webvr_sculpt.html 6.2 KB
Newer Older
1 2 3 4 5 6
<!DOCTYPE html>
<html lang="en">
	<head>
		<title>three.js webvr - sculpt</title>
		<meta charset="utf-8">
		<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
M
Mr.doob 已提交
7
		<link type="text/css" rel="stylesheet" href="main.css">
M
Mugen87 已提交
8 9
		<!-- WebXR Device API (For Chrome M76+), expires 12/04/2019 -->
		<meta http-equiv="origin-trial" content="Aq9LklhCLNUveuCr7QTpGpqwCPG817cYHdVyQuJPOZYk47iRB390lUKa5edVmgS1pZSl8HPspElEC/91Fz55dwIAAABTeyJvcmlnaW4iOiJodHRwczovL3RocmVlanMub3JnOjQ0MyIsImZlYXR1cmUiOiJXZWJYUkRldmljZU03NiIsImV4cGlyeSI6MTU3NTQxNzU5OX0=">
10 11 12
	</head>
	<body>

M
Mr.doob 已提交
13 14 15 16
		<div id="info">
			<a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> webvr - sculpt
		</div>

17
		<script src="js/vr/HelioWebXRPolyfill.js"></script>
18

M
Mugen87 已提交
19
		<script type="module">
20

M
Mr.doob 已提交
21
			import * as THREE from '../build/three.module.js';
M
Mugen87 已提交
22 23

			import { MarchingCubes } from './jsm/objects/MarchingCubes.js';
24
			import { WEBVR } from './jsm/vr/WebVR.js';
25 26 27 28 29

			var container;
			var camera, scene, renderer;
			var controller1, controller2;

L
Lewy Blue 已提交
30
			var blob;
31 32 33 34 35 36 37 38 39 40 41 42

			var points = [];

			init();
			initBlob();
			animate();

			function init() {

				container = document.createElement( 'div' );
				document.body.appendChild( container );

M
Mr.doob 已提交
43 44
				scene = new THREE.Scene();
				scene.background = new THREE.Color( 0x222222 );
45

M
Mr.doob 已提交
46
				camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.02, 50 );
47

M
Mr.doob 已提交
48 49
				var geometry = new THREE.BoxBufferGeometry( 0.5, 0.8, 0.5 );
				var material = new THREE.MeshStandardMaterial( {
50 51 52 53
					color: 0x444444,
					roughness: 1.0,
					metalness: 0.0
				} );
M
Mr.doob 已提交
54
				var table = new THREE.Mesh( geometry, material );
55 56 57 58
				table.position.y = 0.35;
				table.position.z = 0.85;
				scene.add( table );

M
Mr.doob 已提交
59 60
				var geometry = new THREE.PlaneBufferGeometry( 4, 4 );
				var material = new THREE.MeshStandardMaterial( {
61 62 63 64
					color: 0x222222,
					roughness: 1.0,
					metalness: 0.0
				} );
M
Mr.doob 已提交
65
				var floor = new THREE.Mesh( geometry, material );
66 67 68
				floor.rotation.x = - Math.PI / 2;
				scene.add( floor );

M
Mr.doob 已提交
69
				var grid = new THREE.GridHelper( 10, 20, 0x111111, 0x111111 );
M
Mr.doob 已提交
70 71
				grid.material.depthTest = false; // avoid z-fighting
				scene.add( grid );
72

M
Mr.doob 已提交
73
				scene.add( new THREE.HemisphereLight( 0x888877, 0x777788 ) );
74

M
Mr.doob 已提交
75
				var light = new THREE.DirectionalLight( 0xffffff );
76 77 78 79 80
				light.position.set( 0, 6, 0 );
				scene.add( light );

				//

M
Mr.doob 已提交
81
				renderer = new THREE.WebGLRenderer( { antialias: true } );
82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116
				renderer.setPixelRatio( window.devicePixelRatio );
				renderer.setSize( window.innerWidth, window.innerHeight );
				renderer.gammaInput = true;
				renderer.gammaOutput = true;
				renderer.vr.enabled = true;
				container.appendChild( renderer.domElement );

				document.body.appendChild( WEBVR.createButton( renderer ) );

				// controllers

				function onSelectStart() {

					this.userData.isSelecting = true;

				}

				function onSelectEnd() {

					this.userData.isSelecting = false;

				}

				controller1 = renderer.vr.getController( 0 );
				controller1.addEventListener( 'selectstart', onSelectStart );
				controller1.addEventListener( 'selectend', onSelectEnd );
				controller1.userData.id = 0;
				scene.add( controller1 );

				controller2 = renderer.vr.getController( 1 );
				controller2.addEventListener( 'selectstart', onSelectStart );
				controller2.addEventListener( 'selectend', onSelectEnd );
				controller2.userData.id = 1;
				scene.add( controller2 );

M
Mr.doob 已提交
117
				//
118

M
Mr.doob 已提交
119
				var geometry = new THREE.CylinderBufferGeometry( 0.01, 0.02, 0.08, 5 );
M
Mr.doob 已提交
120
				geometry.rotateX( - Math.PI / 2 );
M
Mr.doob 已提交
121 122
				var material = new THREE.MeshStandardMaterial( { flatShading: true } );
				var mesh = new THREE.Mesh( geometry, material );
123

M
Mr.doob 已提交
124
				var pivot = new THREE.Mesh( new THREE.IcosahedronBufferGeometry( 0.01, 2 ) );
M
Mr.doob 已提交
125 126 127
				pivot.name = 'pivot';
				pivot.position.z = - 0.05;
				mesh.add( pivot );
128

M
Mr.doob 已提交
129 130
				controller1.add( mesh.clone() );
				controller2.add( mesh.clone() );
131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148

				//

				window.addEventListener( 'resize', onWindowResize, false );

			}

			function initBlob() {

				/*
				var path = "textures/cube/SwedishRoyalCastle/";
				var format = '.jpg';
				var urls = [
					path + 'px' + format, path + 'nx' + format,
					path + 'py' + format, path + 'ny' + format,
					path + 'pz' + format, path + 'nz' + format
				];

M
Mugen87 已提交
149
				var reflectionCube = new CubeTextureLoader().load( urls );
150 151
				*/

M
Mr.doob 已提交
152
				var material = new THREE.MeshStandardMaterial( {
153 154 155
					color: 0xffffff,
					// envMap: reflectionCube,
					roughness: 0.9,
M
Mr.doob 已提交
156 157
					metalness: 0.0,
					transparent: true
158 159
				} );

160
				blob = new MarchingCubes( 64, material );
161 162 163 164 165 166 167 168 169 170
				blob.position.y = 1;
				scene.add( blob );

				initPoints();

			}

			function initPoints() {

				points = [
M
Mr.doob 已提交
171 172
					{ position: new THREE.Vector3(), strength: 0.04, subtract: 10 },
					{ position: new THREE.Vector3(), strength: - 0.08, subtract: 10 }
173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217
				];

			}

			function onWindowResize() {

				camera.aspect = window.innerWidth / window.innerHeight;
				camera.updateProjectionMatrix();

				renderer.setSize( window.innerWidth, window.innerHeight );

			}

			//

			function animate() {

				renderer.setAnimationLoop( render );

			}

			function transformPoint( vector ) {

				vector.x = ( vector.x + 1.0 ) / 2.0;
				vector.y = ( vector.y / 2.0 );
				vector.z = ( vector.z + 1.0 ) / 2.0;

			}

			function handleController( controller ) {

				var pivot = controller.getObjectByName( 'pivot' );

				if ( pivot ) {

					var id = controller.userData.id;
					var matrix = pivot.matrixWorld;

					points[ id ].position.setFromMatrixPosition( matrix );
					transformPoint( points[ id ].position );

					if ( controller.userData.isSelecting ) {

						var strength = points[ id ].strength / 2;

M
Mr.doob 已提交
218
						var vector = new THREE.Vector3().setFromMatrixPosition( matrix );
219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258

						transformPoint( vector );

						points.push( { position: vector, strength: strength, subtract: 10 } );

					}

				}

			}

			function updateBlob() {

				blob.reset();

				for ( var i = 0; i < points.length; i ++ ) {

					var point = points[ i ];
					var position = point.position;

					blob.addBall( position.x, position.y, position.z, point.strength, point.subtract );

				}

			}

			function render() {

				handleController( controller1 );
				handleController( controller2 );

				updateBlob();

				renderer.render( scene, camera );

			}

		</script>
	</body>
</html>