未验证 提交 21ab863e 编写于 作者: M Mr.doob 提交者: GitHub

Merge pull request #19238 from WestLangley/dev_envmaps_hdr_example

Examples: Modified the envmaps hdr example
......@@ -58,19 +58,22 @@
var lightMaterial = new THREE.MeshLambertMaterial( { color: 0x000000, emissive: 0xffffff, emissiveIntensity: 10 } );
var light1 = new THREE.Mesh( geometry, lightMaterial );
light1.material.color.setHex( 0xff0000 );
light1.position.set( - 5, 2, 0 );
light1.scale.set( 0.1, 1, 1 );
envScene.add( light1 );
var light2 = new THREE.Mesh( geometry, lightMaterial );
var light2 = new THREE.Mesh( geometry, lightMaterial.clone() );
light2.material.color.setHex( 0x00ff00 );
light2.position.set( 0, 5, 0 );
light2.scale.set( 1, 0.1, 1 );
envScene.add( light2 );
var light2 = new THREE.Mesh( geometry, lightMaterial );
light2.position.set( 2, 1, 5 );
light2.scale.set( 1.5, 2, 0.1 );
envScene.add( light2 );
var light3 = new THREE.Mesh( geometry, lightMaterial.clone() );
light3.material.color.setHex( 0x0000ff );
light3.position.set( 2, 1, 5 );
light3.scale.set( 1.5, 2, 0.1 );
envScene.add( light3 );
return envScene;
......@@ -94,6 +97,7 @@
//
var geometry = new THREE.TorusKnotBufferGeometry( 18, 8, 150, 20 );
//var geometry = new THREE.SphereBufferGeometry( 26, 64, 32 );
var material = new THREE.MeshStandardMaterial( {
color: 0xffffff,
metalness: params.metalness,
......
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