- 20 2月, 2015 4 次提交
-
-
由 Mr.doob 提交于
-
由 Mr.doob 提交于
-
由 gero3 提交于
-
由 danschumann 提交于
I was getting random fails, not sure why, maybe timeout. My workaround is to try again if it fails, but there was no fail callback.
-
- 19 2月, 2015 6 次提交
-
-
由 erichlof 提交于
-
由 gero3 提交于
-
由 erichlof 提交于
-
由 erichlof 提交于
-
由 Mr.doob 提交于
-
由 Max Strater 提交于
See issue#6074 See http://kb.tableau.com/articles/issue/scroll-bars-in-embedded-views-do-not-work-in-safari.
-
- 15 2月, 2015 1 次提交
-
-
由 alexan0308 提交于
-
- 05 2月, 2015 4 次提交
- 03 2月, 2015 1 次提交
-
-
由 Mr.doob 提交于
-
- 30 1月, 2015 5 次提交
- 27 1月, 2015 3 次提交
-
-
由 tsone 提交于
MTLLoader: Fix to avoid loading bump map twice in case material contains both 'bump' and 'bump_map'.
-
由 tsone 提交于
-
由 Theo Armour 提交于
-
- 25 1月, 2015 4 次提交
- 22 1月, 2015 6 次提交
-
-
由 Mr.doob 提交于
-
由 sebasbaumh 提交于
Fix for type in ColladaLoader: kinematicsModel is already defined in line 11, but in line 28 it should be called kinematicsModels (plural) like the visualScene/visualScenes the line before it.
-
由 Mr.doob 提交于
-
由 Mr.doob 提交于
-
由 Damien 提交于
"composer" is never used
-
由 arya-s 提交于
Moved ShadowMapViewer's camera back so that its near plane is not passing through the world origin, as per @WestLangley's suggestion. Fixed some code formatting.
-
- 21 1月, 2015 3 次提交
-
-
由 Mr.doob 提交于
-
由 Aki Rodic 提交于
-
由 Mr.doob 提交于
Builds for all OS now available: https://drive.google.com/folderview?id=0BzudLt22BqGRbW9WTHMtOWMzNjQ#list
-
- 20 1月, 2015 3 次提交
-
-
由 Mr.doob 提交于
-
由 arya-s 提交于
# The first commit's message is: Changed ShadowMapViewer's camera to have a positive near plane, as per @WestLangley's suggestion. Storing renderer.autoClear before setting it to false when rendering the ShadowMapViewer and then restoring the user's autoClear setting, as per @WestLangley's suggestion. Added ShadowMapViewer.update(), needed when manipulating the ShadowMapViewer's size or dimension coordinates directly without calling .set() on either. Changed renndering of the text label to not happen if a light's name is empty. Changed size members from x,y to width, height. # This is the 2nd commit message: Forgot to finish comment.
-
由 Mr.doob 提交于
-