1. 12 9月, 2017 2 次提交
  2. 29 8月, 2017 1 次提交
  3. 10 6月, 2017 1 次提交
  4. 06 6月, 2017 1 次提交
  5. 03 6月, 2017 1 次提交
  6. 31 5月, 2017 1 次提交
  7. 24 5月, 2017 2 次提交
    • M
      Use children's labels if element doesn't have one (#3709) · 6187779e
      Michael Goderbauer 提交于
      Android seems to do this by default. This way, if you select a table cell it will read the content of that cell.
      6187779e
    • M
      Fix crash in iOS accessibility (#3706) · 69b75b58
      Michael Goderbauer 提交于
      * Fix crash in iOS accessbility
      
      Previously, whenever an action would remove the focused element from the screen the app would crash. This change tells iOS to focus the first on-screen element after every change to the semantics tree. This avoids the crash.
      
      In a future iteration, we should tell iOS which element it needs to focus by looking at the sematnics tree (instead of leaving it up to the iOS).
      
      * Better handle the case were the focused element stays on the screen
      
      * review comments
      69b75b58
  8. 20 5月, 2017 2 次提交
    • M
      AX fixes for scrolling on iOS (#3701) · dac08413
      Michael Goderbauer 提交于
      Scrollable elements can now be scrolled in accessibility mode and they scroll in the right direction.
      
      Note: App crashes right after scroll finishes (that's a separate problem as the app currently crashes after every action performed in accessibility mode).
      dac08413
    • M
      AX fixes for iOS (#3700) · 9db5ebee
      Michael Goderbauer 提交于
      * AX fixes for iOS
      
      With this, the accessibility frame (for VoiceOver, etc.) is drawn at the right position around a widget.
      
      * review comments
      9db5ebee
  9. 12 4月, 2017 1 次提交
  10. 12 10月, 2016 1 次提交
  11. 24 9月, 2016 1 次提交
    • C
      Move shell to //flutter and split shell/BUILD.gn into smaller pieces for each subcomponent. (#3053) · 9eb446e0
      Chinmay Garde 提交于
      * Namespaces have been updated to reflect the move from //flutter/sky/shell to //flutter/shell.
      * shell/BUILD.gn file has been split into smaller GN files for each subcomponent of the shell (common, GPU, diagnostic, testing).
      * GN dependencies have been rewritten to stop exposing common shell dependencies as public. Duplicates have also been removed.
      * GPU subcomponent has been updated make it more suitable for Vulkan integration.
      * The GLFW backend has been resurrected.
      9eb446e0
  12. 10 8月, 2016 1 次提交
  13. 12 7月, 2016 1 次提交
  14. 09 7月, 2016 2 次提交
  15. 01 7月, 2016 1 次提交
    • A
      Harmonize Android and iOS accessibility bridges (#2777) · 71ce354a
      Adam Barth 提交于
      These classes now use the same terminology and work in the same way.
      Also, change semantics.mojom to use an enumeration of actions instead of
      having a separate method per action. This will hopefully scale better.
      71ce354a
  16. 29 6月, 2016 1 次提交
  17. 10 5月, 2016 2 次提交
  18. 07 5月, 2016 3 次提交
  19. 29 4月, 2016 1 次提交
    • A
      Clarify which source files are part of Flutter.framework (#2630) · d980ee5d
      Adam Barth 提交于
      All the headers for Flutter.framework are now in framework/Headers and all the
      source files for Flutter.framework are now in framework/Source. Previously it
      was unclear that FlutterAppDelegate and main_ios.mm weren't part of
      Flutter.framework. (They still build as part of the framework, but that's
      something I'll fix in a later patch.)
      d980ee5d
  20. 26 4月, 2016 1 次提交