提交 5864e5b0 编写于 作者: T tanghai

上传windows下使用的ENet dll

上级 96036d98
fileFormatVersion: 2
guid: 4dac1ed45a6fedc4589dc5e30f1b5f5f
folderAsset: yes
timeCreated: 1474958063
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 95bb46d4b0c5bd04189f360049de8e1a
timeCreated: 1438069497
licenseType: Pro
PluginImporter:
serializedVersion: 1
iconMap: {}
executionOrder: {}
isPreloaded: 0
platformData:
Android:
enabled: 0
settings:
CPU: AnyCPU
Any:
enabled: 0
settings: {}
Editor:
enabled: 0
settings:
CPU: x86
DefaultValueInitialized: true
OS: Windows
Linux:
enabled: 1
settings:
CPU: x86
Linux64:
enabled: 1
settings:
CPU: None
LinuxUniversal:
enabled: 1
settings:
CPU: AnyCPU
OSXIntel:
enabled: 1
settings:
CPU: AnyCPU
OSXIntel64:
enabled: 1
settings:
CPU: None
OSXUniversal:
enabled: 1
settings:
CPU: AnyCPU
WP8:
enabled: 0
settings:
CPU: AnyCPU
DontProcess: False
PlaceholderPath:
Win:
enabled: 1
settings:
CPU: AnyCPU
Win64:
enabled: 0
settings:
CPU: None
WindowsStoreApps:
enabled: 0
settings:
CPU: AnyCPU
DontProcess: False
PlaceholderPath:
SDK: AnySDK
iOS:
enabled: 0
settings:
CompileFlags:
FrameworkDependencies:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: b2c7db9f1d6ac024ea9fa5de2ccc387d
folderAsset: yes
timeCreated: 1474958063
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: 53c831c29c846474d9b4366b376430a1
timeCreated: 1434538659
licenseType: Pro
PluginImporter:
serializedVersion: 1
iconMap: {}
executionOrder: {}
isPreloaded: 0
platformData:
Android:
enabled: 0
settings:
CPU: AnyCPU
Any:
enabled: 0
settings: {}
Editor:
enabled: 1
settings:
CPU: x86_64
DefaultValueInitialized: true
OS: Windows
Linux:
enabled: 0
settings:
CPU: x86
Linux64:
enabled: 0
settings:
CPU: None
LinuxUniversal:
enabled: 0
settings:
CPU: None
OSXIntel:
enabled: 0
settings:
CPU: AnyCPU
OSXIntel64:
enabled: 0
settings:
CPU: None
OSXUniversal:
enabled: 0
settings:
CPU: None
WP8:
enabled: 0
settings:
CPU: AnyCPU
DontProcess: False
PlaceholderPath:
Win:
enabled: 0
settings:
CPU: None
Win64:
enabled: 0
settings:
CPU: AnyCPU
WindowsStoreApps:
enabled: 0
settings:
CPU: AnyCPU
DontProcess: False
PlaceholderPath:
SDK: AnySDK
iOS:
enabled: 0
settings:
CompileFlags:
FrameworkDependencies:
userData:
assetBundleName:
assetBundleVariant:
......@@ -91,6 +91,7 @@ namespace Base
throw new GameException($"socket error: {e.LastOperation}");
}
// 回调到主线程处理
this.poller.Add(action);
}
......
......@@ -19,6 +19,7 @@ namespace Controller
byte[] mdbBytes = code.Get<TextAsset>("Controller.dll.mdb").bytes;
Assembly assembly = Assembly.Load(assBytes, mdbBytes);
Object.ObjectManager.Register("Controller", assembly);
Object.ObjectManager.Register("Base", typeof(Game).Assembly);
Game.Scene.AddComponent<MessageComponent>();
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册