1. 28 11月, 2016 2 次提交
  2. 04 11月, 2016 1 次提交
    • L
      Improved documentation for Constants / Textures (#10001) · a88cf2b9
      Lewy Blue 提交于
      * Improved documentation for Materials / Material
      
      * Moved Texture Combine Operations to constanst / materials
      
      * updated Basic, Lambert and Phong .combine property to point to Material constant page
      
      * Improved documentation for constants / textures
      
      * Added Encoding constants to Textures constants page
      a88cf2b9
  3. 06 7月, 2016 1 次提交
    • P
      Add iOS workaround to documentation pages (#9280) · 759f45bb
      Paul Masson 提交于
      * Add iOS workaround to BoxBufferGeometry
      
      * Add iOS workaround to CircleBufferGeometry
      
      * Add iOS workaround to CircleGeometry
      
      * Add iOS workaround to ConeBufferGeometry
      
      * Add iOS workaround to ConeGeometry
      
      * Add iOS workaround to CylinderBufferGeometry
      
      * Add iOS workaround to CylinderGeometry
      
      * Add iOS workaround to DodecahedronGeometry
      
      * Add iOS workaround to IcosahedronGeometry
      
      * Add iOS workaround to LatheBufferGeometry
      
      * Add iOS workaround to LatheGeometry
      
      * Add iOS workaround to OctahedronGeometry
      
      * Add iOS workaround to PlaneBufferGeometry
      
      * Add iOS workaround to PlaneGeometry
      
      * Add iOS workaround to RingBufferGeometry
      
      * Add iOS workaround to RingGeometry
      
      * Move header for consistency
      
      * Add iOS workaround to SphereBufferGeometry
      
      * Add iOS workaround to SphereGeometry
      
      * Add iOS workaround to TetrahedronGeometry
      
      * Add iOS workaround to TextGeometry
      
      * Add iOS workaround to TorusBufferGeometry
      
      * Add iOS workaround to TorusGeometry
      
      * Add iOS workaround to TorusKnotBufferGeometry
      
      * Add iOS workaround to TorusKnotGeometry
      
      * Add iOS workaround to SkinnedMesh
      
      * Add iOS workaround to MeshBasicMaterial
      
      * Add iOS workaround to MeshDepthMaterial
      
      * Add iOS workaround to MeshLambertMaterial
      
      * Add iOS workaround to MeshNormalMaterial
      
      * Add iOS workaround to MeshPhongMaterial
      
      * Add iOS workaround to MeshStandardMaterial
      759f45bb
  4. 31 5月, 2016 1 次提交
  5. 28 5月, 2016 1 次提交
  6. 29 4月, 2016 1 次提交
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  27. 12 11月, 2013 1 次提交
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  35. 06 3月, 2012 1 次提交