- 18 3月, 2020 11 次提交
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由 Mr.doob 提交于
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由 Mr.doob 提交于
OrbitControls: Align dolly function names with behavior
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由 Mr.doob 提交于
Docs: Clean up.
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由 Mugen87 提交于
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由 Mr.doob 提交于
WebGLTextures: Fix updateMultisampleRenderTarget FBO state
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由 Mr.doob 提交于
GLTFLoader: Use a smaller bounding box for morph targets
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由 Mr.doob 提交于
Docs: Improve Uniform page.
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由 Mr.doob 提交于
Examples: Clean up
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由 Mr.doob 提交于
SelectionBox: Add support for OrthographicCamera.
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由 WestLangley 提交于
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由 Mugen87 提交于
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- 17 3月, 2020 2 次提交
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由 Michael Herzog 提交于
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由 Mugen87 提交于
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- 16 3月, 2020 8 次提交
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由 Mr.doob 提交于
Examples: Added MDDLoader.
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由 Mr.doob 提交于
Editor: French language support.
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由 Mr.doob 提交于
Update jsfiddle with working cdn
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由 Mr.doob 提交于
Docs: Clean up.
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由 Arseny Kapoulkine 提交于
Instead of assuming a worst case when the weight of each target is +-1, assume that the sum of the weights is +-1 instead. This isn't quite correct and may result in a bounding box that's too small, but in at least one case - when morph targets are used for keyframe animations and only two are active at a time - this results in a much smaller bounding box. In some other more realistic cases this may also reduce the bounding box without a real impact on it being conservative, e.g. it's common to have 50 blend shapes for facial animations but only a few are active at a time, and extreme deformations are typically contained within a box that's computed with the new algorithm as well. Fixes #18809.
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由 Kristian Vedvik Holm 提交于
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由 Kristian Vedvik Holm 提交于
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由 Michael Herzog 提交于
Examples: Clean up.
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- 15 3月, 2020 6 次提交
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由 Mugen87 提交于
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由 Mugen87 提交于
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由 Selmen Arous 提交于
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由 Selmen Arous 提交于
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由 Selmen Arous 提交于
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由 Scott Bedard 提交于
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- 14 3月, 2020 4 次提交
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由 Mugen87 提交于
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由 Mr.doob 提交于
Bump acorn from 6.3.0 to 6.4.1
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由 dependabot[bot] 提交于
Bumps [acorn](https://github.com/acornjs/acorn) from 6.3.0 to 6.4.1. - [Release notes](https://github.com/acornjs/acorn/releases) - [Commits](https://github.com/acornjs/acorn/compare/6.3.0...6.4.1) Signed-off-by: Ndependabot[bot] <support@github.com>
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由 Scott Bedard 提交于
RawGit has shut down, and because of this the link in our readme no longer works. This PR migrates the jsfiddle example to use jsDelivr instead.
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- 13 3月, 2020 9 次提交
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由 Mugen87 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
Shaders: assign the clipping shader chunk its own varying
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由 Mr.doob 提交于
GammaCorrectionShader: clean up
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由 WestLangley 提交于
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由 WestLangley 提交于
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由 Mr.doob 提交于
Examples: Fix bug in weblg_clipping_advanced.html
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由 WestLangley 提交于
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由 Mr.doob 提交于
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