- 06 11月, 2016 5 次提交
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由 Mr.doob 提交于
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由 aardgoose 提交于
Discard attribute typed arrays for buffered geometries that are not modified after initial rendering (#9512) * add setDiscardBuffer method to BufferGeometry * added discard support to BufferAttribute * add mechanism for discard of BufferAttribute TypedArrays * use more elegant method for creating dummy typed array. * fix typo * Update BufferGeometry.js fix brain fade * rework to use callbacks (phase 1) * rework part 2 * remove build file * support setting onUploadCallback from Geometry * remove repeated calculation from renderer * remove now redundant getter * remove geoemtry interface * document discard mechanism. * merge fixes * restore return.this * drop unneeded call() * rename discard() method to disposeArray()
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由 aardgoose 提交于
* save typed array info in attribute properties * use saved attribute properties * remove unused variable
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由 Lewy Blue 提交于
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由 makc 提交于
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- 05 11月, 2016 16 次提交
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 sehcheese 提交于
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由 Lewy Blue 提交于
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由 Jacob Schlecht 提交于
Spelling correction.
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由 Lewy Blue 提交于
* Created constants / renderer * renamed Renderer.html to WebGLRenderer.html
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由 Takahiro 提交于
* Add CCDIKHelper * Clean up MMDPhysics.js * Fix typo
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由 Lewy Blue 提交于
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由 Lewy Blue 提交于
* Improved documentation for docs / Texture * Removed duplicate needsUpate
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由 Lewy Blue 提交于
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由 Lewy Blue 提交于
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由 Lewy Blue 提交于
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由 Lewy Blue 提交于
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由 Lewy Blue 提交于
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- 04 11月, 2016 6 次提交
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由 Takahiro 提交于
* Optimize CCDIKSolver * Remove lines I should have not commit * Remove lines I should have not committed
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由 Lewy Blue 提交于
* Improved documentation for Materials / Material * Moved Texture Combine Operations to constanst / materials * updated Basic, Lambert and Phong .combine property to point to Material constant page * Improved documentation for constants / textures * Added Encoding constants to Textures constants page
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由 Lewy Blue 提交于
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由 Lewy Blue 提交于
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由 Lewy Blue 提交于
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由 Lewy Blue 提交于
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- 03 11月, 2016 4 次提交
- 02 11月, 2016 5 次提交
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由 Takahiro 提交于
* MMDPhysics improvement * Add property defined check
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由 Takahiro 提交于
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由 Takahiro 提交于
* Add setOverrideMimeType() to XHRLoader * Rename setOverrideMimeType with setMimeType of FileLoader
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由 Lewy Blue 提交于
* updated webglrenderer docs to reference GLState constants * Improved doc / Contants / GLState
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由 Lewy Blue 提交于
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- 01 11月, 2016 3 次提交
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由 Michael Herzog 提交于
* webgl_materials_normalmap: clean up * webgl_materials_normalmap: more clean up * webgl_materials_normalmap: removed copy shader pass
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由 Mr.doob 提交于
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由 Lewy Blue 提交于
- added link to example webgl_materials_blending_custom - added minimal usage instuctions - added missing source and destination factors
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- 31 10月, 2016 1 次提交
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由 Clark Van Oyen 提交于
Docs used undeclared variable `data` instead of `extrudeSettings`.
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