- 29 9月, 2016 2 次提交
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由 Adam Barth 提交于
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由 Adam Barth 提交于
Rather than using mojom to encode pointer data, we now encode and decode it manually. A future patch will remove the mojom codepath once the framework is updated.
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- 16 9月, 2016 1 次提交
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由 Adam Barth 提交于
This patch makes three API changes: * The dart:ui library now always communicates in physical pixels. The framework is responsible for converting to whatever logical coordinate system it wishes to use. * The textBaselien property is now on TextStyle rather than ParagraphStyle, which will let us choose which baseline to use on a per-span basis rather than on a per-paragraph basis. * This patch also removes the old MojoServices function endpoints. Fixes https://github.com/flutter/flutter/issues/3779 Fixes https://github.com/flutter/flutter/issues/1360
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- 11 8月, 2016 1 次提交
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由 Adam Barth 提交于
This change disentangles the build for the snapshotter from the main engine build. Also, we now have all the Dart files for dart:ui in the same directory.
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- 16 12月, 2015 1 次提交
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由 Jason Simmons 提交于
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- 11 12月, 2015 1 次提交
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由 Hixie 提交于
And trivial docs changes.
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- 10 12月, 2015 1 次提交
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由 Ian Hickson 提交于
This adds some dartdocs to dart:ui, specifically for Window and friends.
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- 08 12月, 2015 1 次提交
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由 Jason Simmons 提交于
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- 25 11月, 2015 1 次提交
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由 Adam Barth 提交于
We now respect the "route" field in Intents to load a route other than '/'. Also, use popRoute rather than events to indicate that the framework has asked us to go back.
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- 11 11月, 2015 1 次提交
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由 Jason Simmons 提交于
With this change we no longer need engine/core/events and its IDL bindings.
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- 28 10月, 2015 1 次提交
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由 Adam Barth 提交于
Currently this code isn't completely wired up, but this patch is an incremental step in that direction.
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- 13 10月, 2015 1 次提交
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由 Adam Barth 提交于
This patch starts down the process of cleaning up the dart:ui API. In this approach, we use Dart code to specify the interface instead of IDL. The code in this patch is far from complete. It's just a sketch to see how this sort of approach might work.
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