+ [name] can be used in order to efficiently render a scene with a predefined set of cameras. This is an important performance aspect for rendering VR scenes.
+ Each instance of [name] has an array of sub cameras. It's mandatory to define for each sub camera the *bounds* property which determines the part of the viewport that is rendered with this camera.
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Example
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[example:webgl_camera_array camera / array ]
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Constructor
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[name]( [param:Array array] )
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+ An array of cameras.
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Properties
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See the base [page:PerspectiveCamera] class for common properties.
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[property:Array cameras]
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+ An array of cameras.
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Methods
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See the base [page:PerspectiveCamera] class for common methods.