Layout.cpp 26.4 KB
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/*
 * Copyright (C) 2013 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

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#define LOG_TAG "Minikin"
#include <cutils/log.h>

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#include <string>
#include <vector>
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#include <algorithm>
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#include <fstream>
#include <iostream>  // for debugging
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#include <stdio.h>  // ditto
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#include <utils/JenkinsHash.h>
#include <utils/LruCache.h>
#include <utils/Singleton.h>
#include <utils/String16.h>

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#include <unicode/ubidi.h>
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#include <hb-icu.h>

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#include "MinikinInternal.h"
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#include <minikin/MinikinFontFreeType.h>
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#include <minikin/Layout.h>

using std::string;
using std::vector;

namespace android {

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// TODO: these should move into the header file, but for now we don't want
// to cause namespace collisions with TextLayout.h
enum {
    kBidi_LTR = 0,
    kBidi_RTL = 1,
    kBidi_Default_LTR = 2,
    kBidi_Default_RTL = 3,
    kBidi_Force_LTR = 4,
    kBidi_Force_RTL = 5,

    kBidi_Mask = 0x7
};

const int kDirection_Mask = 0x1;

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// Layout cache datatypes

class LayoutCacheKey {
public:
    LayoutCacheKey(const FontCollection* collection, const MinikinPaint& paint, FontStyle style,
            const uint16_t* chars, size_t start, size_t count, size_t nchars, bool dir)
            : mStart(start), mCount(count), mId(collection->getId()), mStyle(style),
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            mSize(paint.size), mScaleX(paint.scaleX), mSkewX(paint.skewX),
            mPaintFlags(paint.paintFlags), mIsRtl(dir) {
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        mText.setTo(chars, nchars);
    }
    bool operator==(const LayoutCacheKey &other) const;
    hash_t hash() const;

    // This is present to avoid having to copy the text more than once.
    const uint16_t* textBuf() { return mText.string(); }
private:
    String16 mText;
    size_t mStart;
    size_t mCount;
    uint32_t mId;  // for the font collection
    FontStyle mStyle;
    float mSize;
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    float mScaleX;
    float mSkewX;
    int mPaintFlags;
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    bool mIsRtl;
    // Note: any fields added to MinikinPaint must also be reflected here.
    // TODO: language matching (possibly integrate into style)
};

class LayoutCache : private OnEntryRemoved<LayoutCacheKey, Layout*> {
public:
    LayoutCache() : mCache(kMaxEntries) {
        mCache.setOnEntryRemovedListener(this);
    }

    // callback for OnEntryRemoved
    void operator()(LayoutCacheKey& key, Layout*& value) {
        delete value;
    }

    LruCache<LayoutCacheKey, Layout*> mCache;
private:
    //static const size_t kMaxEntries = LruCache<LayoutCacheKey, Layout*>::kUnlimitedCapacity;

    // TODO: eviction based on memory footprint; for now, we just use a constant
    // number of strings
    static const size_t kMaxEntries = 5000;
};

class HbFaceCache : private OnEntryRemoved<int32_t, hb_face_t*> {
public:
    HbFaceCache() : mCache(kMaxEntries) {
        mCache.setOnEntryRemovedListener(this);
    }

    // callback for OnEntryRemoved
    void operator()(int32_t& key, hb_face_t*& value) {
        hb_face_destroy(value);
    }

    LruCache<int32_t, hb_face_t*> mCache;
private:
    static const size_t kMaxEntries = 100;
};

class LayoutEngine : public Singleton<LayoutEngine> {
public:
    LayoutEngine() {
        hbBuffer = hb_buffer_create();
    }

    hb_buffer_t* hbBuffer;
    LayoutCache layoutCache;
    HbFaceCache hbFaceCache;
};

ANDROID_SINGLETON_STATIC_INSTANCE(LayoutEngine);

bool LayoutCacheKey::operator==(const LayoutCacheKey& other) const {
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    return mId == other.mId
            && mStart == other.mStart
            && mCount == other.mCount
            && mStyle == other.mStyle
            && mSize == other.mSize
            && mScaleX == other.mScaleX
            && mSkewX == other.mSkewX
            && mPaintFlags == other.mPaintFlags
            && mIsRtl == other.mIsRtl
            && mText == other.mText;
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}

hash_t LayoutCacheKey::hash() const {
    uint32_t hash = JenkinsHashMix(0, mId);
    hash = JenkinsHashMix(hash, mStart);
    hash = JenkinsHashMix(hash, mCount);
    hash = JenkinsHashMix(hash, hash_type(mStyle));
    hash = JenkinsHashMix(hash, hash_type(mSize));
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    hash = JenkinsHashMix(hash, hash_type(mScaleX));
    hash = JenkinsHashMix(hash, hash_type(mSkewX));
    hash = JenkinsHashMix(hash, hash_type(mPaintFlags));
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    hash = JenkinsHashMix(hash, hash_type(mIsRtl));
    hash = JenkinsHashMixShorts(hash, mText.string(), mText.size());
    return JenkinsHashWhiten(hash);
}

struct LayoutContext {
    MinikinPaint paint;
    FontStyle style;
    CssProperties props;
    std::vector<hb_font_t*> hbFonts;  // parallel to mFaces
};

hash_t hash_type(const LayoutCacheKey& key) {
    return key.hash();
}

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Bitmap::Bitmap(int width, int height) : width(width), height(height) {
    buf = new uint8_t[width * height]();
}

Bitmap::~Bitmap() {
    delete[] buf;
}

void Bitmap::writePnm(std::ofstream &o) const {
    o << "P5" << std::endl;
    o << width << " " << height << std::endl;
    o << "255" << std::endl;
    o.write((const char *)buf, width * height);
    o.close();
}

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void Bitmap::drawGlyph(const GlyphBitmap& bitmap, int x, int y) {
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    int bmw = bitmap.width;
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    int bmh = bitmap.height;
    x += bitmap.left;
    y -= bitmap.top;
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    int x0 = std::max(0, x);
    int x1 = std::min(width, x + bmw);
    int y0 = std::max(0, y);
    int y1 = std::min(height, y + bmh);
    const unsigned char* src = bitmap.buffer + (y0 - y) * bmw + (x0 - x);
    uint8_t* dst = buf + y0 * width;
    for (int yy = y0; yy < y1; yy++) {
        for (int xx = x0; xx < x1; xx++) {
            int pixel = (int)dst[xx] + (int)src[xx - x];
            pixel = pixel > 0xff ? 0xff : pixel;
            dst[xx] = pixel;
        }
        src += bmw;
        dst += width;
    }
}

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void MinikinRect::join(const MinikinRect& r) {
    if (isEmpty()) {
        set(r);
    } else if (!r.isEmpty()) {
        mLeft = std::min(mLeft, r.mLeft);
        mTop = std::min(mTop, r.mTop);
        mRight = std::max(mRight, r.mRight);
        mBottom = std::max(mBottom, r.mBottom);
    }
}

// TODO: the actual initialization is deferred, maybe make this explicit
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void Layout::init() {
}

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void Layout::setFontCollection(const FontCollection* collection) {
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    mCollection = collection;
}

hb_blob_t* referenceTable(hb_face_t* face, hb_tag_t tag, void* userData)  {
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    MinikinFont* font = reinterpret_cast<MinikinFont*>(userData);
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    size_t length = 0;
    bool ok = font->GetTable(tag, NULL, &length);
    if (!ok) {
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        return 0;
    }
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    char* buffer = reinterpret_cast<char*>(malloc(length));
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    if (!buffer) {
        return 0;
    }
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    ok = font->GetTable(tag, reinterpret_cast<uint8_t*>(buffer), &length);
    printf("referenceTable %c%c%c%c length=%d %d\n",
        (tag >>24) & 0xff, (tag>>16)&0xff, (tag>>8)&0xff, tag&0xff, length, ok);
    if (!ok) {
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        free(buffer);
        return 0;
    }
    return hb_blob_create(const_cast<char*>(buffer), length,
        HB_MEMORY_MODE_WRITABLE, buffer, free);
}

static hb_bool_t harfbuzzGetGlyph(hb_font_t* hbFont, void* fontData, hb_codepoint_t unicode, hb_codepoint_t variationSelector, hb_codepoint_t* glyph, void* userData)
{
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    MinikinPaint* paint = reinterpret_cast<MinikinPaint*>(fontData);
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    MinikinFont* font = paint->font;
    uint32_t glyph_id;
    bool ok = font->GetGlyph(unicode, &glyph_id);
    if (ok) {
        *glyph = glyph_id;
    }
    return ok;
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}

static hb_position_t harfbuzzGetGlyphHorizontalAdvance(hb_font_t* hbFont, void* fontData, hb_codepoint_t glyph, void* userData)
{
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    MinikinPaint* paint = reinterpret_cast<MinikinPaint*>(fontData);
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    MinikinFont* font = paint->font;
    float advance = font->GetHorizontalAdvance(glyph, *paint);
    return 256 * advance + 0.5;
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}

static hb_bool_t harfbuzzGetGlyphHorizontalOrigin(hb_font_t* hbFont, void* fontData, hb_codepoint_t glyph, hb_position_t* x, hb_position_t* y, void* userData)
{
    // Just return true, following the way that Harfbuzz-FreeType
    // implementation does.
    return true;
}

hb_font_funcs_t* getHbFontFuncs() {
    static hb_font_funcs_t* hbFontFuncs = 0;

    if (hbFontFuncs == 0) {
        hbFontFuncs = hb_font_funcs_create();
        hb_font_funcs_set_glyph_func(hbFontFuncs, harfbuzzGetGlyph, 0, 0);
        hb_font_funcs_set_glyph_h_advance_func(hbFontFuncs, harfbuzzGetGlyphHorizontalAdvance, 0, 0);
        hb_font_funcs_set_glyph_h_origin_func(hbFontFuncs, harfbuzzGetGlyphHorizontalOrigin, 0, 0);
        hb_font_funcs_make_immutable(hbFontFuncs);
    }
    return hbFontFuncs;
}

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static hb_face_t* getHbFace(MinikinFont* minikinFont) {
    HbFaceCache& cache = LayoutEngine::getInstance().hbFaceCache;
    int32_t fontId = minikinFont->GetUniqueId();
    hb_face_t* face = cache.mCache.get(fontId);
    if (face == NULL) {
        face = hb_face_create_for_tables(referenceTable, minikinFont, NULL);
        cache.mCache.put(fontId, face);
    }
    return face;
}

static hb_font_t* create_hb_font(MinikinFont* minikinFont, MinikinPaint* minikinPaint) {
    hb_face_t* face = getHbFace(minikinFont);
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    hb_font_t* font = hb_font_create(face);
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    hb_font_set_funcs(font, getHbFontFuncs(), minikinPaint, 0);
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    return font;
}

static float HBFixedToFloat(hb_position_t v)
{
    return scalbnf (v, -8);
}

static hb_position_t HBFloatToFixed(float v)
{
    return scalbnf (v, +8);
}

void Layout::dump() const {
    for (size_t i = 0; i < mGlyphs.size(); i++) {
        const LayoutGlyph& glyph = mGlyphs[i];
        std::cout << glyph.glyph_id << ": " << glyph.x << ", " << glyph.y << std::endl;
    }
}

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int Layout::findFace(MinikinFont* face, LayoutContext* ctx) {
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    unsigned int ix;
    for (ix = 0; ix < mFaces.size(); ix++) {
        if (mFaces[ix] == face) {
            return ix;
        }
    }
    mFaces.push_back(face);
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    // Note: ctx == NULL means we're copying from the cache, no need to create
    // corresponding hb_font object.
    if (ctx != NULL) {
        hb_font_t* font = create_hb_font(face, &ctx->paint);
        ctx->hbFonts.push_back(font);
    }
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    return ix;
}

static FontStyle styleFromCss(const CssProperties &props) {
    int weight = 4;
    if (props.hasTag(fontWeight)) {
        weight = props.value(fontWeight).getIntValue() / 100;
    }
    bool italic = false;
    if (props.hasTag(fontStyle)) {
        italic = props.value(fontStyle).getIntValue() != 0;
    }
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    FontLanguage lang;
    if (props.hasTag(cssLang)) {
        string langStr = props.value(cssLang).getStringValue();
        lang = FontLanguage(langStr.c_str(), langStr.size());
    }
    int variant = 0;
    if (props.hasTag(minikinVariant)) {
        variant = props.value(minikinVariant).getIntValue();
    }
    return FontStyle(lang, variant, weight, italic);
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}

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static hb_script_t codePointToScript(hb_codepoint_t codepoint) {
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    static hb_unicode_funcs_t* u = 0;
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    if (!u) {
        u = hb_icu_get_unicode_funcs();
    }
    return hb_unicode_script(u, codepoint);
}

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static hb_codepoint_t decodeUtf16(const uint16_t* chars, size_t len, ssize_t* iter) {
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    const uint16_t v = chars[(*iter)++];
    // test whether v in (0xd800..0xdfff), lead or trail surrogate
    if ((v & 0xf800) == 0xd800) {
        // test whether v in (0xd800..0xdbff), lead surrogate
        if (size_t(*iter) < len && (v & 0xfc00) == 0xd800) {
            const uint16_t v2 = chars[(*iter)++];
            // test whether v2 in (0xdc00..0xdfff), trail surrogate
            if ((v2 & 0xfc00) == 0xdc00) {
                // (0xd800 0xdc00) in utf-16 maps to 0x10000 in ucs-32
                const hb_codepoint_t delta = (0xd800 << 10) + 0xdc00 - 0x10000;
                return (((hb_codepoint_t)v) << 10) + v2 - delta;
            }
            (*iter) -= 2;
            return ~0u;
        } else {
            (*iter)--;
            return ~0u;
        }
    } else {
        return v;
    }
}

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static hb_script_t getScriptRun(const uint16_t* chars, size_t len, ssize_t* iter) {
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    if (size_t(*iter) == len) {
        return HB_SCRIPT_UNKNOWN;
    }
    uint32_t cp = decodeUtf16(chars, len, iter);
    hb_script_t current_script = codePointToScript(cp);
    for (;;) {
        if (size_t(*iter) == len)
            break;
        const ssize_t prev_iter = *iter;
        cp = decodeUtf16(chars, len, iter);
        const hb_script_t script = codePointToScript(cp);
        if (script != current_script) {
            if (current_script == HB_SCRIPT_INHERITED ||
                current_script == HB_SCRIPT_COMMON) {
                current_script = script;
            } else if (script == HB_SCRIPT_INHERITED ||
                script == HB_SCRIPT_COMMON) {
                continue;
            } else {
                *iter = prev_iter;
                break;
            }
        }
    }
    if (current_script == HB_SCRIPT_INHERITED) {
        current_script = HB_SCRIPT_COMMON;
    }

    return current_script;
}

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/**
 * For the purpose of layout, a word break is a boundary with no
 * kerning or complex script processing. This is necessarily a
 * heuristic, but should be accurate most of the time.
 */
static bool isWordBreak(int c) {
    if (c == ' ' || (c >= 0x2000 && c <= 0x200a) || c == 0x3000) {
        // spaces
        return true;
    }
    if ((c >= 0x3400 && c <= 0x9fff)) {
        // CJK ideographs (and yijing hexagram symbols)
        return true;
    }
    // Note: kana is not included, as sophisticated fonts may kern kana
    return false;
}

/**
 * Return offset of previous word break. It is either < offset or == 0.
 */
static size_t getPrevWordBreak(const uint16_t* chars, size_t offset) {
    if (offset == 0) return 0;
    if (isWordBreak(chars[offset - 1])) {
        return offset - 1;
    }
    for (size_t i = offset - 1; i > 0; i--) {
        if (isWordBreak(chars[i - 1])) {
            return i;
        }
    }
    return 0;
}

/**
 * Return offset of next word break. It is either > offset or == len.
 */
static size_t getNextWordBreak(const uint16_t* chars, size_t offset, size_t len) {
    if (offset >= len) return len;
    if (isWordBreak(chars[offset])) {
        return offset + 1;
    }
    for (size_t i = offset + 1; i < len; i++) {
        if (isWordBreak(chars[i])) {
            return i;
        }
    }
    return len;
}

// deprecated API, to avoid breaking client
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void Layout::doLayout(const uint16_t* buf, size_t nchars) {
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    doLayout(buf, 0, nchars, nchars, mCssString);
}

// TODO: use some standard implementation
template<typename T>
static T mymin(const T& a, const T& b) {
    return a < b ? a : b;
}

template<typename T>
static T mymax(const T& a, const T& b) {
    return a > b ? a : b;
}

static void clearHbFonts(LayoutContext* ctx) {
    for (size_t i = 0; i < ctx->hbFonts.size(); i++) {
        hb_font_destroy(ctx->hbFonts[i]);
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    }
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    ctx->hbFonts.clear();
}

// TODO: API should probably take context
void Layout::doLayout(const uint16_t* buf, size_t start, size_t count, size_t bufSize,
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        const string& css) {
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    AutoMutex _l(gMinikinLock);
    LayoutContext ctx;
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    ctx.props.parse(css);
    ctx.style = styleFromCss(ctx.props);
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    ctx.paint.size = ctx.props.value(fontSize).getFloatValue();
    ctx.paint.scaleX = ctx.props.hasTag(fontScaleX)
            ? ctx.props.value(fontScaleX).getFloatValue() : 1;
    ctx.paint.skewX = ctx.props.hasTag(fontSkewX)
            ? ctx.props.value(fontSkewX).getFloatValue() : 0;
    ctx.paint.paintFlags = ctx.props.hasTag(paintFlags)
            ?ctx.props.value(paintFlags).getIntValue() : 0;
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    int bidiFlags = ctx.props.hasTag(minikinBidi) ? ctx.props.value(minikinBidi).getIntValue() : 0;
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    bool isRtl = (bidiFlags & kDirection_Mask) != 0;
    bool doSingleRun = true;
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    mGlyphs.clear();
    mFaces.clear();
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    mBounds.setEmpty();
    mAdvances.clear();
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    mAdvances.resize(count, 0);
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    mAdvance = 0;
    if (!(bidiFlags == kBidi_Force_LTR || bidiFlags == kBidi_Force_RTL)) {
        UBiDi* bidi = ubidi_open();
        if (bidi) {
            UErrorCode status = U_ZERO_ERROR;
            UBiDiLevel bidiReq = bidiFlags;
            if (bidiFlags == kBidi_Default_LTR) {
                bidiReq = UBIDI_DEFAULT_LTR;
            } else if (bidiFlags == kBidi_Default_RTL) {
                bidiReq = UBIDI_DEFAULT_RTL;
            }
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            ubidi_setPara(bidi, buf, bufSize, bidiReq, NULL, &status);
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            if (U_SUCCESS(status)) {
                int paraDir = ubidi_getParaLevel(bidi) & kDirection_Mask;
                ssize_t rc = ubidi_countRuns(bidi, &status);
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                if (!U_SUCCESS(status) || rc < 0) {
                    ALOGW("error counting bidi runs, status = %d", status);
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                }
                if (!U_SUCCESS(status) || rc <= 1) {
                    isRtl = (paraDir == kBidi_RTL);
                } else {
                    doSingleRun = false;
                    // iterate through runs
                    for (ssize_t i = 0; i < (ssize_t)rc; i++) {
                        int32_t startRun = -1;
                        int32_t lengthRun = -1;
                        UBiDiDirection runDir = ubidi_getVisualRun(bidi, i, &startRun, &lengthRun);
                        if (startRun == -1 || lengthRun == -1) {
                            ALOGE("invalid visual run");
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                            // skip the invalid run
                            continue;
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                        }
                        isRtl = (runDir == UBIDI_RTL);
                        // TODO: min/max with context
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                        doLayoutRunCached(buf, startRun, lengthRun, bufSize, isRtl, &ctx);
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                    }
                }
            } else {
                ALOGE("error calling ubidi_setPara, status = %d", status);
            }
            ubidi_close(bidi);
        } else {
            ALOGE("error creating bidi object");
        }
    }
    if (doSingleRun) {
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        doLayoutRunCached(buf, start, count, bufSize, isRtl, &ctx);
    }
    clearHbFonts(&ctx);
}

void Layout::doLayoutRunCached(const uint16_t* buf, size_t start, size_t count, size_t bufSize,
        bool isRtl, LayoutContext* ctx) {
    if (!isRtl) {
        // left to right
        size_t wordstart = start == bufSize ? start : getPrevWordBreak(buf, start + 1);
        size_t wordend;
        for (size_t iter = start; iter < start + count; iter = wordend) {
            wordend = getNextWordBreak(buf, iter, bufSize);
            size_t wordcount = mymin(start + count, wordend) - iter;
            doLayoutWord(buf + wordstart, iter - wordstart, wordcount, wordend - wordstart,
                    isRtl, ctx, iter);
            wordstart = wordend;
        }
    } else {
        // right to left
        size_t wordstart;
        size_t end = start + count;
        size_t wordend = end == 0 ? 0 : getNextWordBreak(buf, end - 1, bufSize);
        for (size_t iter = end; iter > start; iter = wordstart) {
            wordstart = getPrevWordBreak(buf, iter);
            size_t bufStart = mymax(start, wordstart);
            doLayoutWord(buf + wordstart, bufStart - wordstart, iter - bufStart,
                    wordend - wordstart, isRtl, ctx, bufStart);
            wordend = wordstart;
        }
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    }
}

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void Layout::doLayoutWord(const uint16_t* buf, size_t start, size_t count, size_t bufSize,
        bool isRtl, LayoutContext* ctx, size_t bufStart) {
    LayoutCache& cache = LayoutEngine::getInstance().layoutCache;
    LayoutCacheKey key(mCollection, ctx->paint, ctx->style, buf, start, count, bufSize, isRtl);
    Layout* value = cache.mCache.get(key);
    if (value == NULL) {
        value = new Layout();
        value->setFontCollection(mCollection);
        value->mAdvances.resize(count, 0);
        clearHbFonts(ctx);
        // Note: we do the layout from the copy stored in the key, in case a
        // badly-behaved client is mutating the buffer in a separate thread.
        value->doLayoutRun(key.textBuf(), start, count, bufSize, isRtl, ctx);
    }
    appendLayout(value, bufStart);
    cache.mCache.put(key, value);
}

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void Layout::doLayoutRun(const uint16_t* buf, size_t start, size_t count, size_t bufSize,
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        bool isRtl, LayoutContext* ctx) {
    hb_buffer_t* buffer = LayoutEngine::getInstance().hbBuffer;
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    vector<FontCollection::Run> items;
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    mCollection->itemize(buf + start, count, ctx->style, &items);
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    if (isRtl) {
        std::reverse(items.begin(), items.end());
    }

    float x = mAdvance;
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    float y = 0;
    for (size_t run_ix = 0; run_ix < items.size(); run_ix++) {
        FontCollection::Run &run = items[run_ix];
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        if (run.font == NULL) {
            ALOGE("no font for run starting u+%04x length %d", buf[run.start], run.end - run.start);
            continue;
        }
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        int font_ix = findFace(run.font, ctx);
        ctx->paint.font = mFaces[font_ix];
        hb_font_t* hbFont = ctx->hbFonts[font_ix];
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#ifdef VERBOSE
        std::cout << "Run " << run_ix << ", font " << font_ix <<
            " [" << run.start << ":" << run.end << "]" << std::endl;
#endif
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        double size = ctx->paint.size;
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        double scaleX = ctx->paint.scaleX;
        hb_font_set_ppem(hbFont, size * scaleX, size);
        hb_font_set_scale(hbFont, HBFloatToFixed(size * scaleX), HBFloatToFixed(size));
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        // TODO: if there are multiple scripts within a font in an RTL run,
        // we need to reorder those runs. This is unlikely with our current
        // font stack, but should be done for correctness.
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        ssize_t srunend;
        for (ssize_t srunstart = run.start; srunstart < run.end; srunstart = srunend) {
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            srunend = srunstart;
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            hb_script_t script = getScriptRun(buf + start, run.end, &srunend);
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            hb_buffer_reset(buffer);
            hb_buffer_set_script(buffer, script);
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            hb_buffer_set_direction(buffer, isRtl? HB_DIRECTION_RTL : HB_DIRECTION_LTR);
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            if (ctx->props.hasTag(cssLang)) {
                string lang = ctx->props.value(cssLang).getStringValue();
                hb_buffer_set_language(buffer, hb_language_from_string(lang.c_str(), -1));
            }
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            hb_buffer_add_utf16(buffer, buf, bufSize, srunstart + start, srunend - srunstart);
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            hb_shape(hbFont, buffer, NULL, 0);
            unsigned int numGlyphs;
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            hb_glyph_info_t* info = hb_buffer_get_glyph_infos(buffer, &numGlyphs);
            hb_glyph_position_t* positions = hb_buffer_get_glyph_positions(buffer, NULL);
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            for (unsigned int i = 0; i < numGlyphs; i++) {
    #ifdef VERBOSE
                std::cout << positions[i].x_advance << " " << positions[i].y_advance << " " << positions[i].x_offset << " " << positions[i].y_offset << std::endl;            std::cout << "DoLayout " << info[i].codepoint <<
                ": " << HBFixedToFloat(positions[i].x_advance) << "; " << positions[i].x_offset << ", " << positions[i].y_offset << std::endl;
    #endif
                hb_codepoint_t glyph_ix = info[i].codepoint;
                float xoff = HBFixedToFloat(positions[i].x_offset);
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                float yoff = -HBFixedToFloat(positions[i].y_offset);
                xoff += yoff * ctx->paint.skewX;
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                LayoutGlyph glyph = {font_ix, glyph_ix, x + xoff, y + yoff};
                mGlyphs.push_back(glyph);
                float xAdvance = HBFixedToFloat(positions[i].x_advance);
                MinikinRect glyphBounds;
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                ctx->paint.font->GetBounds(&glyphBounds, glyph_ix, ctx->paint);
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                glyphBounds.offset(x + xoff, y + yoff);
                mBounds.join(glyphBounds);
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                size_t cluster = info[i].cluster - start;
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                mAdvances[cluster] += xAdvance;
                x += xAdvance;
            }
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        }
    }
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    mAdvance = x;
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}

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void Layout::appendLayout(Layout* src, size_t start) {
    // Note: size==1 is by far most common, should have specialized vector for this
    std::vector<int> fontMap;
    for (size_t i = 0; i < src->mFaces.size(); i++) {
        int font_ix = findFace(src->mFaces[i], NULL);
        fontMap.push_back(font_ix);
    }
    int x0 = mAdvance;
    for (size_t i = 0; i < src->mGlyphs.size(); i++) {
        LayoutGlyph& srcGlyph = src->mGlyphs[i];
        int font_ix = fontMap[srcGlyph.font_ix];
        unsigned int glyph_id = srcGlyph.glyph_id;
        float x = x0 + srcGlyph.x;
        float y = srcGlyph.y;
        LayoutGlyph glyph = {font_ix, glyph_id, x, y};
        mGlyphs.push_back(glyph);
    }
    for (size_t i = 0; i < src->mAdvances.size(); i++) {
        mAdvances[i + start] = src->mAdvances[i];
    }
    MinikinRect srcBounds(src->mBounds);
    srcBounds.offset(x0, 0);
    mBounds.join(srcBounds);
    mAdvance += src->mAdvance;
}

void Layout::draw(Bitmap* surface, int x0, int y0, float size) const {
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    /*
    TODO: redo as MinikinPaint settings
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    if (mProps.hasTag(minikinHinting)) {
        int hintflags = mProps.value(minikinHinting).getIntValue();
        if (hintflags & 1) load_flags |= FT_LOAD_NO_HINTING;
        if (hintflags & 2) load_flags |= FT_LOAD_NO_AUTOHINT;
    }
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    */
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    for (size_t i = 0; i < mGlyphs.size(); i++) {
        const LayoutGlyph& glyph = mGlyphs[i];
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        MinikinFont* mf = mFaces[glyph.font_ix];
        MinikinFontFreeType* face = static_cast<MinikinFontFreeType*>(mf);
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        GlyphBitmap glyphBitmap;
        MinikinPaint paint;
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        paint.size = size;
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        bool ok = face->Render(glyph.glyph_id, paint, &glyphBitmap);
        printf("glyphBitmap.width=%d, glyphBitmap.height=%d (%d, %d) x=%f, y=%f, ok=%d\n",
            glyphBitmap.width, glyphBitmap.height, glyphBitmap.left, glyphBitmap.top, glyph.x, glyph.y, ok);
        if (ok) {
            surface->drawGlyph(glyphBitmap,
                x0 + int(floor(glyph.x + 0.5)), y0 + int(floor(glyph.y + 0.5)));
        }
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    }
}

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void Layout::setProperties(const string& css) {
    mCssString = css;
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}

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size_t Layout::nGlyphs() const {
    return mGlyphs.size();
}

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MinikinFont* Layout::getFont(int i) const {
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    const LayoutGlyph& glyph = mGlyphs[i];
    return mFaces[glyph.font_ix];
}

unsigned int Layout::getGlyphId(int i) const {
    const LayoutGlyph& glyph = mGlyphs[i];
    return glyph.glyph_id;
}

float Layout::getX(int i) const {
    const LayoutGlyph& glyph = mGlyphs[i];
    return glyph.x;
}

float Layout::getY(int i) const {
    const LayoutGlyph& glyph = mGlyphs[i];
    return glyph.y;
}

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float Layout::getAdvance() const {
    return mAdvance;
}

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void Layout::getAdvances(float* advances) {
    memcpy(advances, &mAdvances[0], mAdvances.size() * sizeof(float));
}

void Layout::getBounds(MinikinRect* bounds) {
    bounds->set(mBounds);
}

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}  // namespace android