1. 08 8月, 2020 1 次提交
  2. 29 7月, 2020 1 次提交
  3. 25 6月, 2020 1 次提交
  4. 16 6月, 2020 1 次提交
  5. 08 5月, 2020 1 次提交
    • J
      Remove the global engine entry timestamp (#18182) · 88b9d424
      Jason Simmons 提交于
      The engine was using a global to store a timestamp representing the
      launch of the engine.  This timestamp is initialized with a JNI call
      on Android and during shell setup on other platforms.  Later the
      timestamp is added to a FlutterEngineMainEnter timeline event used to
      measure engine startup time in benchmarks.
      
      This PR removes the global and the JNI call and moves the timestamp
      into the settings object.
      88b9d424
  6. 12 4月, 2020 1 次提交
  7. 17 3月, 2020 1 次提交
  8. 05 2月, 2020 1 次提交
  9. 25 1月, 2020 1 次提交
  10. 09 1月, 2020 1 次提交
  11. 11 10月, 2019 1 次提交
  12. 09 10月, 2019 1 次提交
  13. 06 8月, 2019 1 次提交
  14. 12 7月, 2019 1 次提交
  15. 26 6月, 2019 1 次提交
    • C
      Add --observatory-host switch (#9485) · 107fe823
      Chris Bracken 提交于
      Adds --observatory-host, which allows callers to specify the localhost
      IP binding directly. Allows users to set 0.0.0.0 or the host IP address
      as is possible in the standalone VM, rather than restricting users to
      loopback.
      
      We retain the default behaviour of binding to loopback since the vast
      majority of observatory use-cases involve local access (e.g. host tests
      on flutter_tester) or port-forwarded local access (e.g. flutter driver
      device tests). However, some scenarios, such as QA test labs, may
      benefit from binding to a publicly-accessible IP address.
      107fe823
  16. 07 6月, 2019 1 次提交
  17. 25 4月, 2019 1 次提交
  18. 23 4月, 2019 2 次提交
  19. 20 4月, 2019 3 次提交
  20. 19 4月, 2019 1 次提交
  21. 11 4月, 2019 1 次提交
  22. 10 4月, 2019 1 次提交
    • C
      Rename the blink namespace to flutter. (#8517) · eec74e5c
      Chinmay Garde 提交于
      Some components in the Flutter engine were derived from the forked blink codebase. While the forked components have either been removed or rewritten, the use of the blink namespace has mostly (and inconsistently) remained. This renames the blink namesapce to flutter for consistency. There are no functional changes in this patch.
      eec74e5c
  23. 06 4月, 2019 2 次提交
  24. 04 4月, 2019 3 次提交
  25. 03 4月, 2019 1 次提交
  26. 02 4月, 2019 1 次提交
  27. 15 3月, 2019 1 次提交
    • L
      Add dump-shader-skp switch to help ShaderWarmUp (#8148) · 66fdeb16
      liyuqian 提交于
      Allow Flutter to automatically dump the skp that triggers new shader compilations. This is useful for writing custom ShaderWarmUp to reduce jank. By default, it's not enabled to reduce the overhead. This is only available in profile or debug build.
      
      Later, we can add service protocol support to pull the skp from the client to the host. Currently, it works fine for Android-based devices (including our urgent internal clients) where we can `adb shell` into the cache directory.
      66fdeb16
  28. 27 2月, 2019 1 次提交
  29. 23 2月, 2019 1 次提交
  30. 08 2月, 2019 1 次提交
  31. 31 1月, 2019 1 次提交
    • J
      Embed ICU data inside libflutter.so on Android (#7588) · 050dcaad
      Jason Simmons 提交于
      Prior to this the Android embedder code would extract the icudtl.dat asset out
      of the APK and write it to local disk during the first startup of the app.
      
      This change will make that work unnecessary and eliminate the risk of ICU
      failures due to errors in the extraction process.
      050dcaad
  32. 29 1月, 2019 1 次提交
  33. 25 1月, 2019 1 次提交
  34. 19 1月, 2019 1 次提交