- 17 3月, 2018 2 次提交
- 15 3月, 2018 3 次提交
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 WestLangley 提交于
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- 14 3月, 2018 4 次提交
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由 Don McCurdy 提交于
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由 gbath 提交于
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由 gbath 提交于
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由 WestLangley 提交于
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- 13 3月, 2018 3 次提交
- 12 3月, 2018 4 次提交
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由 Takahiro 提交于
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由 Takahiro 提交于
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由 Don McCurdy 提交于
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由 Don McCurdy 提交于
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- 11 3月, 2018 12 次提交
- 10 3月, 2018 2 次提交
- 09 3月, 2018 8 次提交
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由 Takahiro 提交于
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由 Mugen87 提交于
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由 Mugen87 提交于
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由 Takahiro 提交于
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由 Alan Millman 提交于
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由 Alan Millman 提交于
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由 Alan Millman 提交于
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由 Takahiro 提交于
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- 08 3月, 2018 2 次提交
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由 WestLangley 提交于
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由 Kai Salmen 提交于
- three.js issue 13197: - Added forceWorkerDataCopy to THREE.LoaderSupport.WorkerSupport and THREE.LoaderSupport.WorkerDirector - THREE.OBJLoader2 handles cached resources properly. This increases overall performance as no unnecessary reloads are requested. - THREE.OBJLoader2: Reduced Parser complexity: - Simplified slash counting used for face type detection - One buildFace fucntion is used for all four face types, lines and points including indices (=vertex reduction) creation if wanted. - String processing (o, g, mtllib and usemtl) just concatenates chars - Overall speed improvements due simpler code paths - Removed THREE.LoaderSupport.ConsoleLogger: Added setLogging function as replacement where. Console logging is behind boolean flags. - Removed THREE.LoaderSupport.LoaderBase: Many functions are coupled with OBJLoader2. It was simply not generic enough and added unneeded complexity. - Reduced THREE.LoaderSupport.PrepData to minimum set of generic functions. Simple properties are added by demand and are no longer enforced. - Renamed THREE.LoaderSupport.Builder to THREE.LoaderSupport.MeshBuilder - Updated documentation
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