提交 3e6a4463 编写于 作者: A antirez

Scripting: globals protection can now be switched on/off.

上级 430602b2
......@@ -401,6 +401,23 @@ auto-aof-rewrite-min-size 64mb
# Set it to 0 or a negative value for unlimited execution without warnings.
lua-time-limit 5000
# By default variables in a Lua script are global, this means that a correct
# script must declare all the local variables explicitly using the 'local'
# keyword. Lua beginners are known to violate this rule, polluting the global
# namespace, or creating scripts that may fail under certain conditions, for
# this reason by default Redis installs a protection that will raise an error
# every time a script attempts to access a global variable that was not
# explicitly declared via global().
#
# It's worth to note that normal Redis scripts should never use globals, but
# we don't entirely disable the possibility because from time to time crazy
# things in the right hands can be pretty powerful.
#
# Globals protection may result into a minor performance hint, so it is
# possible to disable the feature in production environments using the
# following configuration directive, or at runtime using CONFIG SET.
lua-protect-globals yes
################################## SLOW LOG ###################################
# The Redis Slow Log is a system to log queries that exceeded a specified
......
......@@ -308,6 +308,10 @@ void loadServerConfigFromString(char *config) {
}
} else if (!strcasecmp(argv[0],"lua-time-limit") && argc == 2) {
server.lua_time_limit = strtoll(argv[1],NULL,10);
} else if (!strcasecmp(argv[0],"lua-protect-globals") && argc == 2) {
if ((server.lua_protect_globals = yesnotoi(argv[1])) == -1) {
err = "argument must be 'yes' or 'no'"; goto loaderr;
}
} else if (!strcasecmp(argv[0],"slowlog-log-slower-than") &&
argc == 2)
{
......@@ -549,6 +553,16 @@ void configSetCommand(redisClient *c) {
} else if (!strcasecmp(c->argv[2]->ptr,"lua-time-limit")) {
if (getLongLongFromObject(o,&ll) == REDIS_ERR || ll < 0) goto badfmt;
server.lua_time_limit = ll;
} else if (!strcasecmp(c->argv[2]->ptr,"lua-protect-globals")) {
int enable = yesnotoi(o->ptr);
if (enable == -1) goto badfmt;
if (enable == 0 && server.lua_protect_globals == 1) {
scriptingDisableGlobalsProtection(server.lua);
} else if (enable && server.lua_protect_globals == 0) {
scriptingEnableGlobalsProtection(server.lua);
}
server.lua_protect_globals = enable;
} else if (!strcasecmp(c->argv[2]->ptr,"slowlog-log-slower-than")) {
if (getLongLongFromObject(o,&ll) == REDIS_ERR) goto badfmt;
server.slowlog_log_slower_than = ll;
......@@ -743,6 +757,7 @@ void configGetCommand(redisClient *c) {
config_get_bool_field("rdbcompression", server.rdb_compression);
config_get_bool_field("rdbchecksum", server.rdb_checksum);
config_get_bool_field("activerehashing", server.activerehashing);
config_get_bool_field("lua-protect-globals", server.lua_protect_globals);
/* Everything we can't handle with macros follows. */
......
......@@ -1067,6 +1067,7 @@ void initServerConfig() {
server.lua_time_limit = REDIS_LUA_TIME_LIMIT;
server.lua_client = NULL;
server.lua_timedout = 0;
server.lua_protect_globals = 1;
updateLRUClock();
resetServerSaveParams();
......
......@@ -585,6 +585,7 @@ struct redisServer {
int lua_timedout; /* True if we reached the time limit for script
execution. */
int lua_kill; /* Kill the script if true. */
int lua_protect_globals; /* If true globals must be declared */
/* Assert & bug reportign */
char *assert_failed;
char *assert_file;
......@@ -960,6 +961,8 @@ int *zunionInterGetKeys(struct redisCommand *cmd,robj **argv, int argc, int *num
/* Scripting */
void scriptingInit(void);
void scriptingEnableGlobalsProtection(lua_State *lua);
void scriptingDisableGlobalsProtection(lua_State *lua);
/* Git SHA1 */
char *redisGitSHA1(void);
......
......@@ -412,45 +412,57 @@ void luaLoadLibraries(lua_State *lua) {
#endif
}
void scriptingProtectGlobals(lua_State *lua) {
char *s[26];
/* This function installs metamethods in the global table _G that prevent
* the creation of globals accidentally.
*
* It should be the last to be called in the scripting engine initialization
* sequence, because it may interact with creation of globals.
* Note that the function is designed to be called multiple times if needed
* without issues, because it is possible to enabled/disable globals protection
* at runtime with CONFIG SET. */
void scriptingEnableGlobalsProtection(lua_State *lua) {
char *s[32];
sds code = sdsempty();
int j;
int j = 0;
/* strict.lua from: http://metalua.luaforge.net/src/lib/strict.lua.html */
s[0]="local mt = getmetatable(_G)\n";
s[1]="if mt == nil then\n";
s[2]=" mt = {}\n";
s[3]=" setmetatable(_G, mt)\n";
s[4]="end\n";
s[5]="__STRICT = true\n";
s[6]="mt.__declared = {}\n";
s[7]="mt.__newindex = function (t, n, v)\n";
s[8]=" if __STRICT and not mt.__declared[n] and debug.getinfo(2) then\n";
s[9]=" local w = debug.getinfo(2, \"S\").what\n";
s[10]=" if w ~= \"main\" and w ~= \"C\" then\n";
s[11]=" error(\"assign to undeclared global var '\"..n..\"'\", 2)\n";
s[12]=" end\n";
s[13]=" mt.__declared[n] = true\n";
s[14]=" end\n";
s[15]=" rawset(t, n, v)\n";
s[16]="end\n";
s[17]="mt.__index = function (t, n)\n";
s[18]=" if debug.getinfo(2) and not mt.__declared[n] and debug.getinfo(2, \"S\").what ~= \"C\" then\n";
s[19]=" error(\"global var '\"..n..\"' is not declared\", 2)\n";
s[20]=" end\n";
s[21]=" return rawget(t, n)\n";
s[22]="end\n";
s[23]="function global(...)\n";
s[24]=" for _, v in ipairs{...} do mt.__declared[v] = true end\n";
s[25]="end\n";
for (j = 0; j < 26; j++) code = sdscatlen(code,s[j],strlen(s[j]));
luaL_loadbuffer(lua,code,sdslen(code),"strict_lua");
/* strict.lua from: http://metalua.luaforge.net/src/lib/strict.lua.html.
* Modified to be adapted to Redis. */
s[j++]="mt = {}\n";
s[j++]="setmetatable(_G, mt)\n";
s[j++]="mt.declared = {}\n";
s[j++]="mt.__newindex = function (t, n, v)\n";
s[j++]=" if not mt.declared[n] and debug.getinfo(2) then\n";
s[j++]=" local w = debug.getinfo(2, \"S\").what\n";
s[j++]=" if w ~= \"main\" and w ~= \"C\" then\n";
s[j++]=" error(\"assignment to undeclared global variable '\"..n..\"'\", 2)\n";
s[j++]=" end\n";
s[j++]=" mt.declared[n] = true\n";
s[j++]=" end\n";
s[j++]=" rawset(t, n, v)\n";
s[j++]="end\n";
s[j++]="mt.__index = function (t, n)\n";
s[j++]=" if debug.getinfo(2) and not mt.declared[n] and debug.getinfo(2, \"S\").what ~= \"C\" then\n";
s[j++]=" error(\"global variable '\"..n..\"' is not declared\", 2)\n";
s[j++]=" end\n";
s[j++]=" return rawget(t, n)\n";
s[j++]="end\n";
s[j++]="function global(...)\n";
s[j++]=" for _, v in ipairs{...} do mt.declared[v] = true end\n";
s[j++]="end\n";
s[j++]=NULL;
for (j = 0; s[j] != NULL; j++) code = sdscatlen(code,s[j],strlen(s[j]));
luaL_loadbuffer(lua,code,sdslen(code),"enable_strict_lua");
lua_pcall(lua,0,0,0);
sdsfree(code);
}
void scriptingDisableGlobalsProtection(lua_State *lua) {
char *s = "setmetatable(_G, nil)\n";
luaL_loadbuffer(lua,s,strlen(s),"disable_strict_lua");
lua_pcall(lua,0,0,0);
}
/* Initialize the scripting environment.
* It is possible to call this function to reset the scripting environment
* assuming that we call scriptingRelease() before.
......@@ -543,7 +555,8 @@ void scriptingInit(void) {
/* Lua beginners ofter don't use "local", this is likely to introduce
* subtle bugs in their code. To prevent problems we protect accesses
* to global variables. */
scriptingProtectGlobals(lua);
if (server.lua_protect_globals)
scriptingEnableGlobalsProtection(lua);
server.lua = lua;
}
......
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