提交 91cb8cdd 编写于 作者: J Jeffrey Wilcke

Merge pull request #793 from karalabe/discovery-node-cache

p2p/discover: persistent node database
......@@ -71,7 +71,7 @@ func main() {
}
}
if _, err := discover.ListenUDP(nodeKey, *listenAddr, natm); err != nil {
if _, err := discover.ListenUDP(nodeKey, *listenAddr, natm, ""); err != nil {
log.Fatal(err)
}
select {}
......
......@@ -125,6 +125,7 @@ type Ethereum struct {
blockDb common.Database // Block chain database
stateDb common.Database // State changes database
extraDb common.Database // Extra database (txs, etc)
// Closed when databases are flushed and closed
databasesClosed chan bool
......@@ -179,6 +180,7 @@ func New(config *Config) (*Ethereum, error) {
if err != nil {
return nil, err
}
nodeDb := path.Join(config.DataDir, "nodes")
// Perform database sanity checks
d, _ := blockDb.Get([]byte("ProtocolVersion"))
......@@ -245,6 +247,7 @@ func New(config *Config) (*Ethereum, error) {
NAT: config.NAT,
NoDial: !config.Dial,
BootstrapNodes: config.parseBootNodes(),
NodeDatabase: nodeDb,
}
if len(config.Port) > 0 {
eth.net.ListenAddr = ":" + config.Port
......
// Contains the node database, storing previously seen nodes and any collected
// metadata about them for QoS purposes.
package discover
import (
"bytes"
"encoding/binary"
"os"
"sync"
"time"
"github.com/ethereum/go-ethereum/logger"
"github.com/ethereum/go-ethereum/logger/glog"
"github.com/ethereum/go-ethereum/rlp"
"github.com/syndtr/goleveldb/leveldb"
"github.com/syndtr/goleveldb/leveldb/iterator"
"github.com/syndtr/goleveldb/leveldb/storage"
)
var (
nodeDBNilNodeID = NodeID{} // Special node ID to use as a nil element.
nodeDBNodeExpiration = 24 * time.Hour // Time after which an unseen node should be dropped.
nodeDBCleanupCycle = time.Hour // Time period for running the expiration task.
)
// nodeDB stores all nodes we know about.
type nodeDB struct {
lvl *leveldb.DB // Interface to the database itself
seeder iterator.Iterator // Iterator for fetching possible seed nodes
runner sync.Once // Ensures we can start at most one expirer
quit chan struct{} // Channel to signal the expiring thread to stop
}
// Schema layout for the node database
var (
nodeDBVersionKey = []byte("version") // Version of the database to flush if changes
nodeDBItemPrefix = []byte("n:") // Identifier to prefix node entries with
nodeDBDiscoverRoot = ":discover"
nodeDBDiscoverPing = nodeDBDiscoverRoot + ":lastping"
nodeDBDiscoverPong = nodeDBDiscoverRoot + ":lastpong"
)
// newNodeDB creates a new node database for storing and retrieving infos about
// known peers in the network. If no path is given, an in-memory, temporary
// database is constructed.
func newNodeDB(path string, version int) (*nodeDB, error) {
if path == "" {
return newMemoryNodeDB()
}
return newPersistentNodeDB(path, version)
}
// newMemoryNodeDB creates a new in-memory node database without a persistent
// backend.
func newMemoryNodeDB() (*nodeDB, error) {
db, err := leveldb.Open(storage.NewMemStorage(), nil)
if err != nil {
return nil, err
}
return &nodeDB{
lvl: db,
quit: make(chan struct{}),
}, nil
}
// newPersistentNodeDB creates/opens a leveldb backed persistent node database,
// also flushing its contents in case of a version mismatch.
func newPersistentNodeDB(path string, version int) (*nodeDB, error) {
// Try to open the cache, recovering any corruption
db, err := leveldb.OpenFile(path, nil)
if _, iscorrupted := err.(leveldb.ErrCorrupted); iscorrupted {
db, err = leveldb.RecoverFile(path, nil)
}
if err != nil {
return nil, err
}
// The nodes contained in the cache correspond to a certain protocol version.
// Flush all nodes if the version doesn't match.
currentVer := make([]byte, binary.MaxVarintLen64)
currentVer = currentVer[:binary.PutVarint(currentVer, int64(version))]
blob, err := db.Get(nodeDBVersionKey, nil)
switch err {
case leveldb.ErrNotFound:
// Version not found (i.e. empty cache), insert it
if err := db.Put(nodeDBVersionKey, currentVer, nil); err != nil {
db.Close()
return nil, err
}
case nil:
// Version present, flush if different
if !bytes.Equal(blob, currentVer) {
db.Close()
if err = os.RemoveAll(path); err != nil {
return nil, err
}
return newPersistentNodeDB(path, version)
}
}
return &nodeDB{
lvl: db,
quit: make(chan struct{}),
}, nil
}
// makeKey generates the leveldb key-blob from a node id and its particular
// field of interest.
func makeKey(id NodeID, field string) []byte {
if bytes.Equal(id[:], nodeDBNilNodeID[:]) {
return []byte(field)
}
return append(nodeDBItemPrefix, append(id[:], field...)...)
}
// splitKey tries to split a database key into a node id and a field part.
func splitKey(key []byte) (id NodeID, field string) {
// If the key is not of a node, return it plainly
if !bytes.HasPrefix(key, nodeDBItemPrefix) {
return NodeID{}, string(key)
}
// Otherwise split the id and field
item := key[len(nodeDBItemPrefix):]
copy(id[:], item[:len(id)])
field = string(item[len(id):])
return id, field
}
// fetchInt64 retrieves an integer instance associated with a particular
// database key.
func (db *nodeDB) fetchInt64(key []byte) int64 {
blob, err := db.lvl.Get(key, nil)
if err != nil {
return 0
}
val, read := binary.Varint(blob)
if read <= 0 {
return 0
}
return val
}
// storeInt64 update a specific database entry to the current time instance as a
// unix timestamp.
func (db *nodeDB) storeInt64(key []byte, n int64) error {
blob := make([]byte, binary.MaxVarintLen64)
blob = blob[:binary.PutVarint(blob, n)]
return db.lvl.Put(key, blob, nil)
}
// node retrieves a node with a given id from the database.
func (db *nodeDB) node(id NodeID) *Node {
blob, err := db.lvl.Get(makeKey(id, nodeDBDiscoverRoot), nil)
if err != nil {
glog.V(logger.Detail).Infof("failed to retrieve node %v: %v", id, err)
return nil
}
node := new(Node)
if err := rlp.DecodeBytes(blob, node); err != nil {
glog.V(logger.Warn).Infof("failed to decode node RLP: %v", err)
return nil
}
return node
}
// updateNode inserts - potentially overwriting - a node into the peer database.
func (db *nodeDB) updateNode(node *Node) error {
blob, err := rlp.EncodeToBytes(node)
if err != nil {
return err
}
return db.lvl.Put(makeKey(node.ID, nodeDBDiscoverRoot), blob, nil)
}
// ensureExpirer is a small helper method ensuring that the data expiration
// mechanism is running. If the expiration goroutine is already running, this
// method simply returns.
//
// The goal is to start the data evacuation only after the network successfully
// bootstrapped itself (to prevent dumping potentially useful seed nodes). Since
// it would require significant overhead to exactly trace the first successful
// convergence, it's simpler to "ensure" the correct state when an appropriate
// condition occurs (i.e. a successful bonding), and discard further events.
func (db *nodeDB) ensureExpirer() {
db.runner.Do(func() { go db.expirer() })
}
// expirer should be started in a go routine, and is responsible for looping ad
// infinitum and dropping stale data from the database.
func (db *nodeDB) expirer() {
tick := time.Tick(nodeDBCleanupCycle)
for {
select {
case <-tick:
if err := db.expireNodes(); err != nil {
glog.V(logger.Error).Infof("Failed to expire nodedb items: %v", err)
}
case <-db.quit:
return
}
}
}
// expireNodes iterates over the database and deletes all nodes that have not
// been seen (i.e. received a pong from) for some alloted time.
func (db *nodeDB) expireNodes() error {
threshold := time.Now().Add(-nodeDBNodeExpiration)
// Find discovered nodes that are older than the allowance
it := db.lvl.NewIterator(nil, nil)
defer it.Release()
for it.Next() {
// Skip the item if not a discovery node
id, field := splitKey(it.Key())
if field != nodeDBDiscoverRoot {
continue
}
// Skip the node if not expired yet
if seen := db.lastPong(id); seen.After(threshold) {
continue
}
// Otherwise delete all associated information
prefix := makeKey(id, "")
for ok := it.Seek(prefix); ok && bytes.HasPrefix(it.Key(), prefix); ok = it.Next() {
if err := db.lvl.Delete(it.Key(), nil); err != nil {
return err
}
}
}
return nil
}
// lastPing retrieves the time of the last ping packet send to a remote node,
// requesting binding.
func (db *nodeDB) lastPing(id NodeID) time.Time {
return time.Unix(db.fetchInt64(makeKey(id, nodeDBDiscoverPing)), 0)
}
// updateLastPing updates the last time we tried contacting a remote node.
func (db *nodeDB) updateLastPing(id NodeID, instance time.Time) error {
return db.storeInt64(makeKey(id, nodeDBDiscoverPing), instance.Unix())
}
// lastPong retrieves the time of the last successful contact from remote node.
func (db *nodeDB) lastPong(id NodeID) time.Time {
return time.Unix(db.fetchInt64(makeKey(id, nodeDBDiscoverPong)), 0)
}
// updateLastPong updates the last time a remote node successfully contacted.
func (db *nodeDB) updateLastPong(id NodeID, instance time.Time) error {
return db.storeInt64(makeKey(id, nodeDBDiscoverPong), instance.Unix())
}
// querySeeds retrieves a batch of nodes to be used as potential seed servers
// during bootstrapping the node into the network.
//
// Ideal seeds are the most recently seen nodes (highest probability to be still
// alive), but yet untried. However, since leveldb only supports dumb iteration
// we will instead start pulling in potential seeds that haven't been yet pinged
// since the start of the boot procedure.
//
// If the database runs out of potential seeds, we restart the startup counter
// and start iterating over the peers again.
func (db *nodeDB) querySeeds(n int) []*Node {
// Create a new seed iterator if none exists
if db.seeder == nil {
db.seeder = db.lvl.NewIterator(nil, nil)
}
// Iterate over the nodes and find suitable seeds
nodes := make([]*Node, 0, n)
for len(nodes) < n && db.seeder.Next() {
// Iterate until a discovery node is found
id, field := splitKey(db.seeder.Key())
if field != nodeDBDiscoverRoot {
continue
}
// Load it as a potential seed
if node := db.node(id); node != nil {
nodes = append(nodes, node)
}
}
// Release the iterator if we reached the end
if len(nodes) == 0 {
db.seeder.Release()
db.seeder = nil
}
return nodes
}
// close flushes and closes the database files.
func (db *nodeDB) close() {
if db.seeder != nil {
db.seeder.Release()
}
close(db.quit)
db.lvl.Close()
}
package discover
import (
"bytes"
"io/ioutil"
"net"
"os"
"path/filepath"
"testing"
"time"
)
var nodeDBKeyTests = []struct {
id NodeID
field string
key []byte
}{
{
id: NodeID{},
field: "version",
key: []byte{0x76, 0x65, 0x72, 0x73, 0x69, 0x6f, 0x6e}, // field
},
{
id: MustHexID("0x1dd9d65c4552b5eb43d5ad55a2ee3f56c6cbc1c64a5c8d659f51fcd51bace24351232b8d7821617d2b29b54b81cdefb9b3e9c37d7fd5f63270bcc9e1a6f6a439"),
field: ":discover",
key: []byte{0x6e, 0x3a, // prefix
0x1d, 0xd9, 0xd6, 0x5c, 0x45, 0x52, 0xb5, 0xeb, // node id
0x43, 0xd5, 0xad, 0x55, 0xa2, 0xee, 0x3f, 0x56, //
0xc6, 0xcb, 0xc1, 0xc6, 0x4a, 0x5c, 0x8d, 0x65, //
0x9f, 0x51, 0xfc, 0xd5, 0x1b, 0xac, 0xe2, 0x43, //
0x51, 0x23, 0x2b, 0x8d, 0x78, 0x21, 0x61, 0x7d, //
0x2b, 0x29, 0xb5, 0x4b, 0x81, 0xcd, 0xef, 0xb9, //
0xb3, 0xe9, 0xc3, 0x7d, 0x7f, 0xd5, 0xf6, 0x32, //
0x70, 0xbc, 0xc9, 0xe1, 0xa6, 0xf6, 0xa4, 0x39, //
0x3a, 0x64, 0x69, 0x73, 0x63, 0x6f, 0x76, 0x65, 0x72, // field
},
},
}
func TestNodeDBKeys(t *testing.T) {
for i, tt := range nodeDBKeyTests {
if key := makeKey(tt.id, tt.field); !bytes.Equal(key, tt.key) {
t.Errorf("make test %d: key mismatch: have 0x%x, want 0x%x", i, key, tt.key)
}
id, field := splitKey(tt.key)
if !bytes.Equal(id[:], tt.id[:]) {
t.Errorf("split test %d: id mismatch: have 0x%x, want 0x%x", i, id, tt.id)
}
if field != tt.field {
t.Errorf("split test %d: field mismatch: have 0x%x, want 0x%x", i, field, tt.field)
}
}
}
var nodeDBInt64Tests = []struct {
key []byte
value int64
}{
{key: []byte{0x01}, value: 1},
{key: []byte{0x02}, value: 2},
{key: []byte{0x03}, value: 3},
}
func TestNodeDBInt64(t *testing.T) {
db, _ := newNodeDB("", Version)
defer db.close()
tests := nodeDBInt64Tests
for i := 0; i < len(tests); i++ {
// Insert the next value
if err := db.storeInt64(tests[i].key, tests[i].value); err != nil {
t.Errorf("test %d: failed to store value: %v", i, err)
}
// Check all existing and non existing values
for j := 0; j < len(tests); j++ {
num := db.fetchInt64(tests[j].key)
switch {
case j <= i && num != tests[j].value:
t.Errorf("test %d, item %d: value mismatch: have %v, want %v", i, j, num, tests[j].value)
case j > i && num != 0:
t.Errorf("test %d, item %d: value mismatch: have %v, want %v", i, j, num, 0)
}
}
}
}
func TestNodeDBFetchStore(t *testing.T) {
node := &Node{
ID: MustHexID("0x1dd9d65c4552b5eb43d5ad55a2ee3f56c6cbc1c64a5c8d659f51fcd51bace24351232b8d7821617d2b29b54b81cdefb9b3e9c37d7fd5f63270bcc9e1a6f6a439"),
IP: net.IP([]byte{192, 168, 0, 1}),
TCPPort: 30303,
}
inst := time.Now()
db, _ := newNodeDB("", Version)
defer db.close()
// Check fetch/store operations on a node ping object
if stored := db.lastPing(node.ID); stored.Unix() != 0 {
t.Errorf("ping: non-existing object: %v", stored)
}
if err := db.updateLastPing(node.ID, inst); err != nil {
t.Errorf("ping: failed to update: %v", err)
}
if stored := db.lastPing(node.ID); stored.Unix() != inst.Unix() {
t.Errorf("ping: value mismatch: have %v, want %v", stored, inst)
}
// Check fetch/store operations on a node pong object
if stored := db.lastPong(node.ID); stored.Unix() != 0 {
t.Errorf("pong: non-existing object: %v", stored)
}
if err := db.updateLastPong(node.ID, inst); err != nil {
t.Errorf("pong: failed to update: %v", err)
}
if stored := db.lastPong(node.ID); stored.Unix() != inst.Unix() {
t.Errorf("pong: value mismatch: have %v, want %v", stored, inst)
}
// Check fetch/store operations on an actual node object
if stored := db.node(node.ID); stored != nil {
t.Errorf("node: non-existing object: %v", stored)
}
if err := db.updateNode(node); err != nil {
t.Errorf("node: failed to update: %v", err)
}
if stored := db.node(node.ID); stored == nil {
t.Errorf("node: not found")
} else if !bytes.Equal(stored.ID[:], node.ID[:]) || !stored.IP.Equal(node.IP) || stored.TCPPort != node.TCPPort {
t.Errorf("node: data mismatch: have %v, want %v", stored, node)
}
}
var nodeDBSeedQueryNodes = []struct {
node Node
pong time.Time
}{
{
node: Node{
ID: MustHexID("0x01d9d65c4552b5eb43d5ad55a2ee3f56c6cbc1c64a5c8d659f51fcd51bace24351232b8d7821617d2b29b54b81cdefb9b3e9c37d7fd5f63270bcc9e1a6f6a439"),
IP: []byte{127, 0, 0, 1},
},
pong: time.Now().Add(-2 * time.Second),
},
{
node: Node{
ID: MustHexID("0x02d9d65c4552b5eb43d5ad55a2ee3f56c6cbc1c64a5c8d659f51fcd51bace24351232b8d7821617d2b29b54b81cdefb9b3e9c37d7fd5f63270bcc9e1a6f6a439"),
IP: []byte{127, 0, 0, 2},
},
pong: time.Now().Add(-3 * time.Second),
},
{
node: Node{
ID: MustHexID("0x03d9d65c4552b5eb43d5ad55a2ee3f56c6cbc1c64a5c8d659f51fcd51bace24351232b8d7821617d2b29b54b81cdefb9b3e9c37d7fd5f63270bcc9e1a6f6a439"),
IP: []byte{127, 0, 0, 3},
},
pong: time.Now().Add(-1 * time.Second),
},
}
func TestNodeDBSeedQuery(t *testing.T) {
db, _ := newNodeDB("", Version)
defer db.close()
// Insert a batch of nodes for querying
for i, seed := range nodeDBSeedQueryNodes {
if err := db.updateNode(&seed.node); err != nil {
t.Fatalf("node %d: failed to insert: %v", i, err)
}
}
// Retrieve the entire batch and check for duplicates
seeds := db.querySeeds(2 * len(nodeDBSeedQueryNodes))
if len(seeds) != len(nodeDBSeedQueryNodes) {
t.Errorf("seed count mismatch: have %v, want %v", len(seeds), len(nodeDBSeedQueryNodes))
}
have := make(map[NodeID]struct{})
for _, seed := range seeds {
have[seed.ID] = struct{}{}
}
want := make(map[NodeID]struct{})
for _, seed := range nodeDBSeedQueryNodes {
want[seed.node.ID] = struct{}{}
}
for id, _ := range have {
if _, ok := want[id]; !ok {
t.Errorf("extra seed: %v", id)
}
}
for id, _ := range want {
if _, ok := have[id]; !ok {
t.Errorf("missing seed: %v", id)
}
}
// Make sure the next batch is empty (seed EOF)
seeds = db.querySeeds(2 * len(nodeDBSeedQueryNodes))
if len(seeds) != 0 {
t.Errorf("seed count mismatch: have %v, want %v", len(seeds), 0)
}
}
func TestNodeDBSeedQueryContinuation(t *testing.T) {
db, _ := newNodeDB("", Version)
defer db.close()
// Insert a batch of nodes for querying
for i, seed := range nodeDBSeedQueryNodes {
if err := db.updateNode(&seed.node); err != nil {
t.Fatalf("node %d: failed to insert: %v", i, err)
}
}
// Iteratively retrieve the batch, checking for an empty batch on reset
for i := 0; i < len(nodeDBSeedQueryNodes); i++ {
if seeds := db.querySeeds(1); len(seeds) != 1 {
t.Errorf("1st iteration %d: seed count mismatch: have %v, want %v", i, len(seeds), 1)
}
}
if seeds := db.querySeeds(1); len(seeds) != 0 {
t.Errorf("reset: seed count mismatch: have %v, want %v", len(seeds), 0)
}
for i := 0; i < len(nodeDBSeedQueryNodes); i++ {
if seeds := db.querySeeds(1); len(seeds) != 1 {
t.Errorf("2nd iteration %d: seed count mismatch: have %v, want %v", i, len(seeds), 1)
}
}
}
func TestNodeDBPersistency(t *testing.T) {
root, err := ioutil.TempDir("", "nodedb-")
if err != nil {
t.Fatalf("failed to create temporary data folder: %v", err)
}
defer os.RemoveAll(root)
var (
testKey = []byte("somekey")
testInt = int64(314)
)
// Create a persistent database and store some values
db, err := newNodeDB(filepath.Join("root", "database"), Version)
if err != nil {
t.Fatalf("failed to create persistent database: %v", err)
}
if err := db.storeInt64(testKey, testInt); err != nil {
t.Fatalf("failed to store value: %v.", err)
}
db.close()
// Reopen the database and check the value
db, err = newNodeDB(filepath.Join("root", "database"), Version)
if err != nil {
t.Fatalf("failed to open persistent database: %v", err)
}
if val := db.fetchInt64(testKey); val != testInt {
t.Fatalf("value mismatch: have %v, want %v", val, testInt)
}
db.close()
// Change the database version and check flush
db, err = newNodeDB(filepath.Join("root", "database"), Version+1)
if err != nil {
t.Fatalf("failed to open persistent database: %v", err)
}
if val := db.fetchInt64(testKey); val != 0 {
t.Fatalf("value mismatch: have %v, want %v", val, 0)
}
db.close()
}
var nodeDBExpirationNodes = []struct {
node Node
pong time.Time
exp bool
}{
{
node: Node{
ID: MustHexID("0x01d9d65c4552b5eb43d5ad55a2ee3f56c6cbc1c64a5c8d659f51fcd51bace24351232b8d7821617d2b29b54b81cdefb9b3e9c37d7fd5f63270bcc9e1a6f6a439"),
IP: []byte{127, 0, 0, 1},
},
pong: time.Now().Add(-nodeDBNodeExpiration + time.Minute),
exp: false,
}, {
node: Node{
ID: MustHexID("0x02d9d65c4552b5eb43d5ad55a2ee3f56c6cbc1c64a5c8d659f51fcd51bace24351232b8d7821617d2b29b54b81cdefb9b3e9c37d7fd5f63270bcc9e1a6f6a439"),
IP: []byte{127, 0, 0, 2},
},
pong: time.Now().Add(-nodeDBNodeExpiration - time.Minute),
exp: true,
},
}
func TestNodeDBExpiration(t *testing.T) {
db, _ := newNodeDB("", Version)
defer db.close()
// Add all the test nodes and set their last pong time
for i, seed := range nodeDBExpirationNodes {
if err := db.updateNode(&seed.node); err != nil {
t.Fatalf("node %d: failed to insert: %v", i, err)
}
if err := db.updateLastPong(seed.node.ID, seed.pong); err != nil {
t.Fatalf("node %d: failed to update pong: %v", i, err)
}
}
// Expire some of them, and check the rest
if err := db.expireNodes(); err != nil {
t.Fatalf("failed to expire nodes: %v", err)
}
for i, seed := range nodeDBExpirationNodes {
node := db.node(seed.node.ID)
if (node == nil && !seed.exp) || (node != nil && seed.exp) {
t.Errorf("node %d: expiration mismatch: have %v, want %v", i, node, seed.exp)
}
}
}
......@@ -13,7 +13,6 @@ import (
"net/url"
"strconv"
"strings"
"sync"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/crypto/secp256k1"
......@@ -305,26 +304,3 @@ func randomID(a NodeID, n int) (b NodeID) {
}
return b
}
// nodeDB stores all nodes we know about.
type nodeDB struct {
mu sync.RWMutex
byID map[NodeID]*Node
}
func (db *nodeDB) get(id NodeID) *Node {
db.mu.RLock()
defer db.mu.RUnlock()
return db.byID[id]
}
func (db *nodeDB) add(id NodeID, addr *net.UDPAddr, tcpPort uint16) *Node {
db.mu.Lock()
defer db.mu.Unlock()
if db.byID == nil {
db.byID = make(map[NodeID]*Node)
}
n := &Node{ID: id, IP: addr.IP, DiscPort: addr.Port, TCPPort: int(tcpPort)}
db.byID[n.ID] = n
return n
}
......@@ -11,6 +11,9 @@ import (
"sort"
"sync"
"time"
"github.com/ethereum/go-ethereum/logger"
"github.com/ethereum/go-ethereum/logger/glog"
)
const (
......@@ -24,6 +27,7 @@ type Table struct {
mutex sync.Mutex // protects buckets, their content, and nursery
buckets [nBuckets]*bucket // index of known nodes by distance
nursery []*Node // bootstrap nodes
db *nodeDB // database of known nodes
bondmu sync.Mutex
bonding map[NodeID]*bondproc
......@@ -31,7 +35,6 @@ type Table struct {
net transport
self *Node // metadata of the local node
db *nodeDB
}
type bondproc struct {
......@@ -58,10 +61,16 @@ type bucket struct {
entries []*Node
}
func newTable(t transport, ourID NodeID, ourAddr *net.UDPAddr) *Table {
func newTable(t transport, ourID NodeID, ourAddr *net.UDPAddr, nodeDBPath string) *Table {
// If no node database was given, use an in-memory one
db, err := newNodeDB(nodeDBPath, Version)
if err != nil {
glog.V(logger.Warn).Infoln("Failed to open node database:", err)
db, _ = newNodeDB("", Version)
}
tab := &Table{
net: t,
db: new(nodeDB),
db: db,
self: newNode(ourID, ourAddr),
bonding: make(map[NodeID]*bondproc),
bondslots: make(chan struct{}, maxBondingPingPongs),
......@@ -80,9 +89,10 @@ func (tab *Table) Self() *Node {
return tab.self
}
// Close terminates the network listener.
// Close terminates the network listener and flushes the node database.
func (tab *Table) Close() {
tab.net.close()
tab.db.close()
}
// Bootstrap sets the bootstrap nodes. These nodes are used to connect
......@@ -166,8 +176,13 @@ func (tab *Table) refresh() {
result := tab.Lookup(randomID(tab.self.ID, ld))
if len(result) == 0 {
// bootstrap the table with a self lookup
all := tab.bondall(tab.nursery)
// Pick a batch of previously know seeds to lookup with
seeds := tab.db.querySeeds(10)
for _, seed := range seeds {
glog.V(logger.Debug).Infoln("Seeding network with", seed)
}
// Bootstrap the table with a self lookup
all := tab.bondall(append(tab.nursery, seeds...))
tab.mutex.Lock()
tab.add(all)
tab.mutex.Unlock()
......@@ -235,7 +250,7 @@ func (tab *Table) bondall(nodes []*Node) (result []*Node) {
// of the process can be skipped.
func (tab *Table) bond(pinged bool, id NodeID, addr *net.UDPAddr, tcpPort uint16) (*Node, error) {
var n *Node
if n = tab.db.get(id); n == nil {
if n = tab.db.node(id); n == nil {
tab.bondmu.Lock()
w := tab.bonding[id]
if w != nil {
......@@ -268,9 +283,12 @@ func (tab *Table) bond(pinged bool, id NodeID, addr *net.UDPAddr, tcpPort uint16
}
func (tab *Table) pingpong(w *bondproc, pinged bool, id NodeID, addr *net.UDPAddr, tcpPort uint16) {
// Request a bonding slot to limit network usage
<-tab.bondslots
defer func() { tab.bondslots <- struct{}{} }()
if w.err = tab.net.ping(id, addr); w.err != nil {
// Ping the remote side and wait for a pong
if w.err = tab.ping(id, addr); w.err != nil {
close(w.done)
return
}
......@@ -280,14 +298,21 @@ func (tab *Table) pingpong(w *bondproc, pinged bool, id NodeID, addr *net.UDPAdd
// waitping will simply time out.
tab.net.waitping(id)
}
w.n = tab.db.add(id, addr, tcpPort)
// Bonding succeeded, update the node database
w.n = &Node{
ID: id,
IP: addr.IP,
DiscPort: addr.Port,
TCPPort: int(tcpPort),
}
tab.db.updateNode(w.n)
close(w.done)
}
func (tab *Table) pingreplace(new *Node, b *bucket) {
if len(b.entries) == bucketSize {
oldest := b.entries[bucketSize-1]
if err := tab.net.ping(oldest.ID, oldest.addr()); err == nil {
if err := tab.ping(oldest.ID, oldest.addr()); err == nil {
// The node responded, we don't need to replace it.
return
}
......@@ -300,6 +325,21 @@ func (tab *Table) pingreplace(new *Node, b *bucket) {
b.entries[0] = new
}
// ping a remote endpoint and wait for a reply, also updating the node database
// accordingly.
func (tab *Table) ping(id NodeID, addr *net.UDPAddr) error {
// Update the last ping and send the message
tab.db.updateLastPing(id, time.Now())
if err := tab.net.ping(id, addr); err != nil {
return err
}
// Pong received, update the database and return
tab.db.updateLastPong(id, time.Now())
tab.db.ensureExpirer()
return nil
}
// add puts the entries into the table if their corresponding
// bucket is not full. The caller must hold tab.mutex.
func (tab *Table) add(entries []*Node) {
......
......@@ -15,7 +15,7 @@ import (
func TestTable_pingReplace(t *testing.T) {
doit := func(newNodeIsResponding, lastInBucketIsResponding bool) {
transport := newPingRecorder()
tab := newTable(transport, NodeID{}, &net.UDPAddr{})
tab := newTable(transport, NodeID{}, &net.UDPAddr{}, "")
last := fillBucket(tab, 200)
pingSender := randomID(tab.self.ID, 200)
......@@ -145,7 +145,7 @@ func TestTable_closest(t *testing.T) {
test := func(test *closeTest) bool {
// for any node table, Target and N
tab := newTable(nil, test.Self, &net.UDPAddr{})
tab := newTable(nil, test.Self, &net.UDPAddr{}, "")
tab.add(test.All)
// check that doClosest(Target, N) returns nodes
......@@ -217,7 +217,7 @@ func TestTable_Lookup(t *testing.T) {
self := gen(NodeID{}, quickrand).(NodeID)
target := randomID(self, 200)
transport := findnodeOracle{t, target}
tab := newTable(transport, self, &net.UDPAddr{})
tab := newTable(transport, self, &net.UDPAddr{}, "")
// lookup on empty table returns no nodes
if results := tab.Lookup(target); len(results) > 0 {
......
......@@ -144,7 +144,7 @@ type reply struct {
}
// ListenUDP returns a new table that listens for UDP packets on laddr.
func ListenUDP(priv *ecdsa.PrivateKey, laddr string, natm nat.Interface) (*Table, error) {
func ListenUDP(priv *ecdsa.PrivateKey, laddr string, natm nat.Interface, nodeDBPath string) (*Table, error) {
addr, err := net.ResolveUDPAddr("udp", laddr)
if err != nil {
return nil, err
......@@ -153,12 +153,12 @@ func ListenUDP(priv *ecdsa.PrivateKey, laddr string, natm nat.Interface) (*Table
if err != nil {
return nil, err
}
tab, _ := newUDP(priv, conn, natm)
tab, _ := newUDP(priv, conn, natm, nodeDBPath)
glog.V(logger.Info).Infoln("Listening,", tab.self)
return tab, nil
}
func newUDP(priv *ecdsa.PrivateKey, c conn, natm nat.Interface) (*Table, *udp) {
func newUDP(priv *ecdsa.PrivateKey, c conn, natm nat.Interface, nodeDBPath string) (*Table, *udp) {
udp := &udp{
conn: c,
priv: priv,
......@@ -176,7 +176,7 @@ func newUDP(priv *ecdsa.PrivateKey, c conn, natm nat.Interface) (*Table, *udp) {
realaddr = &net.UDPAddr{IP: ext, Port: realaddr.Port}
}
}
udp.Table = newTable(udp, PubkeyID(&priv.PublicKey), realaddr)
udp.Table = newTable(udp, PubkeyID(&priv.PublicKey), realaddr, nodeDBPath)
go udp.loop()
go udp.readLoop()
return udp.Table, udp
......@@ -449,7 +449,7 @@ func (req *findnode) handle(t *udp, from *net.UDPAddr, fromID NodeID, mac []byte
if expired(req.Expiration) {
return errExpired
}
if t.db.get(fromID) == nil {
if t.db.node(fromID) == nil {
// No bond exists, we don't process the packet. This prevents
// an attack vector where the discovery protocol could be used
// to amplify traffic in a DDOS attack. A malicious actor
......
......@@ -41,7 +41,7 @@ func newUDPTest(t *testing.T) *udpTest {
remotekey: newkey(),
remoteaddr: &net.UDPAddr{IP: net.IP{1, 2, 3, 4}, Port: 30303},
}
test.table, test.udp = newUDP(test.localkey, test.pipe, nil)
test.table, test.udp = newUDP(test.localkey, test.pipe, nil, "")
return test
}
......@@ -157,8 +157,12 @@ func TestUDP_findnode(t *testing.T) {
// ensure there's a bond with the test node,
// findnode won't be accepted otherwise.
test.table.db.add(PubkeyID(&test.remotekey.PublicKey), test.remoteaddr, 99)
test.table.db.updateNode(&Node{
ID: PubkeyID(&test.remotekey.PublicKey),
IP: test.remoteaddr.IP,
DiscPort: test.remoteaddr.Port,
TCPPort: 99,
})
// check that closest neighbors are returned.
test.packetIn(nil, findnodePacket, &findnode{Target: testTarget, Expiration: futureExp})
test.waitPacketOut(func(p *neighbors) {
......
......@@ -59,6 +59,10 @@ type Server struct {
// with the rest of the network.
BootstrapNodes []*discover.Node
// NodeDatabase is the path to the database containing the previously seen
// live nodes in the network.
NodeDatabase string
// Protocols should contain the protocols supported
// by the server. Matching protocols are launched for
// each peer.
......@@ -197,7 +201,7 @@ func (srv *Server) Start() (err error) {
}
// node table
ntab, err := discover.ListenUDP(srv.PrivateKey, srv.ListenAddr, srv.NAT)
ntab, err := discover.ListenUDP(srv.PrivateKey, srv.ListenAddr, srv.NAT, srv.NodeDatabase)
if err != nil {
return err
}
......
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