提交 0ff3a6ae 编写于 作者: T Tristan Valcke

Fix implicit variable declaration in webgl_physics_rope

上级 71db6586
......@@ -60,6 +60,7 @@
var dispatcher;
var broadphase;
var solver;
var softBodySolver;
var physicsWorld;
var rigidBodies = [];
var margin = 0.05;
......@@ -281,7 +282,7 @@
var sbConfig = ropeSoftBody.get_m_cfg();
sbConfig.set_viterations( 10 );
sbConfig.set_piterations( 10 );
ropeSoftBody.setTotalMass( ropeMass, false )
ropeSoftBody.setTotalMass( ropeMass, false );
Ammo.castObject( ropeSoftBody, Ammo.btCollisionObject ).getCollisionShape().setMargin( margin * 3 );
physicsWorld.addSoftBody( ropeSoftBody, 1, -1 );
rope.userData.physicsBody = ropeSoftBody;
......
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