- 06 6月, 2017 1 次提交
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由 Sarah Zakarias 提交于
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- 25 5月, 2017 1 次提交
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由 Chris Bracken 提交于
**This is a breaking change on iOS** Previously, the `paused` state was entered when the application resigned active status. `inactive` now maps to this status. `paused` now maps to an app that has been backgrounded. `inactive` is currently emitted on iOS only and corresponds to iOS's foreground inactive state. Current state transitions are: `resumed` <--> `inactive` <--> `paused` suspending is currently emitted on Android only and corresponds to the transition to Android's stopped state. Current state transitions are: `resumed` <--> `paused` --> `suspending` --> `resumed` These transitions may change in future.
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- 25 4月, 2017 1 次提交
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由 P.Y. Laligand 提交于
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- 12 4月, 2017 1 次提交
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由 Ryan Macnak 提交于
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- 09 4月, 2017 1 次提交
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由 Mikkel Nygaard Ravn 提交于
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- 23 3月, 2017 1 次提交
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由 Chinmay Garde 提交于
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- 16 2月, 2017 1 次提交
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由 Dan Rubel 提交于
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- 28 1月, 2017 1 次提交
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由 Jason Simmons 提交于
This is intended to match the exit codes returned by the Dart command line tool
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- 25 1月, 2017 1 次提交
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由 Jason Simmons 提交于
The script will be finished when the microtask queue has been drained and Dart_HasLivePorts is returning false for the main isolate
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- 10 12月, 2016 1 次提交
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由 Chinmay Garde 提交于
* This allows the tests to add their own FLX files but still use consistent fonts. * The test fonts are only embedded on the desktop test shells. The option is not available on mobile platforms. * Right now, all fonts will resolve to the test font. If we want tests to be able to use the fonts they embed in FLX files but use the test font for platform fallbacks, we will need to add font selector fallbacks. I can do this in an another patch. So far, there are no users of this functionality.
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- 29 10月, 2016 2 次提交
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由 Adam Barth 提交于
After this patch, we no longer link with Mojo. We still use some gn definitions from //mojo to create Dart packages.
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由 Adam Barth 提交于
We no longer use mojom to transport messages. We still use the Mojo EDK to spin the event loop, however.
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- 28 10月, 2016 2 次提交
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由 Adam Barth 提交于
Now they all flow through some common routines.
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由 Adam Barth 提交于
Now we just pass the data directly.
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- 26 10月, 2016 1 次提交
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由 Adam Barth 提交于
Previously, these signals were sent over Mojo. Now we send them through platform messages.
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- 25 10月, 2016 1 次提交
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由 Adam Barth 提交于
Instead, just use JNI and Objective-C directly.
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- 21 10月, 2016 1 次提交
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由 Adam Barth 提交于
We no longer offer mojo handles via this mechanism.
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- 20 10月, 2016 3 次提交
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由 Adam Barth 提交于
This patch removes the use of the host messages mojom and switch all message routing over to platform messages.
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由 Adam Barth 提交于
This plugin is implemented internally by the engine to integrate with the asset system.
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由 Adam Barth 提交于
Previously we had a mix of the two.
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- 15 10月, 2016 1 次提交
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由 Adam Barth 提交于
Add plunbing for Host-to-Dart platform messages We'll use the plumbing in this direction for things like key events.
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- 12 10月, 2016 3 次提交
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由 Adam Barth 提交于
After this patch, platform messages now take the same path through the system that semantics data does (on Android). Support on iOS will be in another patch.
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由 Adam Barth 提交于
TalkBack still isn't fully working, but this patch gets us much closer.
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由 Adam Barth 提交于
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- 07 10月, 2016 1 次提交
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由 Adam Barth 提交于
This patch moves the rest of the clients to use the new PointerData transport.
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- 06 10月, 2016 1 次提交
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由 Adam Barth 提交于
This patch prepares us to switch sending semantics information over mojom to using dart:ui directly. Currently the recorded information is dropped on the floor, but that will improve in future patches.
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- 04 10月, 2016 1 次提交
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由 Adam Barth 提交于
We now use JNI rather than Mojo to transport pointer data from Java to Dart. Also, fill in a few more of the pointer data fields from information in Java.
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- 30 9月, 2016 1 次提交
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由 Adam Barth 提交于
Long live pointer data packets.
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- 29 9月, 2016 1 次提交
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由 Adam Barth 提交于
Rather than using mojom to encode pointer data, we now encode and decode it manually. A future patch will remove the mojom codepath once the framework is updated.
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- 24 9月, 2016 1 次提交
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由 Chinmay Garde 提交于
* Namespaces have been updated to reflect the move from //flutter/sky/shell to //flutter/shell. * shell/BUILD.gn file has been split into smaller GN files for each subcomponent of the shell (common, GPU, diagnostic, testing). * GN dependencies have been rewritten to stop exposing common shell dependencies as public. Duplicates have also been removed. * GPU subcomponent has been updated make it more suitable for Vulkan integration. * The GLFW backend has been resurrected.
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- 16 9月, 2016 1 次提交
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由 Adam Barth 提交于
This patch makes three API changes: * The dart:ui library now always communicates in physical pixels. The framework is responsible for converting to whatever logical coordinate system it wishes to use. * The textBaselien property is now on TextStyle rather than ParagraphStyle, which will let us choose which baseline to use on a per-span basis rather than on a per-paragraph basis. * This patch also removes the old MojoServices function endpoints. Fixes https://github.com/flutter/flutter/issues/3779 Fixes https://github.com/flutter/flutter/issues/1360
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- 12 9月, 2016 1 次提交
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由 Adam Barth 提交于
This patch makes it easier to share the code with //flutter/content_handler on Fuchsia.
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- 08 9月, 2016 3 次提交
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由 Adam Barth 提交于
This makes the code easier to share between Fuchsia and stand-alone Flutter.
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由 Jason Simmons 提交于
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由 Adam Barth 提交于
After this patch, Flutter apps on Fuchsia can access their asset bundles. Unlike other platforms, the asset bundles are stored in memory rather than in the file system.
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- 07 9月, 2016 1 次提交
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由 Adam Barth 提交于
This patch abstracts where the content of the zip file is stored. Currently, zip files are stored in the file system, but in Fuchsia, we're going to store them in memory (at least for the time being). Rather than represent a zip file as a path in the file system, we instead use an UnzipperProvider, which can create zip::UniqueUnzipper objects on demand.
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- 19 8月, 2016 1 次提交
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由 Chinmay Garde 提交于
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- 17 8月, 2016 3 次提交
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由 Chinmay Garde 提交于
Depending on the type of bundle path specified, initialize either the zip or directory asset bundle. (#2933)
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由 Chinmay Garde 提交于
Regression introduced in https://github.com/flutter/engine/commit/cee7fef7
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由 John McCutchan 提交于
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