- 29 9月, 2016 4 次提交
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由 Adam Barth 提交于
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由 Jason Simmons 提交于
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由 Adam Barth 提交于
Rather than using mojom to encode pointer data, we now encode and decode it manually. A future patch will remove the mojom codepath once the framework is updated.
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由 Chinmay Garde 提交于
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- 27 9月, 2016 1 次提交
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- 21 9月, 2016 1 次提交
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由 Adam Barth 提交于
Sometimes it is convenient to construct a color from an opacity rather than an alpha value. Fixes https://github.com/flutter/flutter/issues/5205
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- 19 9月, 2016 1 次提交
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由 Adam Barth 提交于
Apparently Skia would like to remove these enum values. Fixes https://github.com/flutter/flutter/issues/5912
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- 16 9月, 2016 4 次提交
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由 Adam Barth 提交于
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由 Adam Barth 提交于
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由 Adam Barth 提交于
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由 Adam Barth 提交于
This patch makes three API changes: * The dart:ui library now always communicates in physical pixels. The framework is responsible for converting to whatever logical coordinate system it wishes to use. * The textBaselien property is now on TextStyle rather than ParagraphStyle, which will let us choose which baseline to use on a per-span basis rather than on a per-paragraph basis. * This patch also removes the old MojoServices function endpoints. Fixes https://github.com/flutter/flutter/issues/3779 Fixes https://github.com/flutter/flutter/issues/1360
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- 15 9月, 2016 2 次提交
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由 Adam Barth 提交于
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由 John McCutchan 提交于
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- 14 9月, 2016 2 次提交
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由 Ian Hickson 提交于
Also, with the comments.
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由 Ian Hickson 提交于
We were off by one on, uh, everything.
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- 13 9月, 2016 1 次提交
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由 Dragoș Tiselice 提交于
* Added drawArc to Canvas. Added a way to call SkCanvas::drawArc from Dart. This method is optimized for the arc case and should be faster that drawing paths. * Removed implementation details from docs. * Added more details to the docs.
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- 08 9月, 2016 2 次提交
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由 Adam Barth 提交于
We can now use the real thing on Fuchsia.
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由 Adam Barth 提交于
After this patch, Flutter apps on Fuchsia can access their asset bundles. Unlike other platforms, the asset bundles are stored in memory rather than in the file system.
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- 01 9月, 2016 1 次提交
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由 Adam Barth 提交于
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- 19 8月, 2016 1 次提交
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由 Adam Barth 提交于
Also, clean out some unneeded dependencies from engine/platform.
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- 18 8月, 2016 1 次提交
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由 Adam Barth 提交于
We don't yet have support for text on Fuchsia. This patch add stub implementations of Paragraph and ParagraphBuilder so that Flutter apps that use text don't error out. Instead, the text is 0x0 and invisible. Also, teach MojoServices not to crash if it hasn't been created by the time Dart tries to use it.
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- 17 8月, 2016 3 次提交
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由 John McCutchan 提交于
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由 John McCutchan 提交于
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- 13 8月, 2016 7 次提交
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由 Adam Barth 提交于
Also, rename SkyViewClient to RuntimeDelegate. These names are more sensible. This patch also cleans up the RuntimeDelegate a bit, for example by removing support for flushing real-time events, which aren't used.
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由 Adam Barth 提交于
We're now producing a flutter_content_handler binary for Fuchsia that builds and links.
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由 Adam Barth 提交于
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由 Adam Barth 提交于
Now lib/ui depends on sky/engine rather than the reverse.
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由 Adam Barth 提交于
* Move dart:mojo.internal to //flutter/lib/mojo To be parallel with the other built-in libraries. * Move DartRuntimeHooks into //flutter/lib/ui This code manipulates natives.dart, which is part of //flutter/lib/ui.
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由 Adam Barth 提交于
This pulled a refactoring of how we keep track of the primary threads.
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由 Adam Barth 提交于
All that's left is two task runners, which should be statics somewhere.
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- 12 8月, 2016 2 次提交
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由 Adam Barth 提交于
This patch removes the //flutter/sky/engine dependency from //flutter/lib/ui, which lets us build the bulk of the dart:ui library without needing to build //flutter/sky/engine.
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由 Hans Muller 提交于
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- 11 8月, 2016 2 次提交
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由 Adam Barth 提交于
Doesn't quite work yet, but close. Fuchsia is on a newer Dart and will need a couple patches before this will fully work.
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由 Adam Barth 提交于
This change disentangles the build for the snapshotter from the main engine build. Also, we now have all the Dart files for dart:ui in the same directory.
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- 10 8月, 2016 1 次提交
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由 Adam Barth 提交于
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