1. 20 2月, 2015 4 次提交
  2. 19 2月, 2015 6 次提交
  3. 15 2月, 2015 1 次提交
  4. 05 2月, 2015 4 次提交
  5. 03 2月, 2015 1 次提交
  6. 30 1月, 2015 5 次提交
  7. 27 1月, 2015 3 次提交
  8. 25 1月, 2015 4 次提交
  9. 22 1月, 2015 6 次提交
  10. 21 1月, 2015 3 次提交
  11. 20 1月, 2015 3 次提交
    • M
      Projector: Removed unused vars. · 36565aa8
      Mr.doob 提交于
      36565aa8
    • A
      # This is a combination of 2 commits. · b83a59a2
      arya-s 提交于
      # The first commit's message is:
      
      Changed ShadowMapViewer's camera to have a positive near plane, as per @WestLangley's suggestion.
      Storing renderer.autoClear before setting it to false when rendering the ShadowMapViewer and then restoring the user's autoClear setting, as per @WestLangley's suggestion.
      Added ShadowMapViewer.update(), needed when manipulating the ShadowMapViewer's size or dimension coordinates directly without calling .set() on either.
      Changed renndering of the text label to not happen if a light's name is empty.
      Changed size members from x,y to width, height.
      
      # This is the 2nd commit message:
      
      Forgot to finish comment.
      b83a59a2
    • M
      Projector: Fixed morphtargets handling. Fixes #5933. · 48591ba8
      Mr.doob 提交于
      48591ba8