提交 a7197d26 编写于 作者: M Mugen87

Docs: Added ArrayCamera page.

上级 a25f3475
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<html lang="en">
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<meta charset="utf-8" />
<base href="../../" />
<script src="list.js"></script>
<script src="page.js"></script>
<link type="text/css" rel="stylesheet" href="page.css" />
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<body>
[page:PerspectiveCamera] &rarr;
<h1>[name]</h1>
<div class="desc">
[name] can be used in order to efficiently render a scene with a predefined set of cameras. This is an important performance aspect for rendering VR scenes.<br />
Each instance of [name] has an array of sub cameras. It's mandatory to define for each sub camera the *bounds* property which determines the part of the viewport that is rendered with this camera.
</div>
<h2>Example</h2>
<div>[example:webgl_camera_array camera / array ]</div>
<h2>Constructor</h2>
<h3>[name]( [param:Array array] )</h3>
<div>
An array of cameras.
</div>
<h2>Properties</h2>
<div>See the base [page:PerspectiveCamera] class for common properties.</div>
<h3>[property:Array cameras]</h3>
<div>
An array of cameras.
</div>
<h2>Methods</h2>
<div>See the base [page:PerspectiveCamera] class for common methods.</div>
<h2>Source</h2>
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
</body>
</html>
......@@ -59,6 +59,7 @@ var list = {
},
"Cameras": {
"ArrayCamera": "api/cameras/ArrayCamera",
"Camera": "api/cameras/Camera",
"CubeCamera": "api/cameras/CubeCamera",
"OrthographicCamera": "api/cameras/OrthographicCamera",
......
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