- 21 12月, 2016 4 次提交
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由 Mr.doob 提交于
Combine Vector3.applyProjection into applyMatrix4 and deprecate applyProjection
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由 Franklin Ta 提交于
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由 Franklin Ta 提交于
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由 Franklin Ta 提交于
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- 20 12月, 2016 15 次提交
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由 Mr.doob 提交于
Added DefaultUp and DefaultMatrixAutoUpdate to Object3D docs
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由 Mr.doob 提交于
Deprecated BinaryTextureLoader in favour of DataTextureLoader
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由 Mr.doob 提交于
Vector2/3/4: Renamed .fromAttribute() to .fromBufferAttribute()
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由 Mugen87 提交于
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由 Mr.doob 提交于
Fixed errors in #10395 - Updated near and far descriptions for Orthographic and Perspective Camera
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由 Lewy Blue 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
Support mirrored repeating in CanvasRenderer
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由 Mr.doob 提交于
Updated Shadow docs
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由 Mr.doob 提交于
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由 Mr.doob 提交于
Added Line and LineSegments support for the Three.js glTF loader. Inc…
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由 Mr.doob 提交于
Mesh: .raycast() now works with InterleavedBufferAttribute
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由 Franklin Ta 提交于
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由 Franklin Ta 提交于
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由 Franklin Ta 提交于
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- 19 12月, 2016 5 次提交
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由 bdysvik 提交于
Added Line and LineSegments support for the Three.js glTF loader. Includes two examples: snowFlake and SnowFlakes where snowFlake is a THREE.Line object and snowFlakes a THREE.LineSegments object. Both examples are based on the geometry in the bufferedgeometry/lines/indexed demo.
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由 Mr.doob 提交于
Updated near and far descriptions for Orthographic and Perspective Camera
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由 Mr.doob 提交于
Deprecated SplineCurve3
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由 Mugen87 提交于
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由 Mugen87 提交于
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- 18 12月, 2016 13 次提交
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由 Mr.doob 提交于
Examples: More usage of THREE.Spherical
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由 Lewy Blue 提交于
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由 Mugen87 提交于
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由 Lewy Blue 提交于
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由 Lewy Blue 提交于
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由 Lewy Blue 提交于
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由 Lewy Blue 提交于
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由 Lewy Blue 提交于
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由 Lewy Blue 提交于
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由 Lewy Blue 提交于
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由 Mr.doob 提交于
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由 Eevee 提交于
Surprisingly easy — just need to manually add mirrored copies of the image to the pattern. `MirroredRepeatWrapping` was completely ignored before, so any material relying on it would just not appear at all.
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由 Mr.doob 提交于
Fix Loading an SVG with TextureLoader
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- 17 12月, 2016 3 次提交