- 01 1月, 2021 1 次提交
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由 Cristiano Suzuki 提交于
Co-authored-by: NCristiano Suzuki <crsuzuki@microsoft.com>
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- 24 12月, 2020 1 次提交
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由 Don Syme 提交于
* trim API surface area * move Range and Pos types to FSharp.Compiler * undo uppercae range/pos * move Range and Pos types to FSHarp.Compiler.SourceCodeServices since they are part of the FCS API * fix baselines * release notes * FIX BUILD * fix test * fix test * fix test * fix test * fix build * fix build * fix build * PrettyNaming moved to SourceCodeServices * ISourceText moved to SourceCodeServices * update docs * update docs * fix build * fix build * move Range, Pos to FSharp.Compiler.Text * fix test * fix build Co-authored-by: NDon Syme <donsyme@fastmail.com>
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- 18 12月, 2020 4 次提交
- 17 12月, 2020 3 次提交
- 16 12月, 2020 1 次提交
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由 Don Syme 提交于
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- 10 12月, 2020 1 次提交
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由 Kevin Ransom (msft) 提交于
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- 08 12月, 2020 1 次提交
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由 Don Syme 提交于
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- 23 10月, 2020 1 次提交
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由 Kevin Ransom (msft) 提交于
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- 15 10月, 2020 1 次提交
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由 Phillip Carter 提交于
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- 01 10月, 2020 1 次提交
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由 Don Syme 提交于
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- 04 8月, 2020 1 次提交
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由 Kevin Ransom (msft) 提交于
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- 16 4月, 2020 1 次提交
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由 v-chmart 提交于
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- 06 2月, 2020 1 次提交
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由 dotnet bot 提交于
* Enable language preview option for fsi in the ide (#8443) * Reattach comment (#8445) Co-authored-by: NKevin Ransom (msft) <codecutter.fsharp@hotmail.com>
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- 04 2月, 2020 1 次提交
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由 Kevin Ransom (msft) 提交于
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- 08 1月, 2020 1 次提交
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由 Phillip Carter 提交于
* # This is a combination of 9 commits. # This is the 1st commit message: ref -> mutable in more places in the compiler # The commit message #2 will be skipped: # Update dependencies from https://github.com/dotnet/arcade build 20191229.1 # # - Microsoft.DotNet.Arcade.Sdk - 5.0.0-beta.19629.1 # The commit message #3 will be skipped: # Update dependencies from https://github.com/dotnet/arcade build 20191230.1 # # - Microsoft.DotNet.Arcade.Sdk - 5.0.0-beta.19630.1 # The commit message #4 will be skipped: # Update dependencies from https://github.com/dotnet/arcade build 20191231.1 # # - Microsoft.DotNet.Arcade.Sdk - 5.0.0-beta.19631.1 # The commit message #5 will be skipped: # Update dependencies from https://github.com/dotnet/arcade build 20200101.1 # # - Microsoft.DotNet.Arcade.Sdk - 5.0.0-beta.20051.1 # The commit message #6 will be skipped: # Update dependencies from https://github.com/dotnet/arcade build 20191216.5 (#8079) # # - Microsoft.DotNet.Arcade.Sdk - 1.0.0-beta.19616.5 # The commit message #7 will be skipped: # dispose fsi at the end of a scripting session (#8084) # # The commit message #8 will be skipped: # Added static link tests and extended CompilerAssert (#8101) # # * Changed CompilerAssert to static class. Added Compile/Execute methods that take a Compilation description. Added static link tests # # * Hiding compilation description internals # # * Added another test to check for sanity # # * Making a few optional parameters # # * Hiding internals of CompilationReference # The commit message #9 will be skipped: # Parameterize product version (#8031) # # * Parameterize Product details # # * fcs # # * Repack pkgdef * no ilread
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- 29 8月, 2019 1 次提交
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- 15 5月, 2019 1 次提交
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由 Brett V. Forsgren 提交于
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- 04 5月, 2019 1 次提交
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由 v-mdriml 提交于
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- 09 4月, 2019 1 次提交
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由 Brett V. Forsgren 提交于
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- 03 4月, 2019 1 次提交
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由 Kevin Ransom (msft) 提交于
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- 24 3月, 2019 1 次提交
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由 Brett V. Forsgren 提交于
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- 22 3月, 2019 1 次提交
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由 Brett V. Forsgren 提交于
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- 01 3月, 2019 1 次提交
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由 Don Syme 提交于
* Make .NET Desktop fsi.exe 32-bit again and make Desktop fsiAnyCpu.exe (64-bit) the default to launch in VS #6223 * make fsc.exe 32-bit for compat * make fsc.exe 32-bit for compat * improve diagnostics * fix tests * fix determinism
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- 21 2月, 2019 1 次提交
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由 Don Syme 提交于
* Microsoft.FSharp.Comiler --> FSharp.Compiler * Microsoft.FSharp.Build --> FSharp.Build * fix small mistakes * fix build * fix flakey test (?)
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- 17 2月, 2019 1 次提交
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由 Don Syme 提交于
Make .NET Desktop fsi.exe 32-bit again and make Desktop fsiAnyCpu.exe (64-bit) the default to launch in VS #6223 (#6223)
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- 15 2月, 2019 1 次提交
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- 18 1月, 2019 1 次提交
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- 19 12月, 2018 1 次提交
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由 Phillip Carter 提交于
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- 04 12月, 2018 1 次提交
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由 Brett V. Forsgren 提交于
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- 03 11月, 2018 1 次提交
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由 Brett V. Forsgren 提交于
* Update for dev 16.0 * Finish targeting `net472` for future dev16 work. (#5719) * don't set `$(TargetFramework)` on non-SDK projects * HostedCompilerServer and PEVerify should explicitly be `net472` * don't copy System.ValueTuple.dll for tests because it's not deployed any more * add net472 support where System.ValueTuple can come from mscorlib * force target framework 4.6 on Linux/Mono
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- 02 11月, 2018 1 次提交
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由 dotnet bot 提交于
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- 01 11月, 2018 1 次提交
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由 khoiph1 提交于
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- 31 10月, 2018 1 次提交
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由 Phillip Carter 提交于
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- 02 8月, 2018 2 次提交
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由 Zbyněk Sailer 提交于
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由 Kevin Ransom (msft) 提交于
Rework msbuild dependencies
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