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体验新版 GitCode,发现更多精彩内容 >>
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4f3eb42d
编写于
2月 07, 2019
作者:
C
Chinmay Garde
提交者:
GitHub
2月 07, 2019
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差异文件
Update documentation for command line args in FlutterProjectArgs. (#7733)
上级
4e13ede5
变更
2
隐藏空白更改
内联
并排
Showing
2 changed file
with
10 addition
and
2 deletion
+10
-2
common/settings.h
common/settings.h
+2
-2
shell/platform/embedder/embedder.h
shell/platform/embedder/embedder.h
+8
-0
未找到文件。
common/settings.h
浏览文件 @
4f3eb42d
...
...
@@ -97,8 +97,8 @@ struct Settings {
std
::
function
<
void
(
int64_t
)
>
idle_notification_callback
;
// A callback given to the embedder to react to unhandled exceptions in the
// running Flutter application. This callback is made on an internal engine
// managed thread and embedders must
thread as necessary. Performing block
ing
// calls in this callback will cause applications to jank.
// managed thread and embedders must
re-thread as necessary. Perform
ing
//
blocking
calls in this callback will cause applications to jank.
UnhandledExceptionCallback
unhandled_exception_callback
;
bool
enable_software_rendering
=
false
;
bool
skia_deterministic_rendering_on_cpu
=
false
;
...
...
shell/platform/embedder/embedder.h
浏览文件 @
4f3eb42d
...
...
@@ -218,6 +218,14 @@ typedef struct {
// The command line arguments used to initialize the project. The strings can
// be collected after the call to |FlutterEngineRun| returns. The strings must
// be NULL terminated.
// Note: The first item in the command line (if specificed at all) is
// interpreted as the executable name. So if an engine flag needs to be passed
// into the same, it needs to not be the very first item in the list. The set
// of engine flags are only meant to control unstable features in the engine.
// Deployed applications should not pass any command line arguments at all as
// they may affect engine stability at runtime in the presence of unsanitized
// input. The list of currently recognized engine flags and their descriptions
// can be retrieved from the |switches.h| engine source file.
const
char
*
const
*
command_line_argv
;
// The callback invoked by the engine in order to give the embedder the chance
// to respond to platform messages from the Dart application. The callback
...
...
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