1. 06 5月, 2021 10 次提交
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  6. 01 5月, 2021 1 次提交
    • M
      Respect the original camera view offset inside SSAARenderPass. (#21740) · f924198f
      Matthew Simpson 提交于
      * Respect the original camera view offset inside SSAARenderPass.
      
      Add a viewOffsetX GUI param to the webgl_postprocessing_ssaa example.
      
      * Refine the camera view preservation inside SSAARenderPass.
      
      Fix a viewOffsetX param typo inside the webgl_postprocessing_ssaa example.
      
      * Convert spaces to tabs inside the webgl_postprocessing_ssaa example and SSAARenderPass.
      
      * Update SSAARenderPass to always preserve the original camera view.
      
      * Update the SSARenderPass to handle the original view offset through camera methods instead of direct access of camera.view.
      
      * Remove an unnecessary conditional inside SSAARenderPass.
      
      * Refine the originalViewOffset conditional logic further inside SSAARenderPass.
      Co-authored-by: NMatt Simpson <matt.simpson@alextom.com>
      f924198f