提交 19244abf 编写于 作者: H hazed

fixed uniformsNeedUpdate for shader material

上级 376987e6
......@@ -1982,7 +1982,15 @@ function WebGLRenderer( parameters ) {
WebGLUniforms.upload( _gl, materialProperties.uniformsList, m_uniforms, textures );
} else if ( material.isShaderMaterial && material.uniformsNeedUpdate === true ) {
if ( material.isShaderMaterial ) {
material.uniformsNeedUpdate = false;
}
}
if ( material.isShaderMaterial && material.uniformsNeedUpdate === true ) {
WebGLUniforms.upload( _gl, materialProperties.uniformsList, m_uniforms, textures );
material.uniformsNeedUpdate = false;
......
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