提交 84b40c1f 编写于 作者: M Mr.doob

Removed unneeded parameters from depth material example.

上级 32b40aa9
......@@ -71,7 +71,7 @@
// Cubes
geometry = new THREE.CubeGeometry( 100, 100, 100 );
material = new THREE.MeshDepthMaterial( { near: 1, far: 2000, overdraw: true } );
material = new THREE.MeshDepthMaterial( { overdraw: true } );
for ( var i = 0; i < 20; i ++ ) {
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册