lua_settable(lua,-3);

    lua_pushstring(lua,"LOG_NOTICE");
    lua_pushnumber(lua,REDIS_NOTICE);
    lua_settable(lua,-3);

    lua_pushstring(lua,"LOG_WARNING");
    lua_pushnumber(lua,REDIS_WARNING);
    lua_settable(lua,-3);

649 650 651 652 653
    /* redis.sha1hex */
    lua_pushstring(lua, "sha1hex");
    lua_pushcfunction(lua, luaRedisSha1hexCommand);
    lua_settable(lua, -3);

654 655 656 657 658 659 660 661
    /* redis.error_reply and redis.status_reply */
    lua_pushstring(lua, "error_reply");
    lua_pushcfunction(lua, luaRedisErrorReplyCommand);
    lua_settable(lua, -3);
    lua_pushstring(lua, "status_reply");
    lua_pushcfunction(lua, luaRedisStatusReplyCommand);
    lua_settable(lua, -3);

662
    /* Finally set the table as 'redis' global var. */
663
    lua_setglobal(lua,"redis");
664

665 666 667 668 669 670 671 672 673 674 675 676 677
    /* Replace math.random and math.randomseed with our implementations. */
    lua_getglobal(lua,"math");

    lua_pushstring(lua,"random");
    lua_pushcfunction(lua,redis_math_random);
    lua_settable(lua,-3);

    lua_pushstring(lua,"randomseed");
    lua_pushcfunction(lua,redis_math_randomseed);
    lua_settable(lua,-3);

    lua_setglobal(lua,"math");

G
guiquanz 已提交
678
    /* Add a helper function that we use to sort the multi bulk output of non
679 680 681 682 683 684 685
     * deterministic commands, when containing 'false' elements. */
    {
        char *compare_func =    "function __redis__compare_helper(a,b)\n"
                                "  if a == false then a = '' end\n"
                                "  if b == false then b = '' end\n"
                                "  return a<b\n"
                                "end\n";
A
antirez 已提交
686
        luaL_loadbuffer(lua,compare_func,strlen(compare_func),"@cmp_func_def");
687 688 689
        lua_pcall(lua,0,0,0);
    }

690 691 692 693 694 695 696 697 698 699 700
    /* Add a helper function we use for pcall error reporting.
     * Note that when the error is in the C function we want to report the
     * information about the caller, that's what makes sense from the point
     * of view of the user debugging a script. */
    {
        char *errh_func =       "function __redis__err__handler(err)\n"
                                "  local i = debug.getinfo(2,'nSl')\n"
                                "  if i and i.what == 'C' then\n"
                                "    i = debug.getinfo(3,'nSl')\n"
                                "  end\n"
                                "  if i then\n"
A
antirez 已提交
701
                                "    return i.source .. ':' .. i.currentline .. ': ' .. err\n"
702 703 704 705 706 707 708 709
                                "  else\n"
                                "    return err\n"
                                "  end\n"
                                "end\n";
        luaL_loadbuffer(lua,errh_func,strlen(errh_func),"@err_handler_def");
        lua_pcall(lua,0,0,0);
    }

710
    /* Create the (non connected) client that we use to execute Redis commands
711 712 713 714 715 716 717
     * inside the Lua interpreter.
     * Note: there is no need to create it again when this function is called
     * by scriptingReset(). */
    if (server.lua_client == NULL) {
        server.lua_client = createClient(-1);
        server.lua_client->flags |= REDIS_LUA_CLIENT;
    }
718

719 720 721
    /* Lua beginners ofter don't use "local", this is likely to introduce
     * subtle bugs in their code. To prevent problems we protect accesses
     * to global variables. */
722
    scriptingEnableGlobalsProtection(lua);
723

724 725 726
    server.lua = lua;
}

727 728 729 730 731 732 733 734 735 736 737 738
/* Release resources related to Lua scripting.
 * This function is used in order to reset the scripting environment. */
void scriptingRelease(void) {
    dictRelease(server.lua_scripts);
    lua_close(server.lua);
}

void scriptingReset(void) {
    scriptingRelease();
    scriptingInit();
}

G
guiquanz 已提交
739
/* Perform the SHA1 of the input string. We use this both for hashing script
740 741 742 743
 * bodies in order to obtain the Lua function name, and in the implementation
 * of redis.sha1().
 *
 * 'digest' should point to a 41 bytes buffer: 40 for SHA1 converted into an
744
 * hexadecimal number, plus 1 byte for null term. */
745
void sha1hex(char *digest, char *script, size_t len) {
746 747 748 749 750 751
    SHA1_CTX ctx;
    unsigned char hash[20];
    char *cset = "0123456789abcdef";
    int j;

    SHA1Init(&ctx);
H
Henry Rawas 已提交
752
    SHA1Update(&ctx,(unsigned char*)script,(u_int32_t)len);
753 754 755 756 757 758 759 760 761 762
    SHA1Final(hash,&ctx);

    for (j = 0; j < 20; j++) {
        digest[j*2] = cset[((hash[j]&0xF0)>>4)];
        digest[j*2+1] = cset[(hash[j]&0xF)];
    }
    digest[40] = '\0';
}

void luaReplyToRedisReply(redisClient *c, lua_State *lua) {
763
    int t = lua_type(lua,-1);
764 765 766

    switch(t) {
    case LUA_TSTRING:
767
        addReplyBulkCBuffer(c,(char*)lua_tostring(lua,-1),lua_strlen(lua,-1));
768 769
        break;
    case LUA_TBOOLEAN:
770
        addReply(c,lua_toboolean(lua,-1) ? shared.cone : shared.nullbulk);
771 772
        break;
    case LUA_TNUMBER:
773
        addReplyLongLong(c,(long long)lua_tonumber(lua,-1));
774
        break;
775
    case LUA_TTABLE:
776 777
        /* We need to check if it is an array, an error, or a status reply.
         * Error are returned as a single element table with 'err' field.
G
guiquanz 已提交
778
         * Status replies are returned as single element table with 'ok' field */
779 780 781 782
        lua_pushstring(lua,"err");
        lua_gettable(lua,-2);
        t = lua_type(lua,-1);
        if (t == LUA_TSTRING) {
783 784 785 786
            sds err = sdsnew(lua_tostring(lua,-1));
            sdsmapchars(err,"\r\n","  ",2);
            addReplySds(c,sdscatprintf(sdsempty(),"-%s\r\n",err));
            sdsfree(err);
787 788 789
            lua_pop(lua,2);
            return;
        }
790

791
        lua_pop(lua,1);
792 793 794 795
        lua_pushstring(lua,"ok");
        lua_gettable(lua,-2);
        t = lua_type(lua,-1);
        if (t == LUA_TSTRING) {
796 797 798 799
            sds ok = sdsnew(lua_tostring(lua,-1));
            sdsmapchars(ok,"\r\n","  ",2);
            addReplySds(c,sdscatprintf(sdsempty(),"+%s\r\n",ok));
            sdsfree(ok);
800 801 802 803 804
            lua_pop(lua,1);
        } else {
            void *replylen = addDeferredMultiBulkLength(c);
            int j = 1, mbulklen = 0;

805
            lua_pop(lua,1); /* Discard the 'ok' field value we popped */
806 807 808 809 810 811 812 813
            while(1) {
                lua_pushnumber(lua,j++);
                lua_gettable(lua,-2);
                t = lua_type(lua,-1);
                if (t == LUA_TNIL) {
                    lua_pop(lua,1);
                    break;
                }
814 815
                luaReplyToRedisReply(c, lua);
                mbulklen++;
816 817 818 819
            }
            setDeferredMultiBulkLength(c,replylen,mbulklen);
        }
        break;
820 821 822 823 824 825
    default:
        addReply(c,shared.nullbulk);
    }
    lua_pop(lua,1);
}

826 827 828 829 830 831 832 833 834 835 836 837 838
/* Set an array of Redis String Objects as a Lua array (table) stored into a
 * global variable. */
void luaSetGlobalArray(lua_State *lua, char *var, robj **elev, int elec) {
    int j;

    lua_newtable(lua);
    for (j = 0; j < elec; j++) {
        lua_pushlstring(lua,(char*)elev[j]->ptr,sdslen(elev[j]->ptr));
        lua_rawseti(lua,-2,j+1);
    }
    lua_setglobal(lua,var);
}

839 840 841 842 843 844 845 846 847 848 849 850 851 852
/* Define a lua function with the specified function name and body.
 * The function name musts be a 2 characters long string, since all the
 * functions we defined in the Lua context are in the form:
 *
 *   f_<hex sha1 sum>
 *
 * On success REDIS_OK is returned, and nothing is left on the Lua stack.
 * On error REDIS_ERR is returned and an appropriate error is set in the
 * client context. */
int luaCreateFunction(redisClient *c, lua_State *lua, char *funcname, robj *body) {
    sds funcdef = sdsempty();

    funcdef = sdscat(funcdef,"function ");
    funcdef = sdscatlen(funcdef,funcname,42);
853
    funcdef = sdscatlen(funcdef,"() ",3);
854
    funcdef = sdscatlen(funcdef,body->ptr,sdslen(body->ptr));
855
    funcdef = sdscatlen(funcdef," end",4);
856

A
antirez 已提交
857
    if (luaL_loadbuffer(lua,funcdef,sdslen(funcdef),"@user_script")) {
858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883
        addReplyErrorFormat(c,"Error compiling script (new function): %s\n",
            lua_tostring(lua,-1));
        lua_pop(lua,1);
        sdsfree(funcdef);
        return REDIS_ERR;
    }
    sdsfree(funcdef);
    if (lua_pcall(lua,0,0,0)) {
        addReplyErrorFormat(c,"Error running script (new function): %s\n",
            lua_tostring(lua,-1));
        lua_pop(lua,1);
        return REDIS_ERR;
    }

    /* We also save a SHA1 -> Original script map in a dictionary
     * so that we can replicate / write in the AOF all the
     * EVALSHA commands as EVAL using the original script. */
    {
        int retval = dictAdd(server.lua_scripts,
                             sdsnewlen(funcname+2,40),body);
        redisAssertWithInfo(c,NULL,retval == DICT_OK);
        incrRefCount(body);
    }
    return REDIS_OK;
}

A
antirez 已提交
884
void evalGenericCommand(redisClient *c, int evalsha) {
885 886
    lua_State *lua = server.lua;
    char funcname[43];
887
    long long numkeys;
A
antirez 已提交
888
    int delhook = 0, err;
889

890 891 892 893
    /* We want the same PRNG sequence at every call so that our PRNG is
     * not affected by external state. */
    redisSrand48(0);

894 895 896 897 898 899 900 901 902
    /* We set this flag to zero to remember that so far no random command
     * was called. This way we can allow the user to call commands like
     * SRANDMEMBER or RANDOMKEY from Lua scripts as far as no write command
     * is called (otherwise the replication and AOF would end with non
     * deterministic sequences).
     *
     * Thanks to this flag we'll raise an error every time a write command
     * is called after a random command was used. */
    server.lua_random_dirty = 0;
903
    server.lua_write_dirty = 0;
904

905 906 907 908 909 910
    /* Get the number of arguments that are keys */
    if (getLongLongFromObjectOrReply(c,c->argv[2],&numkeys,NULL) != REDIS_OK)
        return;
    if (numkeys > (c->argc - 3)) {
        addReplyError(c,"Number of keys can't be greater than number of args");
        return;
911 912 913
    } else if (numkeys < 0) {
        addReplyError(c,"Number of keys can't be negative");
        return;
914
    }
915 916 917 918 919

    /* We obtain the script SHA1, then check if this function is already
     * defined into the Lua state */
    funcname[0] = 'f';
    funcname[1] = '_';
A
antirez 已提交
920 921
    if (!evalsha) {
        /* Hash the code if this is an EVAL call */
922
        sha1hex(funcname+2,c->argv[1]->ptr,sdslen(c->argv[1]->ptr));
A
antirez 已提交
923 924 925 926 927
    } else {
        /* We already have the SHA if it is a EVALSHA */
        int j;
        char *sha = c->argv[1]->ptr;

928 929 930
        /* Convert to lowercase. We don't use tolower since the function
         * managed to always show up in the profiler output consuming
         * a non trivial amount of time. */
A
antirez 已提交
931
        for (j = 0; j < 40; j++)
932 933
            funcname[j+2] = (sha[j] >= 'A' && sha[j] <= 'Z') ?
                sha[j]+('a'-'A') : sha[j];
A
antirez 已提交
934 935 936
        funcname[42] = '\0';
    }

937 938 939
    /* Push the pcall error handler function on the stack. */
    lua_getglobal(lua, "__redis__err__handler");

940
    /* Try to lookup the Lua function */
941
    lua_getglobal(lua, funcname);
942
    if (lua_isnil(lua,-1)) {
943
        lua_pop(lua,1); /* remove the nil from the stack */
A
antirez 已提交
944
        /* Function not defined... let's define it if we have the
G
guiquanz 已提交
945
         * body of the function. If this is an EVALSHA call we can just
A
antirez 已提交
946 947
         * return an error. */
        if (evalsha) {
948
            lua_pop(lua,1); /* remove the error handler from the stack. */
A
antirez 已提交
949 950 951
            addReply(c, shared.noscripterr);
            return;
        }
A
antirez 已提交
952 953 954 955 956 957
        if (luaCreateFunction(c,lua,funcname,c->argv[1]) == REDIS_ERR) {
            lua_pop(lua,1); /* remove the error handler from the stack. */
            /* The error is sent to the client by luaCreateFunction()
             * itself when it returns REDIS_ERR. */
            return;
        }
958
        /* Now the following is guaranteed to return non nil */
959
        lua_getglobal(lua, funcname);
960
        redisAssert(!lua_isnil(lua,-1));
961
    }
962 963 964

    /* Populate the argv and keys table accordingly to the arguments that
     * EVAL received. */
H
Henry Rawas 已提交
965 966
    luaSetGlobalArray(lua,"KEYS",c->argv+3,(int)numkeys);
    luaSetGlobalArray(lua,"ARGV",c->argv+3+numkeys,(int)(c->argc-3-numkeys));
967 968 969

    /* Select the right DB in the context of the Lua client */
    selectDb(server.lua_client,c->db->id);
970

971
    /* Set a hook in order to be able to stop the script execution if it
972 973 974
     * is running for too much time.
     * We set the hook only if the time limit is enabled as the hook will
     * make the Lua script execution slower. */
975
    server.lua_caller = c;
976
    server.lua_time_start = mstime();
977
    server.lua_kill = 0;
978
    if (server.lua_time_limit > 0 && server.masterhost == NULL) {
979
        lua_sethook(lua,luaMaskCountHook,LUA_MASKCOUNT,100000);
980
        delhook = 1;
981 982
    }

983
    /* At this point whether this script was never seen before or if it was
984 985
     * already defined, we can call it. We have zero arguments and expect
     * a single return value. */
986
    err = lua_pcall(lua,0,1,-2);
A
antirez 已提交
987 988

    /* Perform some cleanup that we need to do both on error and success. */
989
    if (delhook) lua_sethook(lua,luaMaskCountHook,0,0); /* Disable hook */
A
antirez 已提交
990 991 992 993 994 995 996
    if (server.lua_timedout) {
        server.lua_timedout = 0;
        /* Restore the readable handler that was unregistered when the
         * script timeout was detected. */
        aeCreateFileEvent(server.el,c->fd,AE_READABLE,
                          readQueryFromClient,c);
    }
997
    server.lua_caller = NULL;
998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014

    /* Call the Lua garbage collector from time to time to avoid a
     * full cycle performed by Lua, which adds too latency.
     *
     * The call is performed every LUA_GC_CYCLE_PERIOD executed commands
     * (and for LUA_GC_CYCLE_PERIOD collection steps) because calling it
     * for every command uses too much CPU. */
    #define LUA_GC_CYCLE_PERIOD 50
    {
        static long gc_count = 0;

        gc_count++;
        if (gc_count == LUA_GC_CYCLE_PERIOD) {
            lua_gc(lua,LUA_GCSTEP,LUA_GC_CYCLE_PERIOD);
            gc_count = 0;
        }
    }
1015

A
antirez 已提交
1016 1017 1018
    if (err) {
        addReplyErrorFormat(c,"Error running script (call to %s): %s\n",
            funcname, lua_tostring(lua,-1));
A
antirez 已提交
1019
        lua_pop(lua,2); /* Consume the Lua reply and remove error handler. */
A
antirez 已提交
1020 1021 1022
    } else {
        /* On success convert the Lua return value into Redis protocol, and
         * send it to * the client. */
A
antirez 已提交
1023 1024
        luaReplyToRedisReply(c,lua); /* Convert and consume the reply. */
        lua_pop(lua,1); /* Remove the error handler. */
A
antirez 已提交
1025 1026
    }

1027 1028 1029 1030 1031 1032
    /* EVALSHA should be propagated to Slave and AOF file as full EVAL, unless
     * we are sure that the script was already in the context of all the
     * attached slaves *and* the current AOF file if enabled.
     *
     * To do so we use a cache of SHA1s of scripts that we already propagated
     * as full EVAL, that's called the Replication Script Cache.
1033
     *
1034 1035 1036
     * For repliation, everytime a new slave attaches to the master, we need to
     * flush our cache of scripts that can be replicated as EVALSHA, while
     * for AOF we need to do so every time we rewrite the AOF file. */
1037
    if (evalsha) {
1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048
        if (!replicationScriptCacheExists(c->argv[1]->ptr)) {
            /* This script is not in our script cache, replicate it as
             * EVAL, then add it into the script cache, as from now on
             * slaves and AOF know about it. */
            robj *script = dictFetchValue(server.lua_scripts,c->argv[1]->ptr);

            replicationScriptCacheAdd(c->argv[1]->ptr);
            redisAssertWithInfo(c,NULL,script != NULL);
            rewriteClientCommandArgument(c,0,
                resetRefCount(createStringObject("EVAL",4)));
            rewriteClientCommandArgument(c,1,script);
1049
            forceCommandPropagation(c,REDIS_PROPAGATE_REPL|REDIS_PROPAGATE_AOF);
1050
        }
1051
    }
1052
}
A
antirez 已提交
1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068

void evalCommand(redisClient *c) {
    evalGenericCommand(c,0);
}

void evalShaCommand(redisClient *c) {
    if (sdslen(c->argv[1]->ptr) != 40) {
        /* We know that a match is not possible if the provided SHA is
         * not the right length. So we return an error ASAP, this way
         * evalGenericCommand() can be implemented without string length
         * sanity check */
        addReply(c, shared.noscripterr);
        return;
    }
    evalGenericCommand(c,1);
}
1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107

/* We replace math.random() with our implementation that is not affected
 * by specific libc random() implementations and will output the same sequence
 * (for the same seed) in every arch. */

/* The following implementation is the one shipped with Lua itself but with
 * rand() replaced by redisLrand48(). */
int redis_math_random (lua_State *L) {
  /* the `%' avoids the (rare) case of r==1, and is needed also because on
     some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */
  lua_Number r = (lua_Number)(redisLrand48()%REDIS_LRAND48_MAX) /
                                (lua_Number)REDIS_LRAND48_MAX;
  switch (lua_gettop(L)) {  /* check number of arguments */
    case 0: {  /* no arguments */
      lua_pushnumber(L, r);  /* Number between 0 and 1 */
      break;
    }
    case 1: {  /* only upper limit */
      int u = luaL_checkint(L, 1);
      luaL_argcheck(L, 1<=u, 1, "interval is empty");
      lua_pushnumber(L, floor(r*u)+1);  /* int between 1 and `u' */
      break;
    }
    case 2: {  /* lower and upper limits */
      int l = luaL_checkint(L, 1);
      int u = luaL_checkint(L, 2);
      luaL_argcheck(L, l<=u, 2, "interval is empty");
      lua_pushnumber(L, floor(r*(u-l+1))+l);  /* int between `l' and `u' */
      break;
    }
    default: return luaL_error(L, "wrong number of arguments");
  }
  return 1;
}

int redis_math_randomseed (lua_State *L) {
  redisSrand48(luaL_checkint(L, 1));
  return 0;
}
1108 1109 1110 1111 1112 1113 1114 1115 1116

/* ---------------------------------------------------------------------------
 * SCRIPT command for script environment introspection and control
 * ------------------------------------------------------------------------- */

void scriptCommand(redisClient *c) {
    if (c->argc == 2 && !strcasecmp(c->argv[1]->ptr,"flush")) {
        scriptingReset();
        addReply(c,shared.ok);
1117
        replicationScriptCacheFlush();
1118
        server.dirty++; /* Propagating this command is a good idea. */
1119 1120 1121 1122 1123 1124 1125 1126 1127 1128
    } else if (c->argc >= 2 && !strcasecmp(c->argv[1]->ptr,"exists")) {
        int j;

        addReplyMultiBulkLen(c, c->argc-2);
        for (j = 2; j < c->argc; j++) {
            if (dictFind(server.lua_scripts,c->argv[j]->ptr))
                addReply(c,shared.cone);
            else
                addReply(c,shared.czero);
        }
1129 1130
    } else if (c->argc == 3 && !strcasecmp(c->argv[1]->ptr,"load")) {
        char funcname[43];
1131
        sds sha;
1132 1133 1134

        funcname[0] = 'f';
        funcname[1] = '_';
1135
        sha1hex(funcname+2,c->argv[2]->ptr,sdslen(c->argv[2]->ptr));
1136 1137 1138 1139 1140 1141 1142 1143
        sha = sdsnewlen(funcname+2,40);
        if (dictFind(server.lua_scripts,sha) == NULL) {
            if (luaCreateFunction(c,server.lua,funcname,c->argv[2])
                    == REDIS_ERR) {
                sdsfree(sha);
                return;
            }
        }
1144
        addReplyBulkCBuffer(c,funcname+2,40);
1145
        sdsfree(sha);
1146
        forceCommandPropagation(c,REDIS_PROPAGATE_REPL|REDIS_PROPAGATE_AOF);
1147 1148
    } else if (c->argc == 2 && !strcasecmp(c->argv[1]->ptr,"kill")) {
        if (server.lua_caller == NULL) {
A
antirez 已提交
1149
            addReplySds(c,sdsnew("-NOTBUSY No scripts in execution right now.\r\n"));
1150
        } else if (server.lua_write_dirty) {
1151
            addReplySds(c,sdsnew("-UNKILLABLE Sorry the script already executed write commands against the dataset. You can either wait the script termination or kill the server in a hard way using the SHUTDOWN NOSAVE command.\r\n"));
1152 1153 1154 1155
        } else {
            server.lua_kill = 1;
            addReply(c,shared.ok);
        }
1156 1157 1158 1159
    } else {
        addReplyError(c, "Unknown SCRIPT subcommand or wrong # of args.");
    }
}