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three.js
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dd58ea95
T
three.js
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体验新版 GitCode,发现更多精彩内容 >>
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dd58ea95
编写于
3月 17, 2019
作者:
O
Olli Etuaho
浏览文件
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电子邮件补丁
差异文件
Hide FullScreenQuad private variables in a closure
上级
ba4bbfbe
变更
1
隐藏空白更改
内联
并排
Showing
1 changed file
with
24 addition
and
18 deletion
+24
-18
examples/js/postprocessing/EffectComposer.js
examples/js/postprocessing/EffectComposer.js
+24
-18
未找到文件。
examples/js/postprocessing/EffectComposer.js
浏览文件 @
dd58ea95
...
...
@@ -205,37 +205,43 @@ Object.assign( THREE.Pass.prototype, {
}
);
// Helper for passes that need to fill the viewport with a single quad.
THREE
.
Pass
.
FullScreenQuad
=
function
(
material
)
{
THREE
.
Pass
.
FullScreenQuad
=
(
function
(
)
{
this
.
_mesh
=
new
THREE
.
Mesh
(
THREE
.
Pass
.
FullScreenQuad
.
_geometry
,
material
);
var
camera
=
new
THREE
.
OrthographicCamera
(
-
1
,
1
,
1
,
-
1
,
0
,
1
);
var
geometry
=
new
THREE
.
PlaneBufferGeometry
(
2
,
2
);
};
var
FullScreenQuad
=
function
(
material
)
{
Object
.
defineProperty
(
THREE
.
Pass
.
FullScreenQuad
.
prototype
,
'
material
'
,
{
this
.
_mesh
=
new
THREE
.
Mesh
(
geometry
,
material
);
get
:
function
()
{
};
return
this
.
_mesh
.
material
;
Object
.
defineProperty
(
FullScreenQuad
.
prototype
,
'
material
'
,
{
},
get
:
function
()
{
set
:
function
(
value
)
{
return
this
.
_mesh
.
material
;
this
.
_mesh
.
material
=
value
;
},
}
set
:
function
(
value
)
{
}
);
this
.
_mesh
.
material
=
value
;
}
Object
.
assign
(
THREE
.
Pass
.
FullScreenQuad
.
prototype
,
{
}
);
render
:
function
(
renderer
)
{
Object
.
assign
(
FullScreenQuad
.
prototype
,
{
render
er
.
render
(
this
.
_mesh
,
THREE
.
Pass
.
FullScreenQuad
.
_camera
);
render
:
function
(
renderer
)
{
}
renderer
.
render
(
this
.
_mesh
,
camera
);
}
);
}
}
);
return
FullScreenQuad
;
THREE
.
Pass
.
FullScreenQuad
.
_camera
=
new
THREE
.
OrthographicCamera
(
-
1
,
1
,
1
,
-
1
,
0
,
1
);
THREE
.
Pass
.
FullScreenQuad
.
_geometry
=
new
THREE
.
PlaneBufferGeometry
(
2
,
2
);
})();
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