Set to true to enable damping (inertia), which can be used to give a sense of weight to the controls. Default is false.<br> Note that if this is enabled, you must call [page:.update] () in your animation loop.
Set to true to enable damping (inertia), which can be used to give a sense of weight to the controls. Default is false.<br>
Note that if this is enabled, you must call [page:.update] () in your animation loop.
</div>
<h3>[property:Boolean enableKeys]</h3>
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@@ -198,7 +199,20 @@ controls.mouseButtons = {
<h3>[property:Camera object]</h3>
<div>
The camera ( or other object ) that is being controlled.
The camera being controlled.
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<h3>[property:Integer panningMode]</h3>
<div>
Panning mode. Defines how the camera's position is translated when panning.
The options are THREE.ScreenSpacePanning, in which the camera pans in screen space,
and THREE.HorizontalPanning, in which the camera pans in the plane orthogonal to the camera's up direction.