提交 0c71ab36 编写于 作者: 若汝棋茗

更新示例

上级 0dfbc002
......@@ -131,6 +131,11 @@ namespace UnityServerConsoleApp
protected override void OnStreamTransfering(TcpTouchRpcSocketClient client, StreamOperationEventArgs e)
{
client.Logger.Info($"客户端:{client.GetInfo()}正在传输流....,总长度={e.StreamInfo.Size}");
//foreach (var item in e.Metadata)
//{
// client.Logger.Info($"Key:{item.Key},Value={item.Value}");
//}//暂时有bug
e.Bucket = new MemoryStream();
}
......
<Project Sdk="Microsoft.NET.Sdk">
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
</PropertyGroup>
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>netcoreapp3.1</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="TouchSocket" Version="0.6.2" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="TouchSocket" Version="0.6.2" />
</ItemGroup>
</Project>
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