- 08 8月, 2015 10 次提交
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由 Adam Barth 提交于
Add a MimicOverlay widget
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由 Adam Barth 提交于
This widget lets you mimic one of its children in an overlay. The overlay starts out as the same size of the child and then grows to fill the overlay. In the future, the mimic will start at the same visual position as the child.
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由 Ian McKellar 提交于
Add Debian (stretch/testing) support to install-build-deps.sh
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由 Chinmay Garde 提交于
Add tracing controller for iOS
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由 Adam Barth 提交于
Unbreak text
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由 Adam Barth 提交于
Previously, no text was appearing because we weren't actually converting the Dart objects into DOM.
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由 Viktor Lidholt 提交于
Adds skew property to sprite node
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由 Viktor Lidholt 提交于
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由 Adam Barth 提交于
RenderViewport should use integer device pixels
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由 Adam Barth 提交于
Rationalize text
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- 07 8月, 2015 30 次提交
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由 Adam Barth 提交于
Now they give you a hint as to what went wrong. Also, in checked mode, they now throw during construction instead of during building. Fixes #418
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由 Adam Barth 提交于
- Inline -> Pargraph. This class is actually a box, not an inline. It's really a wrapper for RenderParagraph, so Paragraph is the normal name. - InlineBase -> RenderInline. The name we used in C++ for the base class of all inlines was RenderInline, which removes the ugly "Base" suffix. - InlineText -> RenderText. Aligns this name with C++. - InlineStyle -> RenderStyled. Matches the foregoing pattern.
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由 Adam Barth 提交于
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由 Adam Barth 提交于
When painting a scroll offset, RenderViewport should use integer device pixels to prevent "shimmering" effects on images. Fixes #486
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由 Adam Barth 提交于
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由 Ian McKellar 提交于
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由 Viktor Lidholt 提交于
Improvements to game performance tests
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由 Viktor Lidholt 提交于
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由 Eric Seidel 提交于
Teach the fitness app how to request a numeric keyboard
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由 Eric Seidel 提交于
Unforutnately since Input won't show text if it doesn't start with a letter, this actually makes the experiance slightly worse, but this is definitely the right direction. @abarth
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由 Adam Barth 提交于
Add widgets for reparenting widgets
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由 Adam Barth 提交于
Wrap widgets you want to reparent in a Mimicable widget and assign the Mimicable widget a global key. Then, given the same global key to a Mimic widget to make it appear elsewhere in the view hierarchy.
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由 Eric Seidel 提交于
@abarth
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由 Chinmay Garde 提交于
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由 Chinmay Garde 提交于
Fix iOS device code signing issues
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由 Chinmay Garde 提交于
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由 Eric Seidel 提交于
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由 Eric Seidel 提交于
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由 Viktor Lidholt 提交于
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由 Viktor Lidholt 提交于
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由 Viktor Lidholt 提交于
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由 mpcomplete 提交于
Adjust the SpringForce tolerance, used by Drawer and Dismissable.
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由 Matt Perry 提交于
They settle much faster after you fling them now.
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由 mpcomplete 提交于
Change several onStatusChanged callbacks to onDismissed.
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由 Matt Perry 提交于
We only use them for the transition to dismissed.
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由 mpcomplete 提交于
Push PopupMenu's animation code into its build function and use trans…
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由 Matt Perry 提交于
Also add intervals and curves to AnimationPerformance, which affect all variables used by the performance.
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由 Adam Barth 提交于
Add operator+ and operator- to EdgeDims
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由 Adam Barth 提交于
... and use them to improve the horizontal_scrolling example.
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