- 05 2月, 2017 12 次提交
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由 Mr.doob 提交于
Fix gltf parser sampler default values
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由 Mr.doob 提交于
FBXLoader2: Fixed loading issues with Model reported in 10509.
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由 Mr.doob 提交于
FBXLoader2: PreRotation double application fix.
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由 Kyle-Larson 提交于
- Fixed bug where PreRotation was being applied twice to nodes that did not have a Lcl Rotation attribute.
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Kyle-Larson 提交于
- Issues not fixed should be reported for the most part. - Skinning for model does not look correct, assumed due to more than 4 skinning weights per vertex.
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由 Steven Vergenz 提交于
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由 Steven Vergenz 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
FBXLoader2: Support for PreRotation
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由 Mr.doob 提交于
Update ISSUE_TEMPLATE.md
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- 04 2月, 2017 17 次提交
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由 Takahiro 提交于
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由 Kyle-Larson 提交于
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由 Kyle-Larson 提交于
Animation Pre-Rotation support? Hard ot say, since I don't know what the model's supposed to end up looking like
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由 Kyle-Larson 提交于
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由 Kyle-Larson 提交于
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由 Kyle-Larson 提交于
- Checks for ASCII and Version are done in the parse method instead of the load method. - Load will properly forward errors to passed in onError functions.
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由 Mr.doob 提交于
Export doubleSided attribute
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
Changed object to optional parameter
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由 scganterh 提交于
You can create an empty BoxHelper this case is considered in the code.
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由 Mr.doob 提交于
fix use of k without definition
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由 Mr.doob 提交于
FBXLoader2 Fixes - NormalsIndex & Material Mapping
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由 Mr.doob 提交于
misc_animation_keys: Fixed #10709
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由 Kyle Larson 提交于
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由 Kyle Larson 提交于
- Fixed issue where `NormalIndex` node was named `NormalsIndex` - Fixed issue where geometry with no material was given mapping type of `NoMappingInformation`
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- 03 2月, 2017 11 次提交
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由 Mugen87 提交于
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由 Trevor Baron 提交于
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由 Mr.doob 提交于
Docs: Don't fire hashchange event when typing in filter query
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由 Matt Meshulam 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
[DOCS] Improve `ExtrudeGeometry` options descriptions; remove unused options
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由 Mr.doob 提交于
Fix typo in _removeInactiveAction.
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