diff --git "a/examples/Unity3d\347\256\200\345\215\225\347\244\272\344\276\213/UnityServer/UnityServerConsoleApp/Program.cs" "b/examples/Unity3d\347\256\200\345\215\225\347\244\272\344\276\213/UnityServer/UnityServerConsoleApp/Program.cs" index 52e0d3909482401c12d9e495085918f95a94daf8..86344f2cf0913a385337e3c0e6550fc141b4e885 100644 --- "a/examples/Unity3d\347\256\200\345\215\225\347\244\272\344\276\213/UnityServer/UnityServerConsoleApp/Program.cs" +++ "b/examples/Unity3d\347\256\200\345\215\225\347\244\272\344\276\213/UnityServer/UnityServerConsoleApp/Program.cs" @@ -131,6 +131,11 @@ namespace UnityServerConsoleApp protected override void OnStreamTransfering(TcpTouchRpcSocketClient client, StreamOperationEventArgs e) { client.Logger.Info($"客户端:{client.GetInfo()}正在传输流....,总长度={e.StreamInfo.Size}"); + //foreach (var item in e.Metadata) + //{ + // client.Logger.Info($"Key:{item.Key},Value={item.Value}"); + //}//暂时有bug + e.Bucket = new MemoryStream(); } diff --git "a/examples/Unity3d\347\256\200\345\215\225\347\244\272\344\276\213/UnityServer/UnityServerConsoleApp/UnityServerConsoleApp.csproj" "b/examples/Unity3d\347\256\200\345\215\225\347\244\272\344\276\213/UnityServer/UnityServerConsoleApp/UnityServerConsoleApp.csproj" index f486c34697b06684f66c6084c387b73fa5bc99f3..007a9124141c1677eda8172d0a72fac7690d6891 100644 --- "a/examples/Unity3d\347\256\200\345\215\225\347\244\272\344\276\213/UnityServer/UnityServerConsoleApp/UnityServerConsoleApp.csproj" +++ "b/examples/Unity3d\347\256\200\345\215\225\347\244\272\344\276\213/UnityServer/UnityServerConsoleApp/UnityServerConsoleApp.csproj" @@ -1,11 +1,11 @@ - + - - Exe - netcoreapp3.1 - + + Exe + netcoreapp3.1 + - - - + + +