1. 06 6月, 2017 6 次提交
  2. 03 6月, 2017 4 次提交
  3. 02 6月, 2017 2 次提交
  4. 01 6月, 2017 1 次提交
  5. 31 5月, 2017 1 次提交
  6. 25 5月, 2017 1 次提交
    • C
      Add inactive, suspending ApplicationLifecycleState values (#3713) · 75c74dc4
      Chris Bracken 提交于
      **This is a breaking change on iOS**
      
      Previously, the `paused` state was entered when the application resigned
      active status. `inactive` now maps to this status. `paused` now maps to
      an app that has been backgrounded.
      
      `inactive` is currently emitted on iOS only and corresponds to iOS's
      foreground inactive state.
      
      Current state transitions are:
      `resumed` <--> `inactive` <--> `paused`
      
      suspending is currently emitted on Android only and corresponds to the
      transition to Android's stopped state.
      
      Current state transitions are:
      `resumed` <--> `paused` --> `suspending` --> `resumed`
      
      These transitions may change in future.
      75c74dc4
  7. 24 5月, 2017 3 次提交
    • X
      Fix a typo (#3710) · acb3816e
      xster 提交于
      I weaksauced
      acb3816e
    • M
      Use children's labels if element doesn't have one (#3709) · 6187779e
      Michael Goderbauer 提交于
      Android seems to do this by default. This way, if you select a table cell it will read the content of that cell.
      6187779e
    • M
      Fix crash in iOS accessibility (#3706) · 69b75b58
      Michael Goderbauer 提交于
      * Fix crash in iOS accessbility
      
      Previously, whenever an action would remove the focused element from the screen the app would crash. This change tells iOS to focus the first on-screen element after every change to the semantics tree. This avoids the crash.
      
      In a future iteration, we should tell iOS which element it needs to focus by looking at the sematnics tree (instead of leaving it up to the iOS).
      
      * Better handle the case were the focused element stays on the screen
      
      * review comments
      69b75b58
  8. 20 5月, 2017 3 次提交
    • C
      Update iOS HapticFeedback.vibrate implementation (#3702) · 5a7e862c
      Chris Bracken 提交于
      Use AudioServicesPlaySystemSound instead of AudioServicesPlayAlertSound.
      This avoids the potential of a system beep on devices without support
      for haptic feedback.
      5a7e862c
    • M
      AX fixes for scrolling on iOS (#3701) · dac08413
      Michael Goderbauer 提交于
      Scrollable elements can now be scrolled in accessibility mode and they scroll in the right direction.
      
      Note: App crashes right after scroll finishes (that's a separate problem as the app currently crashes after every action performed in accessibility mode).
      dac08413
    • M
      AX fixes for iOS (#3700) · 9db5ebee
      Michael Goderbauer 提交于
      * AX fixes for iOS
      
      With this, the accessibility frame (for VoiceOver, etc.) is drawn at the right position around a widget.
      
      * review comments
      9db5ebee
  9. 18 5月, 2017 1 次提交
    • C
      Smarter text/selection will/didChange events (#3699) · 82815836
      Chris Bracken 提交于
      Check incoming text editing state and only fire textWillChange:,
      textDidChange:, selectionWillChange:, selectionDidChange: when the text
      or selection actually changes.
      
      On selectionWillChange: in a text field where auto-correct is enabled,
      iOS will attempt to auto-correct the word preceding the cursor. This
      change also updates the text before calling selectionWillChange: to
      prevent auto-correction on the preceding value of the text field.
      82815836
  10. 17 5月, 2017 1 次提交
  11. 16 5月, 2017 1 次提交
    • I
      Move the test runner to a higher DPI screen. (#3688) · 87398c9c
      Ian Hickson 提交于
      Having the device pixel ratio of the test shell be 1.0x makes it
      unlikely that we will catch errors relating to mishandling of the
      device pixel ratio in the test shell.
      
      This patch arbitrarily increases the device pixel resolution while
      keeping the logical resolution the same.
      87398c9c
  12. 12 5月, 2017 1 次提交
    • C
      Adjust bottom padding correctly on iOS keyboard hide (#3684) · f99d3ef1
      Chris Bracken 提交于
      Handle willChangeFrame to handle keyboard show, resize, reposition
      (split, move floating keyboard) events. Handle willBeHidden events for
      keyboard dismissal.
      
      Fixes incorrect bottom padding introduced in
      f2581c9b due to didChangeFrame
      notification firing after willBeHidden on keyboard dismissal.
      f99d3ef1
  13. 11 5月, 2017 3 次提交
  14. 10 5月, 2017 3 次提交
  15. 09 5月, 2017 5 次提交
  16. 06 5月, 2017 1 次提交
    • C
      Default return key behaviour to 'done' on iOS (#3655) · 1b01211e
      Chris Bracken 提交于
      This change brings iOS return key behaviour in line with current behaviour on
      Android.
      
      * Implements TextInputClient.performAction for iOS Adds FlutterTextInputAction
      * enum Defaults return key to 'Done' Ends editing and hides the keyboard if
      * 'Done' is pressed
      
      Future work is planned to support configurable return/action key behaviour.
      See: #9573, #9210, #8028.
      1b01211e
  17. 05 5月, 2017 3 次提交