提交 32b40aa9 编写于 作者: A alteredq

Added heuristics for distinguishing between diffuse and lightmap textures to Blender exporter.

上级 4fb65cc9
......@@ -1890,7 +1890,7 @@ def guess_material_textures(material):
textures['specular'] = { "texture": texture, "slot": slot }
else:
if not textures['diffuse']:
if not textures['diffuse'] and not slot.blend_type == 'MULTIPLY':
textures['diffuse'] = { "texture": texture, "slot": slot }
else:
......
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