1. 13 2月, 2015 5 次提交
  2. 12 2月, 2015 2 次提交
  3. 11 2月, 2015 10 次提交
  4. 10 2月, 2015 6 次提交
  5. 09 2月, 2015 3 次提交
    • R
      Added utility functions to generate ID using a base name · 91a9b614
      repsac 提交于
      Abstracted uuid creation logic from base classes
      Improved the layout of controls in the export panel
      Added option for indenting the JSON output (space saver)
      Animation option is now an enum that requires a user to select between POSE and REST
      Abstracted animation logic into a new module reducing the size of mesh.py
      Improved indexing speeds for vertex colours and normal vectors
      Node uuid is now based on name and will be persistent ver multiple exports
      Empty arrays will no longer assign None to key values
      Copying files will no longer remove the destination, additionally destinations are tested to see if the same as the source
      91a9b614
    • D
      Small fixes on texture loading. · 854688f1
      Denys Zariaiev 提交于
      Special thanks to @spinchristopher
      854688f1
    • D
      Update EdgesHelper.js to support BufferGeometry · bd9c4662
      dubejf 提交于
      bd9c4662
  6. 07 2月, 2015 6 次提交
  7. 05 2月, 2015 7 次提交
  8. 03 2月, 2015 1 次提交