- 12 9月, 2017 3 次提交
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由 George Kulakowski 提交于
* Fix remaining ftl->fxl conversions The previous scripting pass at this did not account for objective c file endings * Update tonic DEPS reference to the post-fxl version
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由 George Kulakowski 提交于
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由 Michael Goderbauer 提交于
* Various iOS a11y fixes * undo * review comments * review comments
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- 02 9月, 2017 1 次提交
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由 Ryan Macnak 提交于
- Assumes only the Dart VM is interested in idle notification. - Gives the VM the time remaining in each frame. - Gives the VM 100ms if there is no pending frame. Issue flutter/flutter#9594
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- 01 9月, 2017 1 次提交
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由 Adam Barth 提交于
This repository contains FTL now in the Fuchsia build.
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- 29 8月, 2017 2 次提交
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由 Sarah Zakarias 提交于
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由 Ian Hickson 提交于
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- 25 8月, 2017 1 次提交
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由 Chinmay Garde 提交于
Update ICU to ToT and ensure that slimmed down versions of data files are shipped on the mobile platforms. (#4005) This reduces the size of the ICU data files from 10.3 MB to 6.6 MB (uncompressed). Also allows us to remove version specific hacks from libTXT and dependencies.
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- 24 8月, 2017 1 次提交
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由 xster 提交于
Let the FlutterAppDelegate's messenger be customizable if the rootViewController isn't a FlutterViewController (#3916) * Customizable messenger * rename
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- 23 8月, 2017 1 次提交
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由 Chris Bracken 提交于
On iOS, backgrounded applications are not permitted to execute GPU work. See [1]. When backgrounding the application, we now tear down the underlying iOS render surface, and re-create when the app returns to foreground. See [2] for a Technica Q&A on GL-related crashes when rendering is attempted by a backgrounded application. [1]: https://developer.apple.com/library/content/documentation/3DDrawing/Conceptual/OpenGLES_ProgrammingGuide/ImplementingaMultitasking-awareOpenGLESApplication/ImplementingaMultitasking-awareOpenGLESApplication.html#//apple_ref/doc/uid/TP40008793-CH5-SW1 [2]: https://developer.apple.com/library/content/qa/qa1766/_index.html
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- 22 8月, 2017 1 次提交
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由 Chris Bracken 提交于
For consistency with Android, when the engine receives a TextInput.setEditingState message from the framework, and the text has changed, we now send a TextInputClient.updateEditingState message back to the framework with the updated state from the engine. The framework currently relies on this behaviour to trigger onChanged events in certain scenarios (e.g., on tapping Paste in the selection controls). Note: it may be more desirable for the framework to trigger the onChanged calls without relying on the return message from the engine, but this change ensures consistent behaviour across iOS and Android until we've evaluated the pros/cons of such an approach.
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- 15 8月, 2017 1 次提交
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由 xster 提交于
Create platform API for first frame callback. Use for defer hiding splash screens on Android and iOS (#3956) * Add back launch screen view until first frame on iOS * improvements * Move callback plumbing from ios surfaces to the gpu rasterizer. Didn’t wire java JNI yet. * Android JNI * Fix ios reference count and let android engine manage a view on top with launch screen * Hook up Android activity and view * review notes * review notes * Move thread switching upstream. Use weak references for callbacks. * Some clean up
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- 09 8月, 2017 1 次提交
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由 Sarah Zakarias 提交于
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- 08 8月, 2017 1 次提交
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由 Chinmay Garde 提交于
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- 05 8月, 2017 1 次提交
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由 Chinmay Garde 提交于
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- 01 8月, 2017 2 次提交
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由 Chinmay Garde 提交于
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由 xster 提交于
* fix (with squashed debug stuff) * clean up
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- 29 7月, 2017 1 次提交
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由 Chinmay Garde 提交于
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- 19 7月, 2017 1 次提交
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由 Brian Osman 提交于
Revert "Revert "Reland "Run Flutter on iOS and Android with color correct Skia (#3826)" (#3878)" (#3895) This reverts commit 1db18a40.
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- 15 7月, 2017 1 次提交
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由 Chris Bracken 提交于
Adds handling for the autocorrect field on TextField on iOS devices.
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- 14 7月, 2017 1 次提交
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由 Collin Jackson 提交于
This reverts commit 2d9155e1. Fixes a regression with semitransparent images (flutter/flutter#11169)
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- 13 7月, 2017 3 次提交
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由 Michael Goderbauer 提交于
Related to https://github.com/flutter/engine/pull/3870.
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由 Carlo Bernaschina 提交于
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由 Carlo Bernaschina 提交于
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- 28 6月, 2017 1 次提交
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由 Brian Osman 提交于
* Revert "Revert "Reland "Run Flutter on iOS and Android with color correct Skia" (#3818)" (#3823)" This reverts commit db8d8a99. * Fix test code to match internal API change
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- 24 6月, 2017 2 次提交
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由 Brian Osman 提交于
This reverts commit 2650f529.
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由 Brian Osman 提交于
* Revert "Revert "Run Flutter on iOS and Android with color correct Skia (#3743)" (#3775)" This reverts commit cfe70e07. * Enable sRGB on IO thread, too * Add 4444 as a fallback rendering mode * Use bare ptr to SkColorSpace (not sk_sp) in PrerollContext
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- 21 6月, 2017 3 次提交
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由 Sarah Zakarias 提交于
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由 Sarah Zakarias 提交于
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由 P.Y. Laligand 提交于
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- 16 6月, 2017 1 次提交
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由 Mikkel Nygaard Ravn 提交于
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- 15 6月, 2017 1 次提交
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由 Michael Goderbauer 提交于
This reverts commit ffe8181f.
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- 13 6月, 2017 1 次提交
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由 Todd Volkert 提交于
Both the following, which we also support, are deprecated in UIKit: * `application:handleOpenURL:` * `application:openURL:sourceApplication:annotation:`
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- 10 6月, 2017 2 次提交
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由 Mehmet Fidanboylu 提交于
Expose performActionForShortcutItem call to all registered plugins so we can handle quick actions (#3763) * Expose performActionForShortcutItem call to all registered plugins so we can handle quick actions * Should return BOOL not void * clang-formatted
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由 Michael Goderbauer 提交于
* Adding SemanticsFlag.isSelected * typo
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- 09 6月, 2017 2 次提交
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由 mattsarett 提交于
* Run Flutter on iOS and Android with color correct Skia (#3716) ***Turns on color correct rendering for Android and iOS ***Communicates dst color space to raster cache ***Turns on color space aware image decoding Test: ***color_testing_demo on Pixel XL ***flutter_gallery on iPad Mini and iPad Pro (haven't figured out how to run manual_tests on iOS) TODO: I needed to split up this CL somewhere. These are follow-up tasks. ***Make desktop backends color correct ***Make debugging tools (ex: encoding frames to png) preserve color space ***Investigate using UIKit API to allow iOS to fine tune color space of rendered content
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由 Sarah Zakarias 提交于
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- 06 6月, 2017 3 次提交
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由 Michael Goderbauer 提交于
* Retain the parent of a SemanticsObject This fixes the last known crash in iOS accessibility. * rework memory management * review comments
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由 Chinmay Garde 提交于
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由 mattsarett 提交于
***Turns on color correct rendering for Android and iOS ***Communicates dst color space to raster cache ***Turns on color space aware image decoding Test: ***color_testing_demo on Pixel XL ***flutter_gallery on iPad Mini and iPad Pro (haven't figured out how to run manual_tests on iOS) TODO: I needed to split up this CL somewhere. These are follow-up tasks. ***Make desktop backends color correct ***Make debugging tools (ex: encoding frames to png) preserve color space ***Investigate using UIKit API to allow iOS to fine tune color space of rendered content
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